Player Matchup

Vamana
Vamana
HytheBlaze
Vamana
Level 138
God Stats
6W - 5L
1,303 SR
Queue Stats
33W - 46L
1,359 Elo+
Solo
Danzaburou
Danzaburou
SpecialButton
Danzaburou
Level 63
God Stats
52W - 36L
1,487 SR
Queue Stats
352W - 407L
1,466 Elo+
Party 2
Sol
Sol
Star1288
Sol
Level 75
God Stats
10W - 10L
1,498 SR
Queue Stats
127W - 105L
1,549 Elo+
Party 2
Team Averages
Level 92
1,429 SR
1,458 Elo+

VS

Team Averages
Level 123
1,599 SR
1,573 Elo+
Scylla
Scylla
Asmodeusbilis
Scylla
Level 155
God Stats
1W - 5L
1,285 SR
Queue Stats
3W - 6L
1,565 Elo+
Solo
King Arthur
King Arthur
PikaWhoo
King Arthur
Level 148
God Stats
2W - 3L
1,824 SR
Queue Stats
364W - 353L
1,621 Elo+
Party 1
Neith
Neith
d4rklink23
Neith
Level 67
God Stats
9W - 9L
1,689 SR
Queue Stats
25W - 32L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HytheBlaze
Vamana
10
3 / 3 / 7
7,290
729
4,544
10,135
10,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Danzaburou
SpecialButton
Danzaburou
12
4 / 1 / 7
8,008
801
6,011
6,160
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 6
7,511
751
8,108
5,725
1,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,817
682
4,992
4,495
1,280
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
PikaWhoo
King Arthur
9
2 / 2 / 1
6,511
651
5,772
11,581
7,220
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
9
1 / 6 / 4
6,870
687
2,610
6,163
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
5
5
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Vamana
HytheBlaze
Vamana
3
3
7
2.17
L
King Arthur
PikaWhoo
King Arthur
2
2
1
1.25
W
Danzaburou
SpecialButton
Danzaburou
4
1
7
7.5
W
4
1
6
7
L
Neith
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,663
Damage
13,374
22,020
Taken
22,239
14,060
Mitigated
11,172
8,322
Healing
1,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,992
662
0
207
4,495
1,280
0
314
4,181
19,596
0
W
Vamana
HytheBlaze
Vamana
4,544
1,533
0
1,739
10,135
10,125
98
2,701
7,434
0
13,565
L
King Arthur
PikaWhoo
King Arthur
5,772
341
0
720
11,581
7,220
0
4,938
6,643
0
19,040
W
Danzaburou
SpecialButton
Danzaburou
6,011
2,046
441
2,328
6,160
2,183
433
1,257
4,903
0
35,402
W
8,108
3,064
0
3,814
5,725
1,752
871
1,066
4,659
24,043
0
L
Neith
2,610
1,052
0
327
6,163
2,672
225
2,884
3,279
0
10,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,809
Gold Earned
20,198
112
Minions Killed
90
0
Camps Cleared
0
539,772
Distance Traveled
467,431
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,817
682
45
5
0
127,281
3
W
Vamana
7,290
729
25
3
0
189,249
1
L
King Arthur
6,511
651
31
3
0
195,837
1
W
Danzaburou
8,008
801
54
5
0
158,893
1
W
Sol
7,511
751
33
3
0
191,630
1
L
Neith
6,870
687
14
1
0
144,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role