Player Matchup

Nemesis
Nemesis
QueenExo
Nemesis
Level 122
God Stats
4W - 0L
1,721 SR
Queue Stats
241W - 224L
1,771 Elo+
Party 1
Apollo
Apollo
VRAIec
Apollo
Level 82
God Stats
2W - 0L
1,715 SR
Queue Stats
50W - 42L
1,549 Elo+
Party 1
Scylla
Scylla
VRBasquiat
Scylla
Level 88
God Stats
8W - 4L
1,909 SR
Queue Stats
41W - 35L
1,587 Elo+
Party 1
Cabrakan
Cabrakan
VRPack
Cabrakan
Level 46
God Stats
20W - 11L
1,706 SR
Queue Stats
90W - 79L
1,867 Elo+
Party 1
Ravana
Ravana
VRgirs
Ravana
Level 95
God Stats
7W - 10L
1,267 SR
Queue Stats
265W - 238L
1,631 Elo+
Party 1
Team Averages
Level 87
1,664 SR
1,681 Elo+

VS

Team Averages
Level 56
1,457 SR
1,427 Elo+
Ravana
Ravana
DanceHallDays
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,358 Elo+
Party 2
Bellona
Bellona
LadyRebellium
Bellona
Level 40
God Stats
1W - 3L
1,285 SR
Queue Stats
205W - 291L
1,374 Elo+
Party 2
Scylla
Scylla
PlasticFondue
Scylla
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,496 Elo+
Party 2
Yemoja
Yemoja
idunkchickens
Yemoja
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 63L
1,418 Elo+
Party 2
Neith
Neith
yusufpyro6868
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
QueenExo
Nemesis
17
6 / 2 / 8
10,578
529
10,703
16,048
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
VRAIec
Apollo
18
6 / 1 / 10
11,162
558
13,910
10,218
3,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
VRBasquiat
Scylla
16
3 / 1 / 6
9,631
482
6,053
6,192
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
VRPack
Cabrakan
15
5 / 2 / 8
10,258
513
6,533
14,544
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
VRgirs
Ravana
18
7 / 0 / 7
11,207
560
11,535
6,928
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,222
411
4,592
11,436
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
11
0 / 7 / 2
7,263
363
5,544
12,519
9,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 2 / 1
10,046
502
12,869
10,764
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 3
7,639
382
4,265
13,173
11,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 9 / 0
8,737
437
6,015
16,313
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
27
Kills
6
6
Deaths
27
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Bellona
0
7
2
0.14
L
2
2
1
1.25
W
Nemesis
QueenExo
Nemesis
6
2
8
5
W
Apollo
VRAIec
Apollo
6
1
10
11
W
Scylla
VRBasquiat
Scylla
3
1
6
6
W
Cabrakan
VRPack
Cabrakan
5
2
8
4.5
W
Ravana
VRgirs
Ravana
7
0
7
10.5
L
0
3
3
0.5
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,734
Damage
33,285
53,930
Taken
64,205
31,479
Mitigated
35,622
21,934
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,592
1,348
0
2,792
11,436
4,938
0
1,940
9,340
0
39,127
L
Bellona
5,544
2,900
0
500
12,519
9,895
0
936
11,271
0
25,852
L
12,869
622
0
2,758
10,764
4,083
0
3,928
6,630
81,586
0
W
Nemesis
QueenExo
Nemesis
10,703
6,688
0
6,960
16,048
6,399
0
5,308
10,409
0
79,458
W
Apollo
VRAIec
Apollo
13,910
8,924
0
5,895
10,218
3,585
2,682
2,278
7,917
0
75,827
W
Scylla
VRBasquiat
Scylla
6,053
450
0
495
6,192
2,094
546
1,156
4,995
68,023
0
W
Cabrakan
VRPack
Cabrakan
6,533
511
0
3,806
14,544
12,974
134
7,128
7,148
22,589
0
W
Ravana
VRgirs
Ravana
11,535
3,142
0
4,778
6,928
6,427
128
758
5,980
0
77,083
L
4,265
862
648
2,952
13,173
11,479
0
4,041
8,970
18,161
0
L
6,015
1,936
0
4,446
16,313
5,227
808
1,405
14,908
0
47,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,836
Gold Earned
41,907
561
Minions Killed
395
0
Camps Cleared
0
1,935,860
Distance Traveled
1,648,923
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,222
411
75
4
0
313,934
0
L
Bellona
7,263
363
41
2
0
313,624
0
L
Scylla
10,046
502
170
9
0
369,475
11
W
Nemesis
10,578
529
127
6
0
410,325
2
W
Apollo
11,162
558
127
6
0
393,319
4
W
Scylla
9,631
482
130
7
0
373,519
2
W
Cabrakan
10,258
513
33
2
0
374,658
10
W
Ravana
11,207
560
144
7
0
384,039
7
L
Yemoja
7,639
382
27
1
0
340,967
4
L
Neith
8,737
437
82
4
0
310,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role