Player Matchup

Neith
Neith
Bryich
Neith
Level 6
God Stats
12W - 13L
1,179 SR
Queue Stats
86W - 87L
1,158 Elo+
Party 2
Sobek
Sobek
CurryBoi420420
Sobek
Level 29
God Stats
2W - 8L
1,179 SR
Queue Stats
145W - 137L
1,158 Elo+
Party 2
Olorun
Olorun
DarthReaper05
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,468 Elo+
Party 3
Arachne
Arachne
Daytvn
Arachne
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,551 Elo+
Party 2
Bellona
Bellona
PitterKnight
Bellona
Level 8
God Stats
2W - 1L
1,721 SR
Queue Stats
9W - 2L
1,678 Elo+
Party 3
Team Averages
Level 27
1,416 SR
1,403 Elo+

VS

Team Averages
Level 15
1,448 SR
1,449 Elo+
Anubis
Anubis
DaniCrack20
Anubis
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 95L
1,448 Elo+
Party 1
Bellona
Bellona
EMsantino19
Bellona
Level 16
God Stats
17W - 20L
1,509 SR
Queue Stats
49W - 73L
1,446 Elo+
Party 1
Ra
Ra
Megasony4798
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Medusa
Medusa
SunnyCrawdad989
Medusa
Level 8
God Stats
100W - 83L
1,493 SR
Queue Stats
107W - 88L
1,420 Elo+
Solo
Amaterasu
Amaterasu
TaquitoPotter21
Amaterasu
Level 12
God Stats
4W - 2L
1,240 SR
Queue Stats
11W - 9L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bryich
Neith
15
0 / 10 / 6
10,151
363
10,884
17,955
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 9 / 6
11,355
406
11,119
27,748
26,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 5 / 4
13,597
486
20,610
21,648
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Daytvn
Arachne
15
6 / 11 / 3
11,486
410
8,251
20,448
7,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
PitterKnight
Bellona
19
4 / 4 / 5
13,004
464
22,826
20,710
19,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
13 / 4 / 13
14,344
512
35,158
22,681
11,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
EMsantino19
Bellona
19
10 / 4 / 16
13,871
495
10,577
21,646
21,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 6 / 4
11,108
397
4,906
12,085
5,057
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
6 / 4 / 9
14,045
502
14,463
23,180
9,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
TaquitoPotter21
Amaterasu
20
7 / 2 / 5
13,808
493
12,823
20,870
16,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
20
Kills
39
39
Deaths
20
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
Bryich
Neith
0
10
6
0.3
L
2
9
6
0.56
W
Anubis
13
4
13
4.88
L
8
5
4
2
L
Arachne
Daytvn
Arachne
6
11
3
0.68
W
Bellona
EMsantino19
Bellona
10
4
16
4.5
W
3
6
4
0.83
L
Bellona
PitterKnight
Bellona
4
4
5
1.63
W
6
4
9
2.63
W
Amaterasu
TaquitoPotter21
Amaterasu
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,690
Damage
77,927
108,509
Taken
100,462
66,585
Mitigated
63,318
22,994
Healing
30,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bryich
Neith
10,884
4,353
0
3,482
17,955
5,763
1,121
6,677
11,278
0
46,992
L
11,119
818
0
5,094
27,748
26,657
513
9,261
18,487
56,666
0
W
Anubis
35,158
3,858
942
13,035
22,681
11,321
3,627
8,380
14,176
101,088
0
L
20,610
9,762
748
8,422
21,648
7,070
814
10,526
11,122
77,797
0
L
Arachne
Daytvn
Arachne
8,251
6,261
0
2,580
20,448
7,768
0
8,362
12,086
0
47,010
W
Bellona
EMsantino19
Bellona
10,577
2,504
0
3,974
21,646
21,002
1,373
8,002
13,469
286
45,057
W
4,906
1,326
0
295
12,085
5,057
946
2,854
9,156
33,896
0
L
Bellona
PitterKnight
Bellona
22,826
8,022
0
2,668
20,710
19,327
2,886
5,524
15,186
144
70,865
W
14,463
7,869
153
7,266
23,180
9,716
3,338
8,338
14,717
0
105,339
W
Amaterasu
TaquitoPotter21
Amaterasu
12,823
5,735
0
4,598
20,870
16,222
3,673
4,295
16,083
0
70,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,593
Gold Earned
67,176
442
Minions Killed
589
0
Camps Cleared
0
2,395,947
Distance Traveled
2,490,752
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,151
363
74
3
0
393,485
0
L
Sobek
11,355
406
65
2
0
521,436
0
W
Anubis
14,344
512
132
5
0
431,259
1
L
Olorun
13,597
486
117
4
0
496,511
5
L
Arachne
11,486
410
66
2
0
487,566
1
W
Bellona
13,871
495
78
3
0
562,077
4
W
Ra
11,108
397
57
2
0
457,132
1
L
Bellona
13,004
464
120
4
0
496,949
0
W
Medusa
14,045
502
164
6
0
475,010
0
W
Amaterasu
13,808
493
158
6
0
565,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role