Player Matchup

Freya
Freya
Buzzter1
Freya
Level 20
God Stats
8W - 5L
1,742 SR
Queue Stats
93W - 90L
1,451 Elo+
Solo
Thor
Thor
H0ul
Thor
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TheDankMilkman
Jing Wei
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 48L
1,534 Elo+
Solo
Kukulkan
Kukulkan
justinentropy
Kukulkan
Level 24
God Stats
176W - 201L
1,576 SR
Queue Stats
214W - 283L
1,499 Elo+
Party 1
Scylla
Scylla
strawbbyy
Scylla
Level 25
God Stats
25W - 14L
1,591 SR
Queue Stats
240W - 292L
1,459 Elo+
Party 1
Team Averages
Level 20
1,582 SR
1,489 Elo+

VS

Team Averages
Level 9
1,485 SR
1,263 Elo+
Kukulkan
Kukulkan
Darkuchiha90
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,276 Elo+
Solo
Yemoja
Yemoja
Exsftein
Yemoja
Level 5
God Stats
1W - 3L
1,519 SR
Queue Stats
1W - 7L
1,230 Elo+
Party 2
Nemesis
Nemesis
IIShi
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,230 Elo+
Party 2
Cthulhu
Cthulhu
Jdelllano
Cthulhu
Level 27
God Stats
20W - 36L
1,404 SR
Queue Stats
74W - 120L
1,366 Elo+
Solo
Ra
Ra
loserboy00
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Buzzter1
Freya
18
14 / 1 / 16
11,221
1,247
20,775
13,603
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
H0ul
Thor
17
10 / 2 / 17
10,980
1,220
9,687
8,610
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
16
4 / 5 / 21
10,263
1,140
12,185
8,054
3,099
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
justinentropy
Kukulkan
18
9 / 0 / 23
11,702
1,300
16,901
3,098
1,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
strawbbyy
Scylla
18
11 / 0 / 22
11,412
1,268
24,549
6,330
2,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkuchiha90
Kukulkan
15
1 / 3 / 5
8,907
990
11,012
10,601
3,814
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Exsftein
Yemoja
14
2 / 13 / 3
9,275
1,031
4,021
21,613
17,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
IIShi
Nemesis
14
2 / 11 / 3
8,399
933
4,576
20,524
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Jdelllano
Cthulhu
14
2 / 11 / 2
8,869
985
9,226
28,975
15,861
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 11 / 4
8,485
943
4,811
12,653
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
25
48
Kills
8
8
Deaths
49
99
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Freya
Buzzter1
Freya
14
1
16
22
L
Kukulkan
Darkuchiha90
Kukulkan
1
3
5
1.17
L
Yemoja
Exsftein
Yemoja
2
13
3
0.27
W
Thor
H0ul
Thor
10
2
17
9.25
L
Nemesis
IIShi
Nemesis
2
11
3
0.32
L
Cthulhu
Jdelllano
Cthulhu
2
11
2
0.27
W
Jing Wei
4
5
21
2.9
W
Kukulkan
justinentropy
Kukulkan
9
0
23
20.5
L
1
11
4
0.27
W
Scylla
strawbbyy
Scylla
11
0
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,097
Damage
33,646
39,695
Taken
94,366
15,762
Mitigated
48,946
9,641
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Buzzter1
Freya
20,775
10,272
0
6,903
13,603
5,524
0
9,474
4,129
31,869
0
L
Kukulkan
Darkuchiha90
Kukulkan
11,012
1,914
0
0
10,601
3,814
0
5,716
4,885
32,319
0
L
Yemoja
Exsftein
Yemoja
4,021
1,672
1,332
696
21,613
17,976
0
13,914
7,699
18,162
0
W
Thor
H0ul
Thor
9,687
2,572
0
766
8,610
3,455
0
6,352
2,258
0
22,485
L
Nemesis
IIShi
Nemesis
4,576
1,435
0
1,121
20,524
7,214
0
14,649
5,875
0
15,022
L
Cthulhu
Jdelllano
Cthulhu
9,226
1,204
0
867
28,975
15,861
0
19,843
9,132
23,822
0
W
Jing Wei
12,185
8,440
0
899
8,054
3,099
0
6,225
1,829
0
25,931
W
Kukulkan
justinentropy
Kukulkan
16,901
1,168
0
0
3,098
1,241
0
2,145
953
27,253
0
L
4,811
1,082
64
0
12,653
4,081
0
8,103
4,550
16,053
0
W
Scylla
strawbbyy
Scylla
24,549
4,826
267
806
6,330
2,443
0
4,874
1,456
43,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,578
Gold Earned
43,935
166
Minions Killed
132
9
Camps Cleared
4
787,598
Distance Traveled
663,923
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,221
1,247
16
2
3
153,066
0
L
Kukulkan
8,907
990
46
5
1
138,308
0
L
Yemoja
9,275
1,031
23
3
1
123,858
3
W
Thor
10,980
1,220
41
5
0
170,139
0
L
Nemesis
8,399
933
11
1
2
163,682
0
L
Cthulhu
8,869
985
25
3
0
146,840
0
W
Jing Wei
10,263
1,140
38
4
4
123,126
0
W
Kukulkan
11,702
1,300
26
3
1
164,449
0
L
Ra
8,485
943
27
3
0
91,235
0
W
Scylla
11,412
1,268
45
5
1
176,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role