Player Matchup

Zeus
Zeus
DisgracedGrunt
Zeus
Level 105
God Stats
0W - 3L
1,211 SR
Queue Stats
96W - 88L
1,577 Elo+
Party 2
Geb
Geb
InhaledFrog
Geb
Level 49
God Stats
2W - 4L
1,555 SR
Queue Stats
41W - 40L
1,595 Elo+
Solo
Ymir
Ymir
JRon21
Ymir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
KingofTheCrows
Olorun
Level 15
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 3L
1,904 Elo+
Party 2
Heimdallr
Heimdallr
USaidUWereNine
Heimdallr
Level 106
God Stats
80W - 85L
1,529 SR
Queue Stats
490W - 501L
1,566 Elo+
Party 2
Team Averages
Level 69
1,512 SR
1,628 Elo+

VS

Team Averages
Level 83
1,513 SR
1,629 Elo+
Jormungandr
Jormungandr
GrinInn
Jormungandr
Level 79
God Stats
9W - 5L
1,650 SR
Queue Stats
473W - 397L
1,655 Elo+
Party 3
Skadi
Skadi
QuerqusRubra
Skadi
Level 122
God Stats
96W - 60L
1,793 SR
Queue Stats
483W - 426L
1,608 Elo+
Party 1
Janus
Janus
T2Cheeky69
Janus
Level 44
God Stats
7W - 5L
1,285 SR
Queue Stats
85W - 66L
1,540 Elo+
Party 1
Ravana
Ravana
ThatRichSal
Ravana
Level 27
God Stats
6W - 2L
1,198 SR
Queue Stats
237W - 147L
1,606 Elo+
Party 3
Sylvanus
Sylvanus
iFistSingleMoms
Sylvanus
Level 141
God Stats
9W - 9L
1,640 SR
Queue Stats
31W - 31L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,701
570
5,477
5,126
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 0
4,700
470
2,145
6,289
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
JRon21
Ymir
6
0 / 3 / 1
4,639
464
1,820
7,445
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
4,897
490
1,013
5,124
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
USaidUWereNine
Heimdallr
9
1 / 0 / 0
4,745
475
5,062
4,621
1,305
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GrinInn
Jormungandr
12
1 / 0 / 3
6,605
661
2,685
6,608
2,716
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 2
5,009
501
4,876
4,239
1,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
11
3 / 0 / 3
6,175
618
2,403
3,897
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
10
4 / 0 / 3
5,928
593
4,449
3,334
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
9
0 / 0 / 4
5,388
539
3,753
5,832
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Jormungandr
GrinInn
Jormungandr
1
0
3
2.5
L
0
1
0
0
L
Ymir
JRon21
Ymir
0
3
1
0.17
L
0
2
0
0
W
1
1
2
2
W
Janus
3
0
3
4.5
W
Ravana
4
0
3
5.5
L
Heimdallr
USaidUWereNine
Heimdallr
1
0
0
1
W
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,517
Damage
18,166
28,605
Taken
23,910
9,000
Mitigated
10,288
11,336
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,477
908
0
2,266
5,126
1,479
0
2,371
2,755
35,091
0
W
Jormungandr
GrinInn
Jormungandr
2,685
815
0
4,462
6,608
2,716
0
4,000
2,368
38,893
0
L
2,145
310
0
2,420
6,289
2,023
0
890
5,375
26,303
0
L
Ymir
JRon21
Ymir
1,820
414
0
1,955
7,445
2,594
0
2,185
5,232
10,576
0
L
1,013
391
50
2,296
5,124
1,599
0
1,504
3,512
23,836
0
W
4,876
2,244
0
1,312
4,239
1,338
98
700
3,539
0
30,419
W
Janus
2,403
304
0
641
3,897
1,240
0
2,388
1,509
35,280
0
W
Ravana
4,449
1,987
0
846
3,334
1,227
0
2,031
1,245
0
29,574
L
Heimdallr
USaidUWereNine
Heimdallr
5,062
2,311
0
2,349
4,621
1,305
0
1,731
2,890
0
24,770
W
Sylvanus
3,753
1,169
1,054
3,561
5,832
3,767
108
1,038
4,794
13,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,682
Gold Earned
29,105
258
Minions Killed
322
0
Camps Cleared
0
874,990
Distance Traveled
996,289
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,701
570
86
9
0
148,196
1
W
Jormungandr
6,605
661
89
9
0
198,219
1
L
Geb
4,700
470
49
5
0
207,086
3
L
Ymir
4,639
464
21
2
0
165,736
2
L
Olorun
4,897
490
58
6
0
174,611
3
W
Skadi
5,009
501
68
7
0
186,745
3
W
Janus
6,175
618
85
9
0
206,554
5
W
Ravana
5,928
593
60
6
0
211,869
3
L
Heimdallr
4,745
475
44
4
0
179,361
1
W
Sylvanus
5,388
539
20
2
0
192,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role