Player Matchup

Sun Wukong
Sun Wukong
Aceronic
Sun Wukong
Level 122
God Stats
2W - 2L
1,750 SR
Queue Stats
67W - 87L
1,529 Elo+
Party 2
Terra
Terra
Acuzen
Terra
Level 100
God Stats
7W - 5L
1,736 SR
Queue Stats
107W - 112L
1,426 Elo+
Party 2
Izanami
Izanami
G59 Yung Christ
Izanami
Level 59
God Stats
3W - 1L
1,750 SR
Queue Stats
13W - 21L
1,390 Elo+
Party 2
Scylla
Scylla
Simply Scum
Scylla
Level 93
God Stats
2W - 3L
1,750 SR
Queue Stats
63W - 81L
1,417 Elo+
Party 2
Kali
Kali
Stan Twitter
Kali
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 194L
1,537 Elo+
Party 2
Team Averages
Level 99
1,697 SR
1,460 Elo+

VS

Team Averages
Level 119
1,706 SR
1,555 Elo+
Vamana
Vamana
Albertorio_
Vamana
Level 82
God Stats
73W - 44L
1,796 SR
Queue Stats
379W - 280L
1,611 Elo+
Party 1
Yemoja
Yemoja
Cap_JadShadow
Yemoja
Level 88
God Stats
4W - 1L
1,878 SR
Queue Stats
70W - 53L
1,594 Elo+
Party 1
Eset
Eset
ladysharp
Eset
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 134L
1,533 Elo+
Party 3
Scylla
Scylla
oLotoPot
Scylla
Level 137
God Stats
7W - 3L
1,823 SR
Queue Stats
255W - 241L
1,565 Elo+
Party 3
Heimdallr
Heimdallr
theprinceogames
Heimdallr
Level 143
God Stats
2W - 2L
1,534 SR
Queue Stats
309W - 260L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aceronic
Sun Wukong
16
1 / 1 / 1
10,314
491
14,126
19,170
13,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Acuzen
Terra
13
0 / 3 / 5
8,732
416
7,687
21,115
12,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 7 / 1
7,882
375
4,211
15,218
5,115
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
14
2 / 3 / 2
8,804
419
7,404
12,119
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
5 / 3 / 2
9,604
457
5,323
13,827
7,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
3 / 1 / 3
12,070
575
14,081
20,129
15,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 2 / 9
9,859
469
6,129
12,367
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eset
15
1 / 1 / 8
10,375
494
10,156
7,437
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
oLotoPot
Scylla
17
9 / 2 / 3
11,666
556
14,826
11,826
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
theprinceogames
Heimdallr
15
3 / 2 / 5
10,161
484
14,113
10,915
6,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
17
17
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aceronic
Sun Wukong
1
1
1
1.5
L
Terra
Acuzen
Terra
0
3
5
0.83
W
Vamana
3
1
3
4.5
W
1
2
9
2.75
L
0
7
1
0.07
L
Scylla
2
3
2
1
L
5
3
2
2
W
Eset
1
1
8
5
W
Scylla
oLotoPot
Scylla
9
2
3
5.25
W
Heimdallr
theprinceogames
Heimdallr
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,751
Damage
59,305
81,449
Taken
62,674
43,525
Mitigated
35,527
25,491
Healing
29,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aceronic
Sun Wukong
14,126
2,476
0
9,287
19,170
13,719
0
5,509
13,514
0
72,432
L
Terra
Acuzen
Terra
7,687
736
1,205
6,713
21,115
12,496
0
8,063
12,863
40,058
0
W
Vamana
14,081
6,754
0
10,430
20,129
15,182
881
3,185
16,328
0
86,236
W
6,129
1,282
6,565
2,841
12,367
7,268
264
4,471
7,896
25,953
0
L
4,211
3,181
0
3,499
15,218
5,115
707
4,755
10,393
0
47,916
L
Scylla
7,404
319
0
1,732
12,119
4,473
287
6,429
5,528
50,599
0
L
5,323
2,925
0
3,055
13,827
7,722
0
5,609
8,040
0
58,551
W
Eset
10,156
204
0
1,088
7,437
2,770
154
1,757
5,630
58,833
0
W
Scylla
oLotoPot
Scylla
14,826
859
140
4,848
11,826
4,235
430
1,671
10,105
74,233
0
W
Heimdallr
theprinceogames
Heimdallr
14,113
7,356
0
3,500
10,915
6,072
1,585
4,007
6,886
0
74,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
54,131
487
Minions Killed
551
0
Camps Cleared
0
2,042,916
Distance Traveled
1,942,591
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,314
491
168
8
0
421,530
1
L
Terra
8,732
416
60
3
0
449,024
5
W
Vamana
12,070
575
171
8
0
367,706
2
W
Yemoja
9,859
469
25
1
0
413,712
0
L
Izanami
7,882
375
86
4
0
380,149
1
L
Scylla
8,804
419
88
4
0
391,167
3
L
Kali
9,604
457
85
4
0
401,046
3
W
Eset
10,375
494
114
5
0
406,635
7
W
Scylla
11,666
556
117
6
0
405,013
5
W
Heimdallr
10,161
484
124
6
0
349,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role