Player Matchup

Yemoja
Yemoja
K2 beast4432
Yemoja
Level 22
God Stats
20W - 13L
1,818 SR
Queue Stats
129W - 95L
1,516 Elo+
Party 3
Cupid
Cupid
SilentWizard00
Cupid
Level 129
God Stats
1W - 2L
1,726 SR
Queue Stats
367W - 325L
1,585 Elo+
Party 3
Bellona
Bellona
StonyBear278613
Bellona
Level 44
God Stats
18W - 23L
1,508 SR
Queue Stats
111W - 119L
1,570 Elo+
Solo
Thanatos
Thanatos
Unholywolf94
Thanatos
Level 19
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
xBuhdda
Danzaburou
Level 71
God Stats
0W - 1L
1,515 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 57
1,612 SR
1,534 Elo+

VS

Team Averages
Level 80
1,494 SR
1,452 Elo+
Jormungandr
Jormungandr
EMIXSSEL
Jormungandr
Level 126
God Stats
1W - 2L
1,246 SR
Queue Stats
95W - 98L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
LordGuacamole22
Sun Wukong
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 153L
1,493 Elo+
Party 2
Hun Batz
Hun Batz
PeachyManatee48
Hun Batz
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 146L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
TeamCommander12
Nu Wa
Level 46
God Stats
25W - 13L
1,902 SR
Queue Stats
173W - 155L
1,626 Elo+
Solo
Cupid
Cupid
walgonzalo22
Cupid
Level 21
God Stats
2W - 1L
1,321 SR
Queue Stats
10W - 8L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 5 / 1
4,551
455
2,747
8,600
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 7 / 0
4,683
468
4,485
8,060
1,930
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 0
4,250
425
3,311
6,477
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Unholywolf94
Thanatos
8
0 / 2 / 0
4,413
441
1,987
4,790
1,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
xBuhdda
Danzaburou
7
0 / 5 / 0
4,210
421
2,732
5,540
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EMIXSSEL
Jormungandr
8
1 / 1 / 8
5,454
545
4,428
6,723
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
LordGuacamole22
Sun Wukong
11
2 / 0 / 3
5,970
597
3,268
6,977
2,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
11
2 / 0 / 1
6,030
603
1,441
6,016
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 0 / 5
6,478
648
5,145
3,092
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
11 / 0 / 1
7,301
730
10,280
8,003
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
21
21
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EMIXSSEL
Jormungandr
1
1
8
5
L
Yemoja
0
5
1
0.1
W
Sun Wukong
LordGuacamole22
Sun Wukong
2
0
3
3.5
W
Hun Batz
2
0
1
2.5
L
1
7
0
0.14
L
0
2
0
0
W
5
0
5
7.5
L
Thanatos
Unholywolf94
Thanatos
0
2
0
0
W
11
0
1
11.5
L
Danzaburou
xBuhdda
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,262
Damage
24,562
33,467
Taken
30,811
12,936
Mitigated
11,374
7,635
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EMIXSSEL
Jormungandr
4,428
1,453
0
2,445
6,723
3,487
220
1,350
5,323
19,782
0
L
Yemoja
2,747
1,179
241
497
8,600
4,059
0
1,766
6,759
13,699
0
W
Sun Wukong
LordGuacamole22
Sun Wukong
3,268
538
0
3,066
6,977
2,658
241
0
6,652
0
28,504
W
Hun Batz
1,441
317
0
2,634
6,016
1,919
0
0
6,016
0
31,835
L
4,485
2,707
327
1,611
8,060
1,930
0
1,712
6,173
0
20,707
L
3,311
629
0
2,174
6,477
3,940
0
1,422
4,980
0
16,801
W
5,145
1,715
0
926
3,092
732
1,998
0
3,092
33,299
0
L
Thanatos
Unholywolf94
Thanatos
1,987
685
0
2,356
4,790
1,409
0
1,258
3,532
0
16,609
W
10,280
6,470
254
5,885
8,003
2,578
1,148
1,397
6,606
0
38,703
L
Danzaburou
xBuhdda
Danzaburou
2,732
707
0
429
5,540
1,598
0
3,090
2,450
0
17,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
31,233
157
Minions Killed
307
0
Camps Cleared
0
805,414
Distance Traveled
896,793
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,454
545
32
3
0
169,844
0
L
Yemoja
4,551
455
21
2
0
159,085
0
W
Sun Wukong
5,970
597
53
5
0
188,628
1
W
Hun Batz
6,030
603
83
8
0
194,533
0
L
Cupid
4,683
468
41
4
0
156,874
0
L
Bellona
4,250
425
36
4
0
177,386
0
W
Nu Wa
6,478
648
70
7
0
188,217
0
L
Thanatos
4,413
441
33
3
0
178,088
0
W
Cupid
7,301
730
69
7
0
155,571
2
L
Danzaburou
4,210
421
26
3
0
133,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role