Player Matchup

Nu Wa
Nu Wa
Detrivox
Nu Wa
Level 30
God Stats
11W - 2L
1,975 SR
Queue Stats
826W - 812L
1,390 Elo+
Solo
Fenrir
Fenrir
HilluxFacu
Fenrir
Level 28
God Stats
15W - 15L
1,543 SR
Queue Stats
46W - 67L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
JoakoO-
Cthulhu
Level 38
God Stats
2W - 5L
1,125 SR
Queue Stats
40W - 61L
1,310 Elo+
Party 1
Jing Wei
Jing Wei
TriEem12
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Valensimone
Sun Wukong
Level 25
God Stats
16W - 15L
1,552 SR
Queue Stats
59W - 73L
1,310 Elo+
Party 1
Team Averages
Level 25
1,539 SR
1,364 Elo+

VS

Team Averages
Level 16
1,522 SR
1,302 Elo+
Agni
Agni
BigPoppaWingnut
Agni
Level 28
God Stats
8W - 4L
1,594 SR
Queue Stats
68W - 66L
1,383 Elo+
Solo
Ymir
Ymir
JAGGED SUPERMAN
Ymir
Level 29
God Stats
54W - 85L
1,743 SR
Queue Stats
420W - 659L
1,343 Elo+
Solo
King Arthur
King Arthur
Swagganator320
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Jing Wei
Jing Wei
UnderDogBerzerk
Jing Wei
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
mikefox510
Mercury
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
6W - 12L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Detrivox
Nu Wa
10
10 / 0 / 3
6,732
673
5,446
2,413
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
HilluxFacu
Fenrir
11
5 / 0 / 2
6,245
625
1,780
4,304
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
JoakoO-
Cthulhu
10
3 / 0 / 1
5,973
597
2,971
5,105
1,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
TriEem12
Jing Wei
7
0 / 6 / 4
4,539
454
387
5,798
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Valensimone
Sun Wukong
10
5 / 2 / 5
5,969
597
5,404
7,483
4,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,632
563
4,165
5,001
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 6 / 0
4,725
473
3,424
8,224
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Swagganator320
King Arthur
4
2 / 6 / 0
4,216
422
624
5,063
2,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
6
0 / 6 / 1
4,402
440
948
6,012
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
mikefox510
Mercury
8
0 / 3 / 0
5,051
505
586
6,816
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
23
Kills
5
8
Deaths
25
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Nu Wa
Detrivox
Nu Wa
10
0
3
11.5
W
Fenrir
HilluxFacu
Fenrir
5
0
2
6
L
0
6
0
0
W
Cthulhu
JoakoO-
Cthulhu
3
0
1
3.5
L
King Arthur
Swagganator320
King Arthur
2
6
0
0.33
W
Jing Wei
TriEem12
Jing Wei
0
6
4
0.33
L
Jing Wei
0
6
1
0.08
W
Sun Wukong
Valensimone
Sun Wukong
5
2
5
3.75
L
Mercury
mikefox510
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,988
Damage
9,747
25,103
Taken
31,116
9,882
Mitigated
10,241
6,957
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,165
293
0
876
5,001
1,279
732
295
4,458
23,140
0
W
Nu Wa
Detrivox
Nu Wa
5,446
1,587
0
366
2,413
621
228
298
2,065
25,491
0
W
Fenrir
HilluxFacu
Fenrir
1,780
432
0
3,170
4,304
1,450
0
0
4,279
0
31,444
L
3,424
636
0
0
8,224
3,332
0
3,867
4,197
16,222
0
W
Cthulhu
JoakoO-
Cthulhu
2,971
684
0
719
5,105
1,967
228
2,514
2,591
16,305
0
L
King Arthur
Swagganator320
King Arthur
624
294
0
100
5,063
2,235
168
826
4,086
0
5,580
W
Jing Wei
TriEem12
Jing Wei
387
387
0
277
5,798
1,687
344
1,181
4,592
0
3,977
L
Jing Wei
948
948
0
596
6,012
1,506
203
1,810
3,856
0
9,525
W
Sun Wukong
Valensimone
Sun Wukong
5,404
1,121
0
2,425
7,483
4,157
160
3,596
3,862
0
16,397
L
Mercury
mikefox510
Mercury
586
167
0
2,378
6,816
1,889
0
947
5,716
0
23,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,458
Gold Earned
24,026
182
Minions Killed
158
0
Camps Cleared
0
1,011,135
Distance Traveled
887,012
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,632
563
46
5
0
183,457
1
W
Nu Wa
6,732
673
43
4
0
195,038
2
W
Fenrir
6,245
625
72
7
0
222,995
0
L
Ymir
4,725
473
24
2
0
178,281
3
W
Cthulhu
5,973
597
28
3
0
188,594
0
L
King Arthur
4,216
422
8
1
0
144,384
0
W
Jing Wei
4,539
454
8
1
0
180,891
1
L
Jing Wei
4,402
440
22
2
0
182,243
2
W
Sun Wukong
5,969
597
31
3
0
223,617
3
L
Mercury
5,051
505
58
6
0
198,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role