Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Funkythiccboy
Achilles
Level 29
God Stats
25W - 38L
1,362 SR
Queue Stats
50W - 60L
1,407 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GooberzGang
Cu Chulainn
Level 68
God Stats
13W - 18L
1,342 SR
Queue Stats
233W - 230L
1,407 Elo+
Party 1
Bakasura
Bakasura
Lord_Pistachio
Bakasura
Level 42
God Stats
8W - 4L
1,496 SR
Queue Stats
355W - 287L
1,620 Elo+
Solo
Merlin
Merlin
cms3cms3
Merlin
Level 103
God Stats
2W - 7L
1,060 SR
Queue Stats
122W - 128L
1,497 Elo+
Party 1
Team Averages
Level 68
1,352 SR
1,486 Elo+

VS

Team Averages
Level 93
1,510 SR
1,471 Elo+
Xing Tian
Xing Tian
Aylin_Eclipse
Xing Tian
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Chimpanzie
Hun Batz
Level 96
God Stats
2W - 5L
1,687 SR
Queue Stats
77W - 75L
1,393 Elo+
Party 2
Sylvanus
Sylvanus
Lapislifesaver
Sylvanus
Level 25
God Stats
6W - 4L
1,687 SR
Queue Stats
10W - 8L
1,412 Elo+
Party 2
Hachiman
Hachiman
RG OnyX
Hachiman
Level 145
God Stats
24W - 16L
1,451 SR
Queue Stats
275W - 235L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
SSJ Luna
Baron Samedi
Level 152
God Stats
9W - 7L
1,225 SR
Queue Stats
168W - 163L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
6 / 1 / 3
6,417
642
5,418
6,252
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Funkythiccboy
Achilles
11
2 / 2 / 9
6,326
633
4,992
6,553
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
GooberzGang
Cu Chulainn
11
5 / 1 / 3
6,550
655
5,838
5,619
3,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
12
3 / 0 / 1
6,730
673
1,248
5,465
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
cms3cms3
Merlin
12
1 / 1 / 0
6,534
653
1,204
2,473
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aylin_Eclipse
Xing Tian
6
0 / 1 / 0
4,108
411
634
2,658
1,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Chimpanzie
Hun Batz
7
2 / 5 / 0
4,990
499
3,311
9,013
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
8
1 / 5 / 2
5,484
548
2,127
8,916
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
RG OnyX
Hachiman
4
1 / 3 / 0
4,136
414
1,580
2,947
594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
SSJ Luna
Baron Samedi
9
1 / 3 / 1
5,250
525
3,054
4,276
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
5
5
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
1
3
7.5
L
Xing Tian
Aylin_Eclipse
Xing Tian
0
1
0
0
L
Hun Batz
Chimpanzie
Hun Batz
2
5
0
0.4
W
Achilles
Funkythiccboy
Achilles
2
2
9
3.25
W
Cu Chulainn
GooberzGang
Cu Chulainn
5
1
3
6.5
L
Sylvanus
1
5
2
0.4
W
Bakasura
3
0
1
3.5
L
Hachiman
RG OnyX
Hachiman
1
3
0
0.33
L
Baron Samedi
SSJ Luna
Baron Samedi
1
3
1
0.5
W
Merlin
cms3cms3
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
10,706
26,362
Taken
27,810
12,280
Mitigated
9,616
11,005
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,418
1,946
0
2,800
6,252
2,214
1,011
2,788
3,464
0
29,569
L
Xing Tian
Aylin_Eclipse
Xing Tian
634
80
0
24
2,658
1,063
25
0
2,583
6,716
0
L
Hun Batz
Chimpanzie
Hun Batz
3,311
1,244
0
1,707
9,013
2,280
0
106
8,699
0
19,862
W
Achilles
Funkythiccboy
Achilles
4,992
1,400
0
2,400
6,553
4,270
667
1,293
5,260
0
16,206
W
Cu Chulainn
GooberzGang
Cu Chulainn
5,838
1,228
0
1,906
5,619
3,184
0
761
4,858
971
31,061
L
Sylvanus
2,127
1,050
176
1,666
8,916
4,122
0
585
8,031
11,282
0
W
Bakasura
1,248
940
0
3,399
5,465
1,829
1,255
173
5,292
0
25,151
L
Hachiman
RG OnyX
Hachiman
1,580
984
0
260
2,947
594
0
0
2,852
0
7,189
L
Baron Samedi
SSJ Luna
Baron Samedi
3,054
191
106
795
4,276
1,557
0
674
3,552
22,857
0
W
Merlin
cms3cms3
Merlin
1,204
181
0
500
2,473
783
0
800
1,673
41,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,557
Gold Earned
23,968
307
Minions Killed
124
0
Camps Cleared
0
1,003,761
Distance Traveled
830,896
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,417
642
48
5
0
172,267
1
L
Xing Tian
4,108
411
9
1
0
173,249
0
L
Hun Batz
4,990
499
39
4
0
216,676
0
W
Achilles
6,326
633
31
3
0
200,166
0
W
Cu Chulainn
6,550
655
62
6
0
199,897
1
L
Sylvanus
5,484
548
21
2
0
186,337
2
W
Bakasura
6,730
673
80
8
0
240,326
0
L
Hachiman
4,136
414
15
2
0
117,591
1
L
Baron Samedi
5,250
525
40
4
0
137,043
1
W
Merlin
6,534
653
86
9
0
191,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role