Player Matchup

Danzaburou
Danzaburou
Silver I
Autogazim
Danzaburou
Silver I
Level 141
God Stats
0W - 3L
1,233 SR
Queue Stats
215W - 250L
1,474 MMR
Solo
Tyr
Tyr
Gold III
DemonStyless
Tyr
Gold III
Level 103
God Stats
6W - 9L
1,097 SR
Queue Stats
174W - 202L
1,488 MMR
Party 2
Scylla
Scylla
Gold V
TBN xHznter
Scylla
Gold V
Level 95
God Stats
45W - 36L
1,578 SR
Queue Stats
131W - 146L
1,490 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,303 SR
1,484 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,892 SR
1,480 MMR
Discordia
Discordia
Bronze III
Flappy_boy420
Discordia
Bronze III
Level 154
God Stats
6W - 8L
1,933 SR
Queue Stats
43W - 27L
1,453 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Thebabyseal59
Jormungandr
Bronze III
Level 69
God Stats
2W - 2L
1,811 SR
Queue Stats
3W - 3L
1,493 MMR
Party 1
Neith
Neith
Bronze III
ZealBell
Neith
Bronze III
Level 83
God Stats
3W - 2L
1,934 SR
Queue Stats
3W - 5L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Autogazim
Danzaburou
16
4 / 9 / 0
14,512
660
10,635
20,885
6,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 10 / 2
11,888
540
9,022
28,287
25,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
17
0 / 9 / 3
12,878
585
7,845
20,930
6,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HadesAphroditeHelChaacCthulhu

VS

Bans
BacchusBaron SamediMedusaZeusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flappy_boy420
Discordia
20
15 / 1 / 10
16,582
754
35,932
16,425
6,703
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Thebabyseal59
Jormungandr
17
3 / 1 / 17
15,009
682
10,839
12,730
12,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
ZealBell
Neith
18
10 / 2 / 10
14,922
678
13,793
13,796
6,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
4
Kills
28
28
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Autogazim
Danzaburou
4
9
0
0.44
L
0
10
2
0.1
W
Discordia
Flappy_boy420
Discordia
15
1
10
20
L
Scylla
0
9
3
0.17
W
Jormungandr
Thebabyseal59
Jormungandr
3
1
17
11.5
W
Neith
ZealBell
Neith
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,502
Damage
60,564
70,102
Taken
42,951
38,469
Mitigated
25,365
13,213
Healing
20,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Autogazim
Danzaburou
10,635
3,403
0
3,081
20,885
6,825
0
15,123
5,190
0
51,401
L
9,022
471
0
5,124
28,287
25,115
0
16,197
11,434
4,080
43,500
W
Discordia
Flappy_boy420
Discordia
35,932
1,726
1,070
7,065
16,425
6,703
1,135
3,020
13,405
96,735
0
L
Scylla
7,845
272
0
5,008
20,930
6,529
0
13,774
6,591
70,936
0
W
Jormungandr
Thebabyseal59
Jormungandr
10,839
1,827
1,348
4,637
12,730
12,612
524
3,115
9,615
37,838
0
W
Neith
ZealBell
Neith
13,793
4,915
0
5,958
13,796
6,050
716
3,381
10,415
0
91,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,278
Gold Earned
46,513
227
Minions Killed
269
0
Camps Cleared
0
1,069,889
Distance Traveled
1,141,407
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,512
660
63
3
0
360,604
3
L
Tyr
11,888
540
52
2
0
402,534
0
W
Discordia
16,582
754
99
5
0
361,124
6
L
Scylla
12,878
585
112
5
0
306,751
2
W
Jormungandr
15,009
682
42
2
0
418,827
0
W
Neith
14,922
678
128
6
0
361,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role