Player Matchup

Cernunnos
Cernunnos
NICE__ItsRedFang
Cernunnos
Level 69
God Stats
2W - 2L
1,609 SR
Queue Stats
72W - 95L
1,406 Elo+
Party 3
Awilix
Awilix
STEZMYSTER
Awilix
Level 66
God Stats
0W - 2L
1,578 SR
Queue Stats
9W - 16L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
Soad_7u7
Sun Wukong
Level 58
God Stats
25W - 25L
1,552 SR
Queue Stats
48W - 69L
1,386 Elo+
Party 3
Ymir
Ymir
gabodeleon2002
Ymir
Level 99
God Stats
0W - 9L
1,127 SR
Queue Stats
74W - 85L
1,429 Elo+
Party 3
Scylla
Scylla
max-skaber
Scylla
Level 52
God Stats
7W - 10L
1,489 SR
Queue Stats
65W - 91L
1,330 Elo+
Party 3
Team Averages
Level 69
1,471 SR
1,393 Elo+

VS

Team Averages
Level 97
1,552 SR
1,544 Elo+
Izanami
Izanami
AyoooMikeBoi
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 125L
1,579 Elo+
Party 1
Achilles
Achilles
CurveDGang
Achilles
Level 60
God Stats
4W - 2L
1,655 SR
Queue Stats
178W - 157L
1,603 Elo+
Party 1
Horus
Horus
HighRishi
Horus
Level 60
God Stats
5W - 2L
1,675 SR
Queue Stats
29W - 27L
1,530 Elo+
Party 2
Da Ji
Da Ji
SauceWalkerV
Da Ji
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 52L
1,488 Elo+
Party 1
Merlin
Merlin
martees778
Merlin
Level 90
God Stats
2W - 4L
1,429 SR
Queue Stats
67W - 60L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
8
2 / 5 / 4
5,344
534
4,684
7,092
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
STEZMYSTER
Awilix
8
0 / 3 / 0
4,832
483
663
6,953
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Soad_7u7
Sun Wukong
7
0 / 5 / 0
4,456
446
2,595
7,013
3,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
4 / 4 / 2
5,757
576
3,817
5,619
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
max-skaber
Scylla
7
0 / 5 / 0
4,425
443
1,078
5,089
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AyoooMikeBoi
Izanami
10
3 / 3 / 5
5,941
594
6,767
6,139
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Achilles
CurveDGang
Achilles
11
2 / 0 / 2
6,158
616
2,918
4,454
2,109
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
HighRishi
Horus
9
2 / 3 / 7
5,883
588
2,184
6,637
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
11 / 0 / 2
6,973
697
5,846
4,920
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
martees778
Merlin
12
4 / 0 / 3
6,738
674
3,205
3,370
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
22
22
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
AyoooMikeBoi
Izanami
3
3
5
1.83
W
Achilles
CurveDGang
Achilles
2
0
2
3
W
Horus
HighRishi
Horus
2
3
7
1.83
L
Cernunnos
2
5
4
0.8
L
Awilix
STEZMYSTER
Awilix
0
3
0
0
W
11
0
2
12
L
Sun Wukong
Soad_7u7
Sun Wukong
0
5
0
0
L
4
4
2
1.25
W
Merlin
martees778
Merlin
4
0
3
5.5
L
Scylla
max-skaber
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,837
Damage
20,920
31,766
Taken
25,520
9,765
Mitigated
11,227
7,269
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AyoooMikeBoi
Izanami
6,767
4,614
0
1,029
6,139
3,129
24
1,197
4,830
0
38,311
W
Achilles
CurveDGang
Achilles
2,918
1,186
0
1,149
4,454
2,109
368
0
4,229
0
25,703
W
Horus
HighRishi
Horus
2,184
1,411
368
1,996
6,637
3,220
0
2,338
4,129
0
8,250
L
Cernunnos
4,684
2,206
0
1,849
7,092
1,294
0
0
7,092
0
22,178
L
Awilix
STEZMYSTER
Awilix
663
430
0
2,255
6,953
1,966
0
339
6,546
0
20,827
W
5,846
1,944
0
2,156
4,920
1,678
0
117
4,727
0
26,546
L
Sun Wukong
Soad_7u7
Sun Wukong
2,595
588
0
1,704
7,013
3,579
0
604
6,034
0
15,048
L
3,817
988
0
800
5,619
1,728
0
0
5,619
14,267
0
W
Merlin
martees778
Merlin
3,205
233
0
1,360
3,370
1,091
0
783
2,410
31,040
0
L
Scylla
max-skaber
Scylla
1,078
37
0
661
5,089
1,198
0
1,970
2,945
15,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
31,693
174
Minions Killed
256
0
Camps Cleared
0
902,663
Distance Traveled
918,094
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,941
594
80
8
0
151,364
2
W
Achilles
6,158
616
55
6
0
179,168
6
W
Horus
5,883
588
10
1
0
183,335
3
L
Cernunnos
5,344
534
34
3
0
172,656
2
L
Awilix
4,832
483
50
5
0
216,658
1
W
Da Ji
6,973
697
53
5
0
222,144
1
L
Sun Wukong
4,456
446
23
2
0
164,592
0
L
Ymir
5,757
576
34
3
0
176,248
2
W
Merlin
6,738
674
58
6
0
182,083
4
L
Scylla
4,425
443
33
3
0
172,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role