Player Matchup

Chang'e
Chang'e
Aems Taimu
Chang'e
Level 25
God Stats
4W - 2L
1,694 SR
Queue Stats
26W - 19L
1,549 Elo+
Solo
Heimdallr
Heimdallr
JK1002
Heimdallr
Level 29
God Stats
3W - 0L
1,642 SR
Queue Stats
22W - 15L
1,422 Elo+
Party 2
Geb
Geb
SweetSkeat
Geb
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,386 Elo+
Party 2
Jing Wei
Jing Wei
elEx97
Jing Wei
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 25L
1,222 Elo+
Solo
Olorun
Olorun
eldestripador330
Olorun
Level 16
God Stats
3W - 2L
1,543 SR
Queue Stats
18W - 25L
1,306 Elo+
Solo
Team Averages
Level 18
1,576 SR
1,377 Elo+

VS

Team Averages
Level 11
1,452 SR
1,261 Elo+
Cerberus
Cerberus
ATX512-
Cerberus
Level 14
God Stats
14W - 5L
1,851 SR
Queue Stats
20W - 17L
1,465 Elo+
Solo
Ares
Ares
CosmicBlur
Ares
Level 4
God Stats
1W - 4L
1,286 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 1
Thanatos
Thanatos
PAPIDOM3
Thanatos
Level 11
God Stats
22W - 7L
1,429 SR
Queue Stats
35W - 31L
1,300 Elo+
Solo
Tyr
Tyr
RagnarrLodhbrok
Tyr
Level 8
God Stats
37W - 44L
1,194 SR
Queue Stats
69W - 93L
1,134 Elo+
Party 1
Guan Yu
Guan Yu
jamirosolis
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aems Taimu
Chang'e
20
7 / 5 / 20
16,916
995
40,881
24,342
6,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Heimdallr
JK1002
Heimdallr
20
18 / 4 / 11
18,113
1,065
55,222
15,940
6,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 0 / 24
15,907
936
23,874
25,025
29,320
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
elEx97
Jing Wei
19
0 / 3 / 7
13,043
767
3,251
8,904
3,318
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 6 / 17
16,671
981
40,615
37,115
13,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ATX512-
Cerberus
20
1 / 3 / 13
15,770
928
30,540
50,029
58,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 10 / 7
14,279
840
4,602
30,523
14,577
Thanatos
PAPIDOM3
Thanatos
20
14 / 9 / 4
18,541
1,091
44,362
33,368
18,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 7 / 7
14,494
853
15,048
34,028
39,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
jamirosolis
Guan Yu
19
0 / 9 / 5
12,950
762
3,888
26,080
13,176

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
54
38
Kills
18
18
Deaths
38
79
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ATX512-
Cerberus
1
3
13
2.5
W
Chang'e
Aems Taimu
Chang'e
7
5
20
3.4
L
2
10
7
0.55
W
Heimdallr
JK1002
Heimdallr
18
4
11
5.88
L
Thanatos
PAPIDOM3
Thanatos
14
9
4
1.78
L
1
7
7
0.64
W
4
0
24
16
W
Jing Wei
elEx97
Jing Wei
0
3
7
1.17
W
9
6
17
2.92
L
Guan Yu
jamirosolis
Guan Yu
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,843
Damage
98,440
111,326
Taken
174,028
58,410
Mitigated
144,547
44,032
Healing
37,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ATX512-
Cerberus
30,540
2,543
0
15,741
50,029
58,078
0
29,293
20,736
61,500
0
W
Chang'e
Aems Taimu
Chang'e
40,881
6,443
5,969
8,959
24,342
6,231
0
6,757
17,383
85,632
0
L
4,602
1,084
0
0
30,523
14,577
0
23,508
7,015
15,348
0
W
Heimdallr
JK1002
Heimdallr
55,222
36,973
592
779
15,940
6,436
0
3,256
12,684
0
68,171
L
Thanatos
PAPIDOM3
Thanatos
44,362
17,108
760
15,830
33,368
18,972
0
17,472
15,896
0
82,646
L
15,048
2,334
0
757
34,028
39,744
0
18,487
15,541
0
49,131
W
23,874
2,978
0
5,780
25,025
29,320
0
9,127
15,650
31,981
0
W
Jing Wei
elEx97
Jing Wei
3,251
1,997
0
0
8,904
3,318
0
1,613
5,993
0
7,803
W
40,615
24,805
3,137
18,816
37,115
13,105
0
14,389
22,451
73,604
0
L
Guan Yu
jamirosolis
Guan Yu
3,888
1,131
2,670
1,786
26,080
13,176
0
16,610
9,470
0
11,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,650
Gold Earned
76,034
241
Minions Killed
297
5
Camps Cleared
4
1,360,799
Distance Traveled
1,666,044
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,770
928
99
6
3
387,872
2
W
Chang'e
16,916
995
112
7
2
274,937
0
L
Ares
14,279
840
17
1
0
275,006
0
W
Heimdallr
18,113
1,065
27
2
0
248,370
0
L
Thanatos
18,541
1,091
90
5
0
386,708
0
L
Tyr
14,494
853
78
5
1
374,398
0
W
Geb
15,907
936
32
2
2
308,461
0
W
Jing Wei
13,043
767
8
0
1
296,715
0
W
Olorun
16,671
981
62
4
0
232,316
0
L
Guan Yu
12,950
762
13
1
0
242,060
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role