Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Denseterror69
Cernunnos
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
633W - 552L
1,513 Elo+
Party 2
King Arthur
King Arthur
PR0FESSOR BM
King Arthur
Level 154
God Stats
5W - 6L
1,478 SR
Queue Stats
208W - 183L
1,412 Elo+
Party 1
Ra
Ra
Tailwhipptundra
Ra
Level 108
God Stats
7W - 2L
1,500 SR
Queue Stats
267W - 198L
1,611 Elo+
Party 2
Xing Tian
Xing Tian
VulgarInnocence
Xing Tian
Level 64
God Stats
7W - 3L
1,445 SR
Queue Stats
23W - 20L
1,431 Elo+
Party 1
Team Averages
Level 119
1,485 SR
1,494 Elo+

VS

Team Averages
Level 120
1,516 SR
1,496 Elo+
Eset
Eset
JewelsIsThicc
Eset
Level 119
God Stats
1W - 2L
1,209 SR
Queue Stats
279W - 266L
1,529 Elo+
Party 3
Cerberus
Cerberus
Megagard
Cerberus
Level 106
God Stats
7W - 4L
1,655 SR
Queue Stats
61W - 65L
1,490 Elo+
Party 3
Freya
Freya
NibbleMyKibble
Freya
Level 79
God Stats
7W - 8L
1,617 SR
Queue Stats
43W - 47L
1,508 Elo+
Party 3
Ares
Ares
SP0RK1Y
Ares
Level 137
God Stats
23W - 27L
1,596 SR
Queue Stats
212W - 204L
1,526 Elo+
Solo
Izanami
Izanami
kinhobru
Izanami
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 1 / 5
7,996
571
6,426
8,648
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
Denseterror69
Cernunnos
14
2 / 0 / 0
8,387
599
3,046
5,965
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
PR0FESSOR BM
King Arthur
15
3 / 1 / 4
8,807
629
5,753
10,675
4,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 3 / 1
8,440
603
5,678
6,690
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
VulgarInnocence
Xing Tian
11
2 / 0 / 4
7,154
511
3,188
8,955
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
7,749
554
6,694
6,765
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Megagard
Cerberus
10
2 / 4 / 1
6,764
483
3,963
11,443
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 0 / 0
4,823
345
686
1,001
344
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
SP0RK1Y
Ares
10
0 / 2 / 1
6,697
478
2,520
10,317
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
kinhobru
Izanami
10
0 / 5 / 1
6,353
454
5,580
7,295
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
5
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
5
5.5
W
Cernunnos
Denseterror69
Cernunnos
2
0
0
2
L
3
2
1
1.75
L
Cerberus
Megagard
Cerberus
2
4
1
0.63
L
0
0
0
0
W
King Arthur
PR0FESSOR BM
King Arthur
3
1
4
5
L
Ares
SP0RK1Y
Ares
0
2
1
0.25
W
3
3
1
1.17
W
Xing Tian
VulgarInnocence
Xing Tian
2
0
4
4
L
Izanami
kinhobru
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
19,443
40,933
Taken
36,821
16,309
Mitigated
16,367
14,488
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,426
1,548
0
4,184
8,648
2,973
0
2,116
6,416
0
39,847
W
Cernunnos
Denseterror69
Cernunnos
3,046
1,624
0
3,241
5,965
1,787
3,151
1,485
4,470
0
56,626
L
6,694
695
0
1,021
6,765
2,312
0
2,757
3,734
45,555
0
L
Cerberus
Megagard
Cerberus
3,963
38
0
3,417
11,443
4,266
0
3,687
7,554
33,933
0
L
686
291
0
599
1,001
344
0
364
637
8,016
0
W
King Arthur
PR0FESSOR BM
King Arthur
5,753
592
0
3,446
10,675
4,787
288
1,912
8,718
0
49,367
L
Ares
SP0RK1Y
Ares
2,520
75
0
2,487
10,317
5,419
26
1,268
9,019
26,116
0
W
5,678
727
359
1,938
6,690
1,872
798
4,673
1,789
48,762
0
W
Xing Tian
VulgarInnocence
Xing Tian
3,188
198
0
1,320
8,955
4,890
0
3,224
5,677
13,500
0
L
Izanami
kinhobru
Izanami
5,580
2,934
0
1,297
7,295
4,026
598
332
6,963
0
31,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,784
Gold Earned
32,386
403
Minions Killed
320
0
Camps Cleared
0
1,374,239
Distance Traveled
1,006,169
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,996
571
75
5
0
287,970
2
W
Cernunnos
8,387
599
96
7
0
234,197
0
L
Eset
7,749
554
107
8
0
269,945
3
L
Cerberus
6,764
483
88
6
0
267,856
3
L
Freya
4,823
345
19
1
0
86,966
1
W
King Arthur
8,807
629
104
7
0
285,437
2
L
Ares
6,697
478
37
3
0
216,951
1
W
Ra
8,440
603
104
7
0
282,611
2
W
Xing Tian
7,154
511
24
2
0
284,024
2
L
Izanami
6,353
454
69
5
0
164,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role