Player Matchup

Zeus
Zeus
DadyLonShlon936
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 25L
1,840 Elo+
Party 1
Guan Yu
Guan Yu
ImAtree02
Guan Yu
Level 10
God Stats
13W - 2L
1,852 SR
Queue Stats
816W - 594L
1,814 Elo+
Solo
Khepri
Khepri
LigmaKnuts69852
Khepri
Level 8
God Stats
10W - 6L
1,711 SR
Queue Stats
76W - 61L
1,699 Elo+
Party 1
Arachne
Arachne
holdmyzick6969
Arachne
Level 6
God Stats
12W - 3L
1,669 SR
Queue Stats
36W - 21L
1,793 Elo+
Party 1
Medusa
Medusa
muufffmunchrr699
Medusa
Level 10
God Stats
2W - 3L
1,415 SR
Queue Stats
36W - 25L
1,743 Elo+
Party 1
Team Averages
Level 8
1,629 SR
1,778 Elo+

VS

Team Averages
Level 43
1,494 SR
1,575 Elo+
Hera
Hera
ALANGEE23
Hera
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,797 Elo+
Party 2
Loki
Loki
LMT FelixCrft
Loki
Level 10
God Stats
3W - 1L
1,726 SR
Queue Stats
44W - 30L
1,624 Elo+
Solo
Anhur
Anhur
M4GllC
Anhur
Level 29
God Stats
2W - 7L
1,283 SR
Queue Stats
20W - 58L
1,078 Elo+
Solo
Achilles
Achilles
NekoOracle
Achilles
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,783 Elo+
Solo
Yemoja
Yemoja
x18x2xwildx
Yemoja
Level 157
God Stats
35W - 27L
1,459 SR
Queue Stats
1,095W - 1,017L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 3
12,685
634
14,099
7,402
2,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
ImAtree02
Guan Yu
18
3 / 2 / 8
11,273
564
7,418
13,447
8,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
1 / 2 / 4
10,254
513
5,540
9,232
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 4 / 0
10,120
506
3,691
14,135
6,441
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 3
10,115
506
7,784
11,595
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
5 / 9 / 1
9,598
480
4,075
9,818
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 3
8,913
446
5,968
9,246
6,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
M4GllC
Anhur
12
1 / 5 / 3
7,967
398
5,025
14,014
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
NekoOracle
Achilles
16
2 / 1 / 3
9,860
493
7,723
10,707
12,726
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
13
0 / 0 / 4
8,457
423
5,778
10,548
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
16
Kills
11
12
Deaths
16
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
5
9
1
0.61
W
10
2
3
5.75
W
Guan Yu
ImAtree02
Guan Yu
3
2
8
3.5
L
3
1
3
4.5
W
1
2
4
1.5
L
Anhur
M4GllC
Anhur
1
5
3
0.5
L
Achilles
NekoOracle
Achilles
2
1
3
3.5
W
1
4
0
0.25
W
1
2
3
1.25
L
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,532
Damage
28,569
55,811
Taken
54,333
28,884
Mitigated
32,940
24,781
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,075
907
0
235
9,818
3,638
0
5,528
4,072
39,966
0
W
14,099
1,878
0
4,149
7,402
2,780
2,799
2,275
4,979
83,866
0
W
Guan Yu
ImAtree02
Guan Yu
7,418
1,573
912
6,756
13,447
8,383
2,071
1,858
11,531
0
83,294
L
5,968
733
0
0
9,246
6,298
0
3,120
6,031
247
59,896
W
5,540
515
837
2,551
9,232
7,167
1,658
2,441
5,988
37,826
0
L
Anhur
M4GllC
Anhur
5,025
1,822
342
3,464
14,014
3,776
0
4,075
9,855
0
38,725
L
Achilles
NekoOracle
Achilles
7,723
2,547
0
534
10,707
12,726
862
2,865
7,738
0
61,507
W
3,691
2,737
0
5,102
14,135
6,441
666
684
13,451
0
63,784
W
7,784
2,422
0
4,474
11,595
4,113
2,436
2,457
9,098
0
68,240
L
Yemoja
5,778
1,103
2,681
3,056
10,548
6,502
0
3,492
6,998
26,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,447
Gold Earned
44,795
570
Minions Killed
422
0
Camps Cleared
0
1,932,573
Distance Traveled
1,551,747
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,598
480
85
4
0
303,634
1
W
Zeus
12,685
634
155
8
0
398,855
2
W
Guan Yu
11,273
564
138
7
0
403,464
2
L
Loki
8,913
446
100
5
0
357,112
3
W
Khepri
10,254
513
46
2
0
404,301
1
L
Anhur
7,967
398
75
4
0
259,319
4
L
Achilles
9,860
493
127
6
0
317,992
3
W
Arachne
10,120
506
109
5
0
369,141
5
W
Medusa
10,115
506
122
6
0
356,812
2
L
Yemoja
8,457
423
35
2
0
313,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role