Player Matchup

Hun Batz
Hun Batz
GiuseppesGONE
Hun Batz
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 43L
1,440 Elo+
Party 1
Horus
Horus
Minktalk
Horus
Level 8
God Stats
1W - 0L
1,450 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
PaniqVenom
Athena
Level 10
God Stats
1W - 0L
1,579 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SenpaiXignius
Sun Wukong
Level 9
God Stats
1W - 0L
1,702 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
strvwbby
Artemis
Level 26
God Stats
29W - 18L
1,634 SR
Queue Stats
47W - 48L
1,440 Elo+
Party 1
Team Averages
Level 15
1,573 SR
1,476 Elo+

VS

Team Averages
Level 19
1,484 SR
1,435 Elo+
Guan Yu
Guan Yu
DacoGaming
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
KeriannKitty
Yemoja
Level 26
God Stats
5W - 6L
1,420 SR
Queue Stats
37W - 58L
1,370 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TianZIE
Ah Muzen Cab
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 48L
1,309 Elo+
Solo
Anubis
Anubis
Xdreem
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,494 Elo+
Solo
Da Ji
Da Ji
theyungcaprisun
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GiuseppesGONE
Hun Batz
15
5 / 0 / 9
8,974
561
10,264
12,594
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Minktalk
Horus
14
8 / 1 / 6
9,197
575
6,955
10,243
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
PaniqVenom
Athena
12
6 / 6 / 4
7,698
481
6,854
14,271
4,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SenpaiXignius
Sun Wukong
13
3 / 0 / 11
8,444
528
6,333
14,022
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
strvwbby
Artemis
12
2 / 1 / 8
7,902
494
4,707
9,008
4,471
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DacoGaming
Guan Yu
11
2 / 3 / 0
6,891
431
3,740
9,971
5,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
8
0 / 4 / 1
6,077
380
1,258
6,611
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
TianZIE
Ah Muzen Cab
10
2 / 6 / 2
6,868
429
8,656
11,335
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Xdreem
Anubis
11
3 / 5 / 1
7,057
441
12,318
10,192
5,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 2
6,651
416
4,951
10,891
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
24
Kills
8
8
Deaths
24
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DacoGaming
Guan Yu
2
3
0
0.67
W
Hun Batz
GiuseppesGONE
Hun Batz
5
0
9
9.5
L
Yemoja
0
4
1
0.13
W
Horus
Minktalk
Horus
8
1
6
11
W
Athena
PaniqVenom
Athena
6
6
4
1.33
W
Sun Wukong
SenpaiXignius
Sun Wukong
3
0
11
8.5
L
Ah Muzen Cab
TianZIE
Ah Muzen Cab
2
6
2
0.5
L
Anubis
Xdreem
Anubis
3
5
1
0.7
W
Artemis
strvwbby
Artemis
2
1
8
6
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
30,923
60,138
Taken
49,000
28,731
Mitigated
19,596
26,760
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DacoGaming
Guan Yu
3,740
842
442
3,093
9,971
5,441
428
645
9,326
0
22,490
W
Hun Batz
GiuseppesGONE
Hun Batz
10,264
3,632
817
6,804
12,594
4,626
368
1,591
11,003
0
68,509
L
Yemoja
1,258
335
259
432
6,611
2,176
390
904
5,707
9,068
0
W
Horus
Minktalk
Horus
6,955
3,905
2,590
4,058
10,243
7,575
919
1,535
8,483
0
33,547
W
Athena
PaniqVenom
Athena
6,854
1,372
1,105
743
14,271
4,595
177
4,975
9,271
31,589
0
W
Sun Wukong
SenpaiXignius
Sun Wukong
6,333
1,335
0
6,280
14,022
7,464
841
5,097
8,850
0
27,120
L
Ah Muzen Cab
TianZIE
Ah Muzen Cab
8,656
4,476
0
3,355
11,335
3,231
1,125
2,558
8,777
0
37,815
L
Anubis
Xdreem
Anubis
12,318
278
0
4,074
10,192
5,119
137
1,160
9,032
34,685
0
W
Artemis
strvwbby
Artemis
4,707
2,580
453
3,910
9,008
4,471
945
378
8,630
0
35,002
L
4,951
1,283
0
1,238
10,891
3,629
392
1,587
9,304
0
28,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,215
Gold Earned
33,544
323
Minions Killed
214
0
Camps Cleared
0
1,537,805
Distance Traveled
1,242,089
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,891
431
39
2
0
320,010
1
W
Hun Batz
8,974
561
102
6
0
350,097
0
L
Yemoja
6,077
380
18
1
0
142,257
3
W
Horus
9,197
575
72
5
0
308,604
0
W
Athena
7,698
481
43
3
0
334,317
1
W
Sun Wukong
8,444
528
40
3
0
273,632
4
L
Ah Muzen Cab
6,868
429
59
4
0
233,475
3
L
Anubis
7,057
441
43
3
0
262,437
3
W
Artemis
7,902
494
66
4
0
271,155
4
L
Da Ji
6,651
416
55
3
0
283,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role