Player Matchup

Ymir
Ymir
Silver I
Buck twentyfive
Ymir
Silver I
Level 154
God Stats
42W - 28L
1,500 SR
Queue Stats
912W - 909L
1,252 MMR
Solo
Bellona
Bellona
Gold V
Eye-Track-You
Bellona
Gold V
Level 125
God Stats
13W - 6L
1,277 SR
Queue Stats
82W - 88L
1,253 MMR
Solo
Pele
Pele
Silver II
Moyaa7196
Pele
Silver II
Level 101
God Stats
5W - 5L
1,630 SR
Queue Stats
58W - 65L
1,136 MMR
Party 2
Apollo
Apollo
Silver I
bR CuBaNiTo bS
Apollo
Silver I
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 40L
1,381 MMR
Party 2
Chang'e
Chang'e
Silver I
iferkhollyday
Chang'e
Silver I
Level 158
God Stats
3W - 4L
1,670 SR
Queue Stats
71W - 76L
1,258 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,515 SR
1,256 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,438 SR
1,258 MMR
Kukulkan
Kukulkan
Gold V
Chepe3_
Kukulkan
Gold V
Level 89
God Stats
87W - 74L
1,482 SR
Queue Stats
374W - 384L
1,252 MMR
Solo
Sobek
Sobek
Gold IV
ItsDreYooo
Sobek
Gold IV
Level 125
God Stats
12W - 8L
1,500 SR
Queue Stats
358W - 359L
1,362 MMR
Party 1
Anhur
Anhur
Gold V
KhanGoldenHorde
Anhur
Gold V
Level 69
God Stats
1W - 2L
1,246 SR
Queue Stats
775W - 770L
1,250 MMR
Solo
Awilix
Awilix
Gold V
Otosoba
Awilix
Gold V
Level 143
God Stats
1W - 3L
1,461 SR
Queue Stats
57W - 64L
1,250 MMR
Solo
Cthulhu
Cthulhu
Silver I
kushsports
Cthulhu
Silver I
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,178 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 16
11,357
494
7,448
19,330
13,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
18
5 / 3 / 8
12,198
530
10,998
20,099
19,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
20
9 / 3 / 16
14,158
616
20,694
21,267
9,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 1 / 8
13,994
608
11,172
16,240
7,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
19
8 / 1 / 16
13,006
565
17,090
11,910
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ScyllaJanusCu ChulainnDanzaburouSet

VS

Bans
TsukuyomiArachneNemesisYemojaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chepe3_
Kukulkan
14
3 / 5 / 2
9,528
414
12,169
9,954
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
12
0 / 8 / 3
8,446
367
8,195
23,577
19,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 5 / 1
10,616
462
5,394
16,047
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Otosoba
Awilix
16
3 / 10 / 3
10,079
438
9,032
19,426
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
kushsports
Cthulhu
16
3 / 5 / 2
10,569
460
16,199
18,104
18,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
33
Kills
10
10
Deaths
33
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
L
Kukulkan
Chepe3_
Kukulkan
3
5
2
0.8
W
Bellona
5
3
8
3
L
Sobek
0
8
3
0.19
L
1
5
1
0.3
W
Pele
9
3
16
5.67
L
Awilix
Otosoba
Awilix
3
10
3
0.45
W
8
1
8
12
W
Chang'e
8
1
16
16
L
Cthulhu
kushsports
Cthulhu
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,402
Damage
50,989
88,846
Taken
87,108
54,575
Mitigated
56,050
46,158
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,448
717
622
3,310
19,330
13,844
380
9,457
8,370
31,367
0
L
Kukulkan
Chepe3_
Kukulkan
12,169
340
0
653
9,954
3,682
0
2,112
7,726
61,974
0
W
Bellona
10,998
4,146
0
6,984
20,099
19,424
1,523
7,526
12,546
0
61,831
L
Sobek
8,195
222
0
3,643
23,577
19,945
0
9,078
14,181
28,845
0
L
5,394
1,584
0
4,677
16,047
5,959
0
3,296
12,665
0
73,845
W
Pele
20,694
4,099
0
10,050
21,267
9,036
640
7,708
12,679
0
98,405
L
Awilix
Otosoba
Awilix
9,032
3,247
0
3,804
19,426
7,771
0
4,865
14,309
0
60,901
W
11,172
6,851
0
5,410
16,240
7,494
5,232
6,725
9,331
0
119,966
W
Chang'e
17,090
1,295
12,983
6,799
11,910
4,777
2,125
5,115
6,733
81,024
0
L
Cthulhu
kushsports
Cthulhu
16,199
869
0
3,738
18,104
18,693
462
4,325
13,689
61,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,713
Gold Earned
49,238
543
Minions Killed
492
0
Camps Cleared
0
2,299,665
Distance Traveled
1,960,455
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,357
494
40
2
0
454,191
12
L
Kukulkan
9,528
414
111
5
0
415,940
5
W
Bellona
12,198
530
76
3
0
421,737
5
L
Sobek
8,446
367
20
1
0
409,268
6
L
Anhur
10,616
462
149
6
0
349,705
4
W
Pele
14,158
616
128
6
0
489,399
8
L
Awilix
10,079
438
96
4
0
410,617
3
W
Apollo
13,994
608
169
7
0
477,761
4
W
Chang'e
13,006
565
130
6
0
456,577
5
L
Cthulhu
10,569
460
116
5
0
374,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role