Player Matchup

Fenrir
Fenrir
BigM3atyClaus
Fenrir
Level 41
God Stats
4W - 0L
1,800 SR
Queue Stats
70W - 46L
1,593 Elo+
Party 2
Janus
Janus
Its Jawnz
Janus
Level 123
God Stats
37W - 17L
1,728 SR
Queue Stats
531W - 374L
1,726 Elo+
Party 2
Ares
Ares
Merc nV
Ares
Level 126
God Stats
46W - 18L
1,757 SR
Queue Stats
274W - 190L
1,688 Elo+
Party 2
Skadi
Skadi
TacticalN00b24
Skadi
Level 89
God Stats
18W - 21L
1,715 SR
Queue Stats
258W - 206L
1,574 Elo+
Party 2
Achilles
Achilles
Yung Jsn
Achilles
Level 12
God Stats
53W - 28L
1,536 SR
Queue Stats
357W - 218L
1,865 Elo+
Party 2
Team Averages
Level 78
1,707 SR
1,689 Elo+

VS

Team Averages
Level 91
1,454 SR
1,500 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
EasilyGuy
Cernunnos
Level 33
God Stats
4W - 4L
1,396 SR
Queue Stats
4W - 5L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
riXco13
Sylvanus
Level 137
God Stats
1W - 2L
1,525 SR
Queue Stats
9W - 11L
1,589 Elo+
Party 1
Arachne
Arachne
tommygc127
Arachne
Level 126
God Stats
23W - 14L
1,424 SR
Queue Stats
47W - 59L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
winterdaxrr
Kukulkan
Level 49
God Stats
7W - 5L
1,425 SR
Queue Stats
207W - 229L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
6,648
604
6,596
8,159
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Its Jawnz
Janus
11
3 / 0 / 2
6,607
601
4,394
3,377
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
Merc nV
Ares
9
2 / 1 / 4
5,800
527
5,317
7,392
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 6
6,258
569
5,106
3,587
1,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Yung Jsn
Achilles
12
2 / 0 / 0
6,471
588
6,709
5,826
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 2 / 1
5,844
531
2,048
8,368
6,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
EasilyGuy
Cernunnos
6
0 / 4 / 0
4,310
392
1,790
6,421
1,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Sylvanus
riXco13
Sylvanus
8
0 / 2 / 1
4,957
451
3,181
7,996
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
tommygc127
Arachne
10
1 / 3 / 1
5,604
509
2,464
9,324
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
winterdaxrr
Kukulkan
8
2 / 5 / 0
5,334
485
3,106
7,068
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
W
6
2
3
3.75
L
Cernunnos
EasilyGuy
Cernunnos
0
4
0
0
W
Janus
Its Jawnz
Janus
3
0
2
4
W
Ares
Merc nV
Ares
2
1
4
4
W
2
0
6
5
W
Achilles
Yung Jsn
Achilles
2
0
0
2
L
Sylvanus
riXco13
Sylvanus
0
2
1
0.25
L
Arachne
tommygc127
Arachne
1
3
1
0.5
L
Kukulkan
winterdaxrr
Kukulkan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
12,589
28,341
Taken
39,177
12,272
Mitigated
17,261
9,418
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,048
541
0
2,524
8,368
6,525
0
0
7,868
0
28,267
W
6,596
1,914
0
2,463
8,159
2,848
0
2,044
5,853
0
28,735
L
Cernunnos
EasilyGuy
Cernunnos
1,790
922
0
1,563
6,421
1,489
0
2,530
3,837
0
11,850
W
Janus
Its Jawnz
Janus
4,394
435
0
1,038
3,377
1,004
0
1,488
1,769
39,564
0
W
Ares
Merc nV
Ares
5,317
129
0
2,941
7,392
3,738
22
1,670
5,716
12,354
0
W
5,106
2,019
0
90
3,587
1,210
488
697
2,890
0
39,350
W
Achilles
Yung Jsn
Achilles
6,709
2,296
0
2,886
5,826
3,472
0
0
5,826
0
31,700
L
Sylvanus
riXco13
Sylvanus
3,181
468
737
3,097
7,996
4,651
0
2,842
5,154
17,045
0
L
Arachne
tommygc127
Arachne
2,464
1,301
0
3,903
9,324
2,715
0
1,974
7,270
0
26,732
L
Kukulkan
winterdaxrr
Kukulkan
3,106
363
0
1,079
7,068
1,881
0
2,069
4,837
19,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
26,049
314
Minions Killed
204
0
Camps Cleared
0
1,159,157
Distance Traveled
922,996
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,844
531
63
6
0
156,331
2
W
Fenrir
6,648
604
59
5
0
244,348
4
L
Cernunnos
4,310
392
22
2
0
184,890
0
W
Janus
6,607
601
89
8
0
234,299
7
W
Ares
5,800
527
19
2
0
239,605
2
W
Skadi
6,258
569
72
7
0
204,809
3
W
Achilles
6,471
588
75
7
0
236,096
3
L
Sylvanus
4,957
451
22
2
0
181,580
2
L
Arachne
5,604
509
59
5
0
208,356
0
L
Kukulkan
5,334
485
38
3
0
191,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role