Player Matchup

Discordia
Discordia
BIGSEXY199157
Discordia
Level 62
God Stats
14W - 14L
1,404 SR
Queue Stats
95W - 128L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
BaitOfTheMaster
Danzaburou
Level 11
God Stats
7W - 9L
1,414 SR
Queue Stats
10W - 13L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JIMCHEESE
Tsukuyomi
Level 50
God Stats
14W - 17L
1,498 SR
Queue Stats
104W - 122L
1,515 Elo+
Party 2
Erlang Shen
Erlang Shen
Mannon90
Erlang Shen
Level 28
God Stats
9W - 11L
1,871 SR
Queue Stats
116W - 130L
1,486 Elo+
Party 2
Cerberus
Cerberus
ThunderTaker5
Cerberus
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 72L
1,432 Elo+
Party 2
Team Averages
Level 43
1,538 SR
1,475 Elo+

VS

Team Averages
Level 45
1,558 SR
1,498 Elo+
Ymir
Ymir
SLICER_SPARLING
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 57L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Spenzu
Tsukuyomi
Level 41
God Stats
10W - 4L
1,572 SR
Queue Stats
68W - 74L
1,489 Elo+
Solo
King Arthur
King Arthur
bcea98
King Arthur
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
82W - 90L
1,519 Elo+
Party 3
Cernunnos
Cernunnos
crypttic1
Cernunnos
Level 26
God Stats
3W - 1L
1,718 SR
Queue Stats
20W - 9L
1,490 Elo+
Party 1
Persephone
Persephone
rloforti
Persephone
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 207L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BIGSEXY199157
Discordia
20
12 / 3 / 5
16,964
628
26,413
14,167
6,485
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
BaitOfTheMaster
Danzaburou
20
2 / 7 / 9
14,826
549
9,061
19,626
8,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
JIMCHEESE
Tsukuyomi
20
6 / 4 / 12
15,068
558
12,715
17,084
9,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Mannon90
Erlang Shen
19
4 / 5 / 16
13,173
488
8,822
31,322
31,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
ThunderTaker5
Cerberus
20
3 / 5 / 11
14,130
523
10,087
25,940
29,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 9
13,034
483
12,481
24,677
21,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Spenzu
Tsukuyomi
10
2 / 6 / 4
8,940
331
4,256
10,036
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
bcea98
King Arthur
15
1 / 2 / 2
10,739
398
7,459
17,127
12,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
crypttic1
Cernunnos
20
12 / 8 / 8
13,870
514
36,820
27,763
11,499
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
rloforti
Persephone
16
2 / 4 / 5
11,299
418
6,147
8,879
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
27
Kills
23
24
Deaths
27
53
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
BIGSEXY199157
Discordia
12
3
5
4.83
W
Danzaburou
BaitOfTheMaster
Danzaburou
2
7
9
0.93
W
Tsukuyomi
JIMCHEESE
Tsukuyomi
6
4
12
3
W
Erlang Shen
Mannon90
Erlang Shen
4
5
16
2.4
L
6
7
9
1.5
L
Tsukuyomi
Spenzu
Tsukuyomi
2
6
4
0.67
W
Cerberus
ThunderTaker5
Cerberus
3
5
11
1.7
L
King Arthur
bcea98
King Arthur
1
2
2
1
L
Cernunnos
crypttic1
Cernunnos
12
8
8
2
L
Persephone
rloforti
Persephone
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,098
Damage
67,163
108,139
Taken
88,482
85,434
Mitigated
50,675
36,861
Healing
17,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BIGSEXY199157
Discordia
26,413
2,430
889
3,877
14,167
6,485
642
4,813
9,018
142,337
0
W
Danzaburou
BaitOfTheMaster
Danzaburou
9,061
4,198
0
5,807
19,626
8,225
6,240
3,602
14,099
0
95,114
W
Tsukuyomi
JIMCHEESE
Tsukuyomi
12,715
3,274
0
6,382
17,084
9,722
1,121
3,231
13,643
0
105,979
W
Erlang Shen
Mannon90
Erlang Shen
8,822
3,977
1,692
8,699
31,322
31,350
1,398
4,491
24,647
0
52,005
L
12,481
1,174
243
420
24,677
21,158
1,005
10,486
13,977
69,921
0
L
Tsukuyomi
Spenzu
Tsukuyomi
4,256
1,133
0
2,085
10,036
3,086
0
3,993
5,865
0
23,284
W
Cerberus
ThunderTaker5
Cerberus
10,087
745
0
9,515
25,940
29,652
357
2,686
23,172
77,844
0
L
King Arthur
bcea98
King Arthur
7,459
488
0
1,113
17,127
12,092
0
7,600
9,135
0
53,881
L
Cernunnos
crypttic1
Cernunnos
36,820
18,630
0
12,364
27,763
11,499
3,744
10,007
17,622
0
112,142
L
Persephone
rloforti
Persephone
6,147
462
0
1,189
8,879
2,840
215
3,480
5,005
51,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,161
Gold Earned
57,882
697
Minions Killed
498
0
Camps Cleared
0
2,644,297
Distance Traveled
1,939,489
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,964
628
193
7
0
538,586
0
W
Danzaburou
14,826
549
142
5
0
498,265
0
W
Tsukuyomi
15,068
558
141
5
0
589,999
4
W
Erlang Shen
13,173
488
48
2
0
534,175
1
L
Ymir
13,034
483
89
3
0
493,144
0
L
Tsukuyomi
8,940
331
38
1
0
245,458
0
W
Cerberus
14,130
523
173
6
0
483,272
3
L
King Arthur
10,739
398
115
4
0
441,750
1
L
Cernunnos
13,870
514
145
5
0
376,547
2
L
Persephone
11,299
418
111
4
0
382,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role