Player Matchup

Cthulhu
Cthulhu
DillyWEEN
Cthulhu
Level 3
God Stats
1W - 4L
1,301 SR
Queue Stats
2W - 6L
1,446 Elo+
Party 1
Neith
Neith
SimplyPito
Neith
Level 4
God Stats
3W - 7L
1,480 SR
Queue Stats
6W - 10L
1,446 Elo+
Party 1
Da Ji
Da Ji
Verosika
Da Ji
Level 3
God Stats
4W - 8L
1,301 SR
Queue Stats
12W - 13L
1,446 Elo+
Party 1
Scylla
Scylla
Vortoxian
Scylla
Level 18
God Stats
1W - 3L
1,301 SR
Queue Stats
9W - 9L
1,446 Elo+
Party 1
Mulan
Mulan
bray3440
Mulan
Level 5
God Stats
0W - 2L
1,170 SR
Queue Stats
12W - 11L
1,446 Elo+
Party 1
Team Averages
Level 7
1,311 SR
1,446 Elo+

VS

Team Averages
Level 20
1,494 SR
1,585 Elo+
Chaac
Chaac
BigOpenHole
Chaac
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,629 Elo+
Solo
Kukulkan
Kukulkan
DaRcReAvE
Kukulkan
Level 24
God Stats
7W - 4L
1,500 SR
Queue Stats
231W - 226L
1,619 Elo+
Solo
Cerberus
Cerberus
Gn0mestradamus
Cerberus
Level 28
God Stats
3W - 3L
1,434 SR
Queue Stats
46W - 50L
1,512 Elo+
Solo
Artemis
Artemis
NeedTwo
Artemis
Level 24
God Stats
5W - 1L
1,733 SR
Queue Stats
231W - 201L
1,654 Elo+
Solo
Camazotz
Camazotz
qerre
Camazotz
Level 6
God Stats
1W - 3L
1,305 SR
Queue Stats
5W - 11L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DillyWEEN
Cthulhu
6
0 / 3 / 1
4,496
450
939
6,037
2,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
6
0 / 4 / 0
4,074
407
2,391
4,840
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Verosika
Da Ji
7
0 / 4 / 0
4,028
403
1,223
4,757
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
Vortoxian
Scylla
7
3 / 4 / 0
4,846
485
3,655
5,143
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
bray3440
Mulan
7
1 / 5 / 2
4,810
481
2,869
7,704
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,451
545
2,580
4,237
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
DaRcReAvE
Kukulkan
11
7 / 0 / 2
6,354
635
7,223
4,007
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
9
2 / 0 / 11
5,679
568
3,411
5,427
2,059
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
NeedTwo
Artemis
10
6 / 0 / 4
6,249
625
5,239
2,917
861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
qerre
Camazotz
8
3 / 4 / 5
5,286
529
2,387
6,438
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
20
20
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Kukulkan
DaRcReAvE
Kukulkan
7
0
2
8
L
Cthulhu
DillyWEEN
Cthulhu
0
3
1
0.17
W
Cerberus
2
0
11
7.5
W
Artemis
NeedTwo
Artemis
6
0
4
8
L
Neith
0
4
0
0
L
Da Ji
Verosika
Da Ji
0
4
0
0
L
Scylla
Vortoxian
Scylla
3
4
0
0.75
L
Mulan
bray3440
Mulan
1
5
2
0.4
W
Camazotz
qerre
Camazotz
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,077
Damage
20,840
28,481
Taken
23,026
7,937
Mitigated
7,607
2,317
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,580
105
0
1,482
4,237
1,862
26
170
4,067
0
19,787
W
Kukulkan
DaRcReAvE
Kukulkan
7,223
653
0
1,027
4,007
1,300
500
1,007
2,894
31,293
0
L
Cthulhu
DillyWEEN
Cthulhu
939
39
0
636
6,037
2,160
279
1,900
4,105
9,114
0
W
Cerberus
3,411
215
279
2,339
5,427
2,059
497
1,127
4,240
16,530
0
W
Artemis
NeedTwo
Artemis
5,239
2,482
0
1,902
2,917
861
1,089
623
2,260
0
30,311
L
Neith
2,391
1,510
0
916
4,840
954
210
2,571
2,235
0
15,633
L
Da Ji
Verosika
Da Ji
1,223
218
0
0
4,757
1,362
0
792
3,961
0
5,443
L
Scylla
Vortoxian
Scylla
3,655
642
0
370
5,143
1,202
36
1,692
3,321
13,755
0
L
Mulan
bray3440
Mulan
2,869
707
0
395
7,704
2,259
0
3,383
4,225
0
23,456
W
Camazotz
qerre
Camazotz
2,387
964
0
1,405
6,438
1,525
0
1,383
4,971
0
15,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,254
Gold Earned
29,019
140
Minions Killed
227
0
Camps Cleared
0
847,436
Distance Traveled
871,703
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,451
545
34
3
0
153,194
0
W
Kukulkan
6,354
635
77
8
0
199,425
1
L
Cthulhu
4,496
450
14
1
0
184,055
0
W
Cerberus
5,679
568
25
3
0
197,518
5
W
Artemis
6,249
625
63
6
0
154,979
0
L
Neith
4,074
407
33
3
0
153,761
0
L
Da Ji
4,028
403
16
2
0
180,619
0
L
Scylla
4,846
485
29
3
0
142,236
2
L
Mulan
4,810
481
48
5
0
186,765
3
W
Camazotz
5,286
529
28
3
0
166,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role