Player Matchup

Danzaburou
Danzaburou
SPETRO_158
Danzaburou
Level 81
God Stats
6W - 2L
1,690 SR
Queue Stats
79W - 66L
1,537 Elo+
Party 1
Arachne
Arachne
XXitachiXX1
Arachne
Level 89
God Stats
103W - 64L
1,836 SR
Queue Stats
206W - 178L
1,564 Elo+
Party 1
Sol
Sol
babydoII666
Sol
Level 29
God Stats
15W - 12L
1,554 SR
Queue Stats
59W - 67L
1,457 Elo+
Party 1
Team Averages
Level 66
1,693 SR
1,519 Elo+

VS

Team Averages
Level 44
1,351 SR
1,368 Elo+
Rama
Rama
Ather Cowboy
Rama
Level 80
God Stats
1W - 3L
1,216 SR
Queue Stats
35W - 53L
1,392 Elo+
Party 2
Chaac
Chaac
Grogmen
Chaac
Level 25
God Stats
2W - 7L
1,300 SR
Queue Stats
9W - 14L
1,392 Elo+
Party 2
Nu Wa
Nu Wa
Skaboose80291
Nu Wa
Level 27
God Stats
46W - 34L
1,535 SR
Queue Stats
169W - 198L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SPETRO_158
Danzaburou
15
3 / 1 / 8
11,273
663
12,843
12,010
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
XXitachiXX1
Arachne
15
8 / 5 / 2
11,831
696
14,578
12,133
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 3 / 6
10,057
592
5,011
10,112
3,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
10,403
612
7,643
13,647
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
Grogmen
Chaac
13
2 / 3 / 7
10,334
608
9,695
12,313
9,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 5 / 5
10,775
634
9,741
12,521
3,218
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
11
Kills
8
9
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
Chaac
Grogmen
Chaac
2
3
7
1.83
W
Danzaburou
SPETRO_158
Danzaburou
3
1
8
7
L
4
5
5
1.3
W
Arachne
XXitachiXX1
Arachne
8
5
2
1.8
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,432
Damage
27,079
34,255
Taken
38,481
14,822
Mitigated
17,194
11,280
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,643
5,270
0
6,881
13,647
4,283
926
2,122
11,525
0
49,760
L
Chaac
Grogmen
Chaac
9,695
1,846
949
4,304
12,313
9,693
616
2,456
9,857
0
33,689
W
Danzaburou
SPETRO_158
Danzaburou
12,843
4,302
486
5,058
12,010
4,577
903
4,000
8,010
0
64,349
L
9,741
2,123
0
1,683
12,521
3,218
0
1,098
11,423
43,916
0
W
Arachne
XXitachiXX1
Arachne
14,578
10,607
0
2,119
12,133
6,882
1,144
3,853
8,280
0
38,098
W
5,011
1,452
0
3,617
10,112
3,363
1,104
1,916
8,196
45,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
31,512
216
Minions Killed
202
0
Camps Cleared
0
891,070
Distance Traveled
872,002
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,403
612
93
5
0
263,380
3
L
Chaac
10,334
608
48
3
0
349,363
1
W
Danzaburou
11,273
663
97
6
0
304,417
0
L
Nu Wa
10,775
634
61
4
0
259,259
2
W
Arachne
11,831
696
39
2
0
335,385
1
W
Sol
10,057
592
80
5
0
251,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role