Player Matchup

Arachne
Arachne
Kurahk
Arachne
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 116L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
Lockandlag
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,519 Elo+
Party 1
Persephone
Persephone
Tricuspidwall
Persephone
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,634 Elo+
Solo
Jormungandr
Jormungandr
bihwa
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 58L
1,462 Elo+
Party 2
Zeus
Zeus
ogjona
Zeus
Level 106
God Stats
3W - 0L
1,715 SR
Queue Stats
87W - 69L
1,613 Elo+
Party 2
Team Averages
Level 64
1,543 SR
1,558 Elo+

VS

Team Averages
Level 66
1,615 SR
1,635 Elo+
Thor
Thor
Blumpkin1337
Thor
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 20L
1,462 Elo+
Party 3
Heimdallr
Heimdallr
Prezidentialx
Heimdallr
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 32L
1,775 Elo+
Party 3
Rama
Rama
WOW_He
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
bigdxvz
Kukulkan
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
228W - 239L
1,661 Elo+
Solo
Loki
Loki
unequalskills
Loki
Level 138
God Stats
1W - 1L
2,074 SR
Queue Stats
51W - 37L
1,775 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kurahk
Arachne
17
9 / 4 / 10
10,597
883
8,836
14,924
7,837
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Lockandlag
Heimdallr
14
2 / 3 / 11
9,113
759
3,216
7,801
5,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Tricuspidwall
Persephone
19
7 / 3 / 12
10,606
884
14,629
10,818
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
bihwa
Jormungandr
16
1 / 2 / 8
8,867
739
4,969
8,152
9,833
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zeus
ogjona
Zeus
18
8 / 4 / 10
10,654
888
18,181
10,345
4,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
8,882
740
2,966
9,751
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Prezidentialx
Heimdallr
19
5 / 5 / 7
10,707
892
9,533
12,491
5,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
WOW_He
Rama
12
0 / 7 / 3
7,420
618
3,844
11,475
3,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
bigdxvz
Kukulkan
17
1 / 3 / 4
9,394
783
10,979
8,113
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 7 / 4
10,526
877
12,860
11,592
4,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
27
Kills
14
16
Deaths
27
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Arachne
Kurahk
Arachne
9
4
10
3.5
W
Heimdallr
Lockandlag
Heimdallr
2
3
11
2.5
L
Heimdallr
Prezidentialx
Heimdallr
5
5
7
1.7
W
Persephone
Tricuspidwall
Persephone
7
3
12
4.33
L
Rama
WOW_He
Rama
0
7
3
0.21
L
Kukulkan
bigdxvz
Kukulkan
1
3
4
1
W
Jormungandr
bihwa
Jormungandr
1
2
8
2.5
W
Zeus
ogjona
Zeus
8
4
10
3.25
L
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,831
Damage
40,182
52,040
Taken
53,422
32,424
Mitigated
22,713
21,042
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,966
512
1,893
1,598
9,751
5,230
0
7,585
2,021
0
9,954
W
Arachne
Kurahk
Arachne
8,836
4,899
1,801
7,094
14,924
7,837
282
4,318
10,531
0
13,247
W
Heimdallr
Lockandlag
Heimdallr
3,216
521
0
788
7,801
5,192
1,018
2,128
5,623
0
5,074
L
Heimdallr
Prezidentialx
Heimdallr
9,533
5,017
1,563
2,848
12,491
5,301
1,435
9,017
3,147
0
25,965
W
Persephone
Tricuspidwall
Persephone
14,629
921
1,081
3,447
10,818
4,913
689
1,469
9,271
27,608
0
L
Rama
WOW_He
Rama
3,844
2,293
0
1,240
11,475
3,955
566
8,129
3,103
0
4,946
L
Kukulkan
bigdxvz
Kukulkan
10,979
202
780
1,631
8,113
3,252
321
5,715
2,245
33,520
0
W
Jormungandr
bihwa
Jormungandr
4,969
470
940
1,178
8,152
9,833
994
2,000
6,102
14,821
0
W
Zeus
ogjona
Zeus
18,181
716
1,653
3,060
10,345
4,649
1,851
1,063
9,232
37,173
0
L
12,860
4,113
56
523
11,592
4,975
0
6,255
5,119
0
19,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,837
Gold Earned
46,929
109
Minions Killed
132
0
Camps Cleared
0
1,047,198
Distance Traveled
1,076,451
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,882
740
18
2
0
216,200
1
W
Arachne
10,597
883
7
1
0
264,117
1
W
Heimdallr
9,113
759
5
0
0
228,516
0
L
Heimdallr
10,707
892
41
3
0
208,632
0
W
Persephone
10,606
884
35
3
0
227,485
1
L
Rama
7,420
618
3
0
0
200,259
0
L
Kukulkan
9,394
783
58
5
0
218,535
0
W
Jormungandr
8,867
739
22
2
0
146,835
0
W
Zeus
10,654
888
40
3
0
180,245
3
L
Loki
10,526
877
12
1
0
232,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role