Player Matchup

Sylvanus
Sylvanus
AceBandito
Sylvanus
Level 128
God Stats
1W - 8L
1,384 SR
Queue Stats
95W - 96L
1,623 Elo+
Party 1
Merlin
Merlin
DeityEquinox
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
PROTIA
Serqet
Level 104
God Stats
3W - 1L
1,735 SR
Queue Stats
892W - 844L
1,675 Elo+
Solo
Rama
Rama
PrinceKeef
Rama
Level 149
God Stats
2W - 0L
1,743 SR
Queue Stats
120W - 106L
1,638 Elo+
Party 1
Guan Yu
Guan Yu
TheMcCracken
Guan Yu
Level 143
God Stats
7W - 2L
1,910 SR
Queue Stats
129W - 139L
1,577 Elo+
Solo
Team Averages
Level 134
1,654 SR
1,602 Elo+

VS

Team Averages
Level 121
1,617 SR
1,604 Elo+
Odin
Odin
Aededru
Odin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,649 Elo+
Party 2
Mercury
Mercury
Quigz579
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
fcmetro
Ra
Level 129
God Stats
5W - 6L
1,812 SR
Queue Stats
27W - 25L
1,711 Elo+
Party 2
Zhong Kui
Zhong Kui
plucky4498
Zhong Kui
Level 111
God Stats
2W - 1L
1,711 SR
Queue Stats
20W - 22L
1,551 Elo+
Party 2
Cernunnos
Cernunnos
ssierra740
Cernunnos
Level 138
God Stats
19W - 18L
1,562 SR
Queue Stats
314W - 304L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AceBandito
Sylvanus
15
2 / 1 / 8
9,771
514
6,736
14,958
15,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
18
2 / 1 / 5
10,376
546
11,781
9,830
5,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
PROTIA
Serqet
15
5 / 2 / 6
9,625
507
4,892
13,862
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 1 / 6
12,399
653
14,704
15,278
7,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
TheMcCracken
Guan Yu
18
3 / 2 / 4
10,756
566
5,814
12,131
12,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aededru
Odin
15
2 / 2 / 4
9,326
491
5,650
11,474
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Quigz579
Mercury
13
2 / 5 / 1
8,682
457
4,681
10,189
3,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 3
9,430
496
4,991
8,663
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
plucky4498
Zhong Kui
17
2 / 3 / 4
10,469
551
16,197
15,365
13,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
ssierra740
Cernunnos
15
0 / 5 / 2
8,742
460
8,527
15,766
5,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
7
7
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AceBandito
Sylvanus
2
1
8
6
L
Odin
Aededru
Odin
2
2
4
2
W
Merlin
2
1
5
4.5
W
Serqet
PROTIA
Serqet
5
2
6
4
W
7
1
6
10
L
Mercury
Quigz579
Mercury
2
5
1
0.5
W
Guan Yu
TheMcCracken
Guan Yu
3
2
4
2.5
L
1
4
3
0.63
L
Zhong Kui
plucky4498
Zhong Kui
2
3
4
1.33
L
Cernunnos
ssierra740
Cernunnos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,927
Damage
40,046
66,059
Taken
61,457
46,430
Mitigated
30,801
34,499
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AceBandito
Sylvanus
6,736
1,524
3,257
6,919
14,958
15,046
0
2,689
12,209
26,188
0
L
Odin
Aededru
Odin
5,650
1,372
0
3,267
11,474
5,126
0
3,171
8,188
0
53,088
W
Merlin
11,781
592
0
4,747
9,830
5,774
0
4,019
5,607
102,263
0
W
Serqet
PROTIA
Serqet
4,892
1,793
0
4,213
13,862
5,840
0
3,339
10,329
0
52,423
W
14,704
12,143
0
7,659
15,278
7,150
0
4,168
11,096
0
103,925
L
Mercury
Quigz579
Mercury
4,681
1,498
0
1,109
10,189
3,050
560
3,182
6,896
0
27,322
W
Guan Yu
TheMcCracken
Guan Yu
5,814
970
1,774
5,930
12,131
12,620
394
6,489
5,630
76
64,860
L
4,991
396
932
1,590
8,663
3,444
280
5,222
3,244
54,243
0
L
Zhong Kui
plucky4498
Zhong Kui
16,197
1,944
0
7,224
15,365
13,961
0
4,286
10,502
66,895
0
L
Cernunnos
ssierra740
Cernunnos
8,527
4,783
0
6,382
15,766
5,220
0
2,732
13,009
0
75,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,927
Gold Earned
46,649
610
Minions Killed
511
0
Camps Cleared
0
1,692,707
Distance Traveled
1,756,112
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,771
514
31
2
0
320,037
5
L
Odin
9,326
491
95
5
0
388,605
7
W
Merlin
10,376
546
178
9
0
325,771
4
W
Serqet
9,625
507
81
4
0
423,513
2
W
Rama
12,399
653
180
9
0
325,495
5
L
Mercury
8,682
457
57
3
0
402,208
7
W
Guan Yu
10,756
566
140
7
0
297,891
5
L
Ra
9,430
496
120
6
0
325,887
6
L
Zhong Kui
10,469
551
127
7
0
321,961
5
L
Cernunnos
8,742
460
112
6
0
317,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role