Player Matchup

Sun Wukong
Sun Wukong
Astaoreth
Sun Wukong
Level 106
God Stats
5W - 2L
1,769 SR
Queue Stats
62W - 74L
1,717 Elo+
Party 2
Cerberus
Cerberus
DreadMelon
Cerberus
Level 123
God Stats
0W - 1L
1,404 SR
Queue Stats
1W - 2L
1,724 Elo+
Party 2
Fenrir
Fenrir
HentaiForSenpai
Fenrir
Level 140
God Stats
0W - 2L
1,240 SR
Queue Stats
129W - 122L
1,733 Elo+
Party 2
Neith
Neith
Kaynga
Neith
Level 39
God Stats
7W - 3L
1,606 SR
Queue Stats
20W - 16L
1,620 Elo+
Party 2
Sol
Sol
vPafuv
Sol
Level 67
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 3L
1,724 Elo+
Party 2
Team Averages
Level 95
1,507 SR
1,704 Elo+

VS

Team Averages
Level 99
1,575 SR
1,692 Elo+
Ratatoskr
Ratatoskr
Blynn
Ratatoskr
Level 122
God Stats
4W - 0L
1,877 SR
Queue Stats
32W - 14L
1,715 Elo+
Party 1
Xbalanque
Xbalanque
DuraDura
Xbalanque
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,715 Elo+
Party 1
Bacchus
Bacchus
JordanMG
Bacchus
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 13L
1,744 Elo+
Party 1
Zeus
Zeus
KristopherTR
Zeus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,569 Elo+
Solo
Nox
Nox
TitanProdigy
Nox
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 14L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Astaoreth
Sun Wukong
13
0 / 7 / 4
6,775
678
6,581
13,724
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
DreadMelon
Cerberus
11
1 / 8 / 5
6,765
677
5,490
16,790
13,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
8 / 5 / 2
9,458
946
9,063
15,704
7,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Kaynga
Neith
12
1 / 7 / 1
6,898
690
4,787
7,946
3,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
vPafuv
Sol
13
2 / 5 / 4
7,152
715
5,076
8,638
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Blynn
Ratatoskr
15
10 / 3 / 17
11,278
1,128
11,503
11,324
11,727
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
DuraDura
Xbalanque
16
10 / 3 / 19
11,361
1,136
15,283
8,680
3,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
JordanMG
Bacchus
15
4 / 3 / 23
10,397
1,040
13,029
11,640
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 7
8,641
864
8,303
4,925
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 14
9,475
948
8,110
4,900
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
112
12
Kills
32
32
Deaths
12
16
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Astaoreth
Sun Wukong
0
7
4
0.29
W
Ratatoskr
Blynn
Ratatoskr
10
3
17
6.17
L
Cerberus
DreadMelon
Cerberus
1
8
5
0.44
W
Xbalanque
DuraDura
Xbalanque
10
3
19
6.5
L
8
5
2
1.8
W
Bacchus
JordanMG
Bacchus
4
3
23
5.17
L
Neith
Kaynga
Neith
1
7
1
0.21
W
4
2
7
3.75
W
4
1
14
11
L
Sol
vPafuv
Sol
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,997
Damage
56,228
62,802
Taken
41,469
36,789
Mitigated
28,719
6,510
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Astaoreth
Sun Wukong
6,581
1,041
0
1,549
13,724
9,367
0
4,646
8,632
0
25,622
W
Ratatoskr
Blynn
Ratatoskr
11,503
3,247
0
2,711
11,324
11,727
324
2,608
8,566
0
19,886
L
Cerberus
DreadMelon
Cerberus
5,490
563
0
752
16,790
13,800
0
6,712
9,652
10,509
0
W
Xbalanque
DuraDura
Xbalanque
15,283
9,609
0
1,512
8,680
3,248
2,191
1,818
6,182
0
39,513
L
9,063
2,634
0
2,745
15,704
7,749
0
7,734
7,556
0
20,807
W
Bacchus
JordanMG
Bacchus
13,029
1,723
0
2,739
11,640
10,258
266
3,609
7,313
24,237
0
L
Neith
Kaynga
Neith
4,787
1,795
0
262
7,946
3,155
0
4,438
3,402
0
13,155
W
8,303
94
0
602
4,925
1,521
886
1,308
3,542
29,247
0
W
8,110
555
302
1,003
4,900
1,965
509
1,511
3,314
22,631
0
L
Sol
vPafuv
Sol
5,076
780
0
1,202
8,638
2,718
0
5,149
3,377
14,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
51,152
136
Minions Killed
224
5
Camps Cleared
10
840,524
Distance Traveled
1,000,921
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,775
678
45
5
0
178,458
0
W
Ratatoskr
11,278
1,128
25
3
2
222,641
0
L
Cerberus
6,765
677
7
1
0
163,890
3
W
Xbalanque
11,361
1,136
63
6
5
197,759
0
L
Fenrir
9,458
946
32
3
1
178,410
3
W
Bacchus
10,397
1,040
26
3
2
205,068
2
L
Neith
6,898
690
33
3
3
147,050
0
W
Zeus
8,641
864
60
6
1
175,820
3
W
Nox
9,475
948
50
5
0
199,633
1
L
Sol
7,152
715
19
2
1
172,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role