Player Matchup

Susano
Susano
FeaR Wolf4349
Susano
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Osswave_17
Danzaburou
Level 6
God Stats
5W - 4L
1,430 SR
Queue Stats
8W - 9L
1,297 Elo+
Party 1
Kali
Kali
STEAKSANDWHICH22
Kali
Level 18
God Stats
24W - 27L
1,424 SR
Queue Stats
71W - 75L
1,324 Elo+
Solo
Set
Set
venn_novacaine17
Set
Level 5
God Stats
1W - 4L
1,110 SR
Queue Stats
2W - 5L
967 Elo+
Party 1
Ra
Ra
xmosy22
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,344 Elo+
Party 1
Team Averages
Level 8
1,393 SR
1,286 Elo+

VS

Team Averages
Level 17
1,455 SR
1,424 Elo+
Susano
Susano
DiGitALiZ3 Z3r0
Susano
Level 15
God Stats
6W - 4L
1,561 SR
Queue Stats
29W - 32L
1,563 Elo+
Solo
Yemoja
Yemoja
MapleySyrup
Yemoja
Level 12
God Stats
6W - 8L
1,381 SR
Queue Stats
90W - 117L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
dasaurio
Ao Kuang
Level 28
God Stats
16W - 22L
1,858 SR
Queue Stats
51W - 52L
1,792 Elo+
Solo
Ra
Ra
lxaMira
Ra
Level 8
God Stats
3W - 12L
1,129 SR
Queue Stats
13W - 26L
1,077 Elo+
Party 2
Sun Wukong
Sun Wukong
zYakuza15
Sun Wukong
Level 21
God Stats
1W - 2L
1,345 SR
Queue Stats
58W - 61L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 13 / 5
10,268
428
7,413
17,720
6,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Osswave_17
Danzaburou
17
4 / 5 / 3
12,041
502
13,623
15,470
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 7 / 6
10,363
432
8,972
18,167
7,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
4 / 3 / 2
13,099
546
7,926
14,676
11,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
15 / 3 / 7
14,261
594
20,223
15,149
10,366
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 0
12,197
508
9,904
16,033
7,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
14
1 / 4 / 3
9,246
385
7,176
17,780
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
dasaurio
Ao Kuang
19
12 / 6 / 4
11,959
498
18,257
22,776
9,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 12 / 3
8,290
345
2,040
12,413
4,705
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
zYakuza15
Sun Wukong
18
10 / 3 / 4
12,156
507
12,921
16,868
9,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
29
Kills
27
31
Deaths
30
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
4
13
5
0.5
L
Yemoja
1
4
3
0.63
W
Danzaburou
Osswave_17
Danzaburou
4
5
3
1.1
W
2
7
6
0.71
L
Ao Kuang
dasaurio
Ao Kuang
12
6
4
2.33
L
1
12
3
0.21
W
4
3
2
1.67
W
15
3
7
6.17
L
Sun Wukong
zYakuza15
Sun Wukong
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,157
Damage
50,298
81,182
Taken
85,870
42,000
Mitigated
41,376
20,451
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,904
3,172
0
0
16,033
7,998
1,577
2,220
13,288
0
77,767
W
7,413
2,525
0
431
17,720
6,984
717
7,680
9,554
0
24,409
L
Yemoja
7,176
224
356
3,181
17,780
9,334
860
3,053
14,727
49,637
0
W
Danzaburou
Osswave_17
Danzaburou
13,623
5,282
0
6,542
15,470
6,034
3,556
6,110
9,226
0
70,128
W
8,972
5,220
0
6,120
18,167
7,508
1,433
4,138
13,981
64
35,341
L
Ao Kuang
dasaurio
Ao Kuang
18,257
3,305
0
7,866
22,776
9,947
602
9,158
13,618
50,500
0
L
2,040
752
58
1,144
12,413
4,705
31
4,645
7,768
28,282
0
W
7,926
2,154
0
557
14,676
11,108
2,145
372
14,304
0
79,146
W
20,223
4,042
1,633
5,168
15,149
10,366
1,918
8,183
6,644
96,142
0
L
Sun Wukong
zYakuza15
Sun Wukong
12,921
5,218
0
2,905
16,868
9,392
2,235
1,211
15,657
0
85,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,032
Gold Earned
53,848
493
Minions Killed
450
0
Camps Cleared
0
2,140,449
Distance Traveled
1,868,664
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,197
508
153
6
0
395,371
7
W
Susano
10,268
428
30
1
0
380,745
0
L
Yemoja
9,246
385
55
2
0
347,960
1
W
Danzaburou
12,041
502
98
4
0
405,605
2
W
Kali
10,363
432
53
2
0
411,556
0
L
Ao Kuang
11,959
498
69
3
0
424,586
0
L
Ra
8,290
345
48
2
0
264,270
0
W
Set
13,099
546
150
6
0
488,185
0
W
Ra
14,261
594
162
7
0
454,358
3
L
Sun Wukong
12,156
507
125
5
0
436,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role