Player Matchup

Hel
Hel
AlphaSimpSmurf
Hel
Level 24
God Stats
1W - 3L
1,676 SR
Queue Stats
9W - 9L
1,748 Elo+
Party 2
King Arthur
King Arthur
Drizzt7075
King Arthur
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
202W - 202L
1,811 Elo+
Party 2
Erlang Shen
Erlang Shen
icerider
Erlang Shen
Level 122
God Stats
5W - 1L
1,762 SR
Queue Stats
155W - 131L
1,685 Elo+
Party 2
Team Averages
Level 102
1,646 SR
1,748 Elo+

VS

Team Averages
Level 33
1,659 SR
1,448 Elo+
Hel
Hel
BnINC
Hel
Level 60
God Stats
1W - 3L
1,732 SR
Queue Stats
74W - 76L
1,599 Elo+
Party 1
Chaac
Chaac
EXCUTlVE
Chaac
Level 27
God Stats
6W - 3L
1,871 SR
Queue Stats
16W - 19L
1,598 Elo+
Party 1
Artemis
Artemis
l4k Graphiczl
Artemis
Level 13
God Stats
4W - 6L
1,374 SR
Queue Stats
20W - 21L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 13
12,595
787
19,649
15,406
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Drizzt7075
King Arthur
13
4 / 5 / 12
10,784
674
17,152
19,059
19,810
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
icerider
Erlang Shen
15
9 / 3 / 9
12,081
755
15,088
18,677
11,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BnINC
Hel
14
4 / 9 / 3
10,654
666
15,426
18,513
9,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
EXCUTlVE
Chaac
14
4 / 5 / 6
10,876
680
13,251
30,161
14,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
12
1 / 8 / 7
9,705
607
10,859
14,781
4,958
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
22
Kills
9
10
Deaths
22
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
2
13
7.75
L
Hel
BnINC
Hel
4
9
3
0.61
W
King Arthur
Drizzt7075
King Arthur
4
5
12
2
L
Chaac
EXCUTlVE
Chaac
4
5
6
1.4
W
Erlang Shen
icerider
Erlang Shen
9
3
9
4.5
L
Artemis
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,889
Damage
39,536
53,142
Taken
63,455
37,920
Mitigated
28,034
25,096
Healing
29,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,649
995
9,487
10,309
15,406
6,290
419
4,278
11,128
75,574
0
L
Hel
BnINC
Hel
15,426
2,110
5,360
7,438
18,513
9,024
0
7,282
11,231
48,115
0
W
King Arthur
Drizzt7075
King Arthur
17,152
1,570
0
478
19,059
19,810
0
5,344
13,715
12,667
26,958
L
Chaac
EXCUTlVE
Chaac
13,251
4,446
0
13,696
30,161
14,052
0
12,659
17,502
0
41,224
W
Erlang Shen
icerider
Erlang Shen
15,088
7,382
850
3,972
18,677
11,820
2,071
5,908
12,769
0
45,991
L
Artemis
10,859
5,268
0
2,641
14,781
4,958
0
5,980
8,801
0
33,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
31,235
193
Minions Killed
123
0
Camps Cleared
0
858,412
Distance Traveled
734,209
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,595
787
119
7
0
298,828
0
L
Hel
10,654
666
58
4
0
237,802
3
W
King Arthur
10,784
674
28
2
0
270,506
0
L
Chaac
10,876
680
27
2
0
299,022
1
W
Erlang Shen
12,081
755
46
3
0
289,078
0
L
Artemis
9,705
607
38
2
0
197,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role