Player Matchup

Merlin
Merlin
Blink1001
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,802 Elo+
Party 2
Rama
Rama
BuggleBoy
Rama
Level 10
God Stats
0W - 1L
1,764 SR
Queue Stats
2W - 2L
1,863 Elo+
Party 2
Ganesha
Ganesha
Vareddy99
Ganesha
Level 15
God Stats
0W - 1L
1,764 SR
Queue Stats
2W - 3L
1,726 Elo+
Party 2
Team Averages
Level 23
1,676 SR
1,797 Elo+

VS

Team Averages
Level 62
1,789 SR
2,014 Elo+
Hera
Hera
HyperionRaex
Hera
Level 128
God Stats
44W - 4L
2,076 SR
Queue Stats
260W - 44L
2,125 Elo+
Party 1
Medusa
Medusa
InfamousHyperion
Medusa
Level 28
God Stats
26W - 4L
1,899 SR
Queue Stats
148W - 16L
2,043 Elo+
Party 1
Sobek
Sobek
WSNL
Sobek
Level 29
God Stats
4W - 1L
1,393 SR
Queue Stats
199W - 192L
1,875 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blink1001
Merlin
10
3 / 5 / 0
7,917
792
7,697
6,737
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
8
0 / 7 / 1
5,988
599
3,123
7,862
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Vareddy99
Ganesha
9
0 / 3 / 2
6,421
642
3,480
10,428
6,408
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 11
7,947
795
4,850
7,241
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 2 / 4
8,912
891
13,543
8,641
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
WSNL
Sobek
11
1 / 0 / 11
7,925
793
3,170
10,084
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
15
15
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blink1001
Merlin
3
5
0
0.6
L
Rama
0
7
1
0.07
W
4
1
11
9.5
W
10
2
4
6
L
Ganesha
Vareddy99
Ganesha
0
3
2
0.33
W
Sobek
WSNL
Sobek
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,300
Damage
21,563
25,027
Taken
25,966
11,065
Mitigated
15,465
1,446
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blink1001
Merlin
7,697
740
0
250
6,737
2,200
0
2,239
4,378
31,573
0
L
Rama
3,123
2,146
0
741
7,862
2,457
0
2,698
4,956
0
12,488
W
4,850
850
0
2,471
7,241
2,263
669
3,851
3,390
26,570
0
W
13,543
7,065
0
2,849
8,641
4,294
1,432
3,458
5,183
0
45,335
L
Ganesha
Vareddy99
Ganesha
3,480
204
0
455
10,428
6,408
0
3,252
7,012
9,082
0
W
Sobek
WSNL
Sobek
3,170
272
588
2,669
10,084
8,908
0
4,140
5,944
11,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,326
Gold Earned
24,784
77
Minions Killed
119
0
Camps Cleared
0
525,672
Distance Traveled
606,154
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,917
792
56
6
0
180,569
3
L
Rama
5,988
599
20
2
0
139,483
0
W
Hera
7,947
795
44
4
0
200,378
2
W
Medusa
8,912
891
61
6
0
181,459
0
L
Ganesha
6,421
642
1
0
0
205,620
1
W
Sobek
7,925
793
14
1
0
224,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role