Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DanielVite12
Hera
Level 58
God Stats
16W - 26L
1,555 SR
Queue Stats
395W - 438L
1,385 Elo+
Party 1
Fenrir
Fenrir
DluchtE
Fenrir
Level 64
God Stats
29W - 22L
1,546 SR
Queue Stats
215W - 244L
1,402 Elo+
Party 1
Skadi
Skadi
MVRPP21
Skadi
Level 62
God Stats
10W - 19L
1,368 SR
Queue Stats
21W - 41L
1,361 Elo+
Party 1
Yemoja
Yemoja
bonnyp
Yemoja
Level 83
God Stats
185W - 160L
1,635 SR
Queue Stats
344W - 349L
1,446 Elo+
Party 1
Team Averages
Level 67
1,521 SR
1,419 Elo+

VS

Team Averages
Level 90
1,456 SR
1,427 Elo+
Thanatos
Thanatos
BlackieChan280
Thanatos
Level 85
God Stats
6W - 15L
1,500 SR
Queue Stats
254W - 214L
1,251 Elo+
Solo
Cerberus
Cerberus
DYLAN_COOPER12
Cerberus
Level 86
God Stats
17W - 22L
1,514 SR
Queue Stats
127W - 126L
1,431 Elo+
Party 2
Poseidon
Poseidon
Judgement Squad
Poseidon
Level 79
God Stats
3W - 8L
1,500 SR
Queue Stats
433W - 406L
1,543 Elo+
Solo
Izanami
Izanami
RoSeKiLeR666
Izanami
Level 77
God Stats
15W - 7L
1,459 SR
Queue Stats
206W - 232L
1,434 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jacobthesk8r
Cu Chulainn
Level 123
God Stats
7W - 9L
1,305 SR
Queue Stats
400W - 418L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
5 / 4 / 0
6,621
509
8,815
10,669
8,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 0 / 1
8,295
638
6,904
5,493
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
DluchtE
Fenrir
13
3 / 0 / 6
7,621
586
4,590
8,256
2,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
MVRPP21
Skadi
11
3 / 1 / 4
6,251
481
4,068
5,278
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
bonnyp
Yemoja
11
2 / 2 / 5
6,851
527
5,085
7,321
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 4 / 0
6,143
473
2,271
8,804
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
9
0 / 5 / 1
5,816
447
3,884
9,875
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
12
2 / 4 / 1
7,257
558
4,160
5,774
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
RoSeKiLeR666
Izanami
10
1 / 2 / 1
6,031
464
3,316
5,544
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
jacobthesk8r
Cu Chulainn
12
3 / 5 / 1
7,480
575
9,095
16,140
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
20
Kills
7
7
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
4
0
1.25
L
Thanatos
1
4
0
0.25
L
Cerberus
0
5
1
0.1
W
7
0
1
7.5
W
Fenrir
DluchtE
Fenrir
3
0
6
6
L
Poseidon
2
4
1
0.63
W
Skadi
MVRPP21
Skadi
3
1
4
5
L
Izanami
RoSeKiLeR666
Izanami
1
2
1
0.75
W
Yemoja
bonnyp
Yemoja
2
2
5
2.25
L
Cu Chulainn
jacobthesk8r
Cu Chulainn
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,462
Damage
22,726
37,017
Taken
46,137
18,940
Mitigated
20,060
10,360
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,815
3,263
159
1,752
10,669
8,348
128
190
9,944
2,520
23,493
L
Thanatos
2,271
330
177
5,434
8,804
2,810
216
2,241
6,563
0
26,809
L
Cerberus
3,884
0
340
2,287
9,875
5,351
260
2,672
7,203
17,387
0
W
6,904
1,562
0
1,795
5,493
1,776
1,120
936
4,358
48,771
0
W
Fenrir
DluchtE
Fenrir
4,590
443
0
3,635
8,256
2,940
0
1,446
6,744
0
49,693
L
Poseidon
4,160
292
0
1,021
5,774
1,716
135
3,125
2,649
43,003
0
W
Skadi
MVRPP21
Skadi
4,068
1,885
234
415
5,278
2,158
654
2,277
2,985
0
32,186
L
Izanami
RoSeKiLeR666
Izanami
3,316
1,966
0
1,192
5,544
1,501
778
1,922
3,622
0
35,032
W
Yemoja
bonnyp
Yemoja
5,085
478
789
1,581
7,321
3,718
288
2,918
4,339
28,045
0
L
Cu Chulainn
jacobthesk8r
Cu Chulainn
9,095
2,169
0
5,391
16,140
8,682
0
3,204
12,936
0
45,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,639
Gold Earned
32,727
327
Minions Killed
342
0
Camps Cleared
0
1,232,163
Distance Traveled
1,156,999
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,621
509
44
3
0
248,760
1
L
Thanatos
6,143
473
63
5
0
250,155
0
L
Cerberus
5,816
447
47
4
0
218,748
1
W
Hera
8,295
638
97
7
0
259,912
5
W
Fenrir
7,621
586
82
6
0
300,065
0
L
Poseidon
7,257
558
84
6
0
258,724
8
W
Skadi
6,251
481
64
5
0
225,034
0
L
Izanami
6,031
464
63
5
0
202,816
5
W
Yemoja
6,851
527
40
3
0
198,392
0
L
Cu Chulainn
7,480
575
85
7
0
226,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role