Player Matchup

Vamana
Vamana
SungHan
Vamana
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 39L
1,500 Elo+
Party 1
Hera
Hera
ZTsubaky
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
mark1to10
Bellona
Level 84
God Stats
1W - 0L
1,296 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Team Averages
Level 81
1,432 SR
1,500 Elo+

VS

Team Averages
Level 89
1,634 SR
1,558 Elo+
Cupid
Cupid
Avenge
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DIEGO2005
Mercury
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ownt
Ra
Level 25
God Stats
2W - 1L
1,901 SR
Queue Stats
9W - 11L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SungHan
Vamana
11
10 / 1 / 3
8,692
869
7,538
8,262
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
11
4 / 0 / 7
7,797
780
6,201
5,293
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
mark1to10
Bellona
10
0 / 1 / 11
7,201
720
4,880
7,635
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Avenge
Cupid
9
0 / 3 / 2
6,334
633
3,158
6,166
1,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mercury
DIEGO2005
Mercury
8
0 / 4 / 0
5,725
573
2,683
7,669
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
ownt
Ra
9
1 / 7 / 1
6,791
679
5,264
8,009
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
1
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
Avenge
Cupid
0
3
2
0.33
L
Mercury
DIEGO2005
Mercury
0
4
0
0
W
Vamana
SungHan
Vamana
10
1
3
11.5
W
Hera
4
0
7
7.5
W
Bellona
mark1to10
Bellona
0
1
11
5.5
L
Ra
ownt
Ra
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,619
Damage
11,105
21,190
Taken
21,844
12,036
Mitigated
8,163
10,272
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Avenge
Cupid
3,158
1,691
171
1,496
6,166
1,885
0
1,454
4,550
0
16,947
L
Mercury
DIEGO2005
Mercury
2,683
1,082
0
0
7,669
3,703
0
2,458
5,028
0
13,796
W
Vamana
SungHan
Vamana
7,538
4,334
725
3,852
8,262
5,504
1,194
2,050
5,612
0
29,595
W
Hera
6,201
1,223
633
2,000
5,293
1,650
1,401
1,340
3,953
24,651
0
W
Bellona
mark1to10
Bellona
4,880
1,170
417
2,645
7,635
4,882
625
1,921
4,994
0
24,689
L
Ra
ownt
Ra
5,264
866
1,319
1,640
8,009
2,575
0
1,878
6,033
20,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,690
Gold Earned
18,850
116
Minions Killed
85
0
Camps Cleared
0
551,024
Distance Traveled
499,694
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,334
633
32
3
0
150,712
0
L
Mercury
5,725
573
25
3
0
202,770
2
W
Vamana
8,692
869
38
4
0
197,817
0
W
Hera
7,797
780
52
5
0
168,048
0
W
Bellona
7,201
720
26
3
0
185,159
5
L
Ra
6,791
679
28
3
0
146,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role