Player Matchup

Scylla
Scylla
Outrightjerm
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,334 Elo+
Party 2
Ganesha
Ganesha
itsprettygod
Ganesha
Level 45
God Stats
1W - 0L
1,610 SR
Queue Stats
3W - 4L
1,379 Elo+
Party 2
Heimdallr
Heimdallr
Σscanor
Heimdallr
Level 23
God Stats
1W - 3L
1,478 SR
Queue Stats
3W - 5L
1,379 Elo+
Party 2
Team Averages
Level 32
1,529 SR
1,364 Elo+

VS

Team Averages
Level 127
1,596 SR
1,582 Elo+
Kuzenbo
Kuzenbo
FabriVR
Kuzenbo
Level 122
God Stats
8W - 3L
1,919 SR
Queue Stats
207W - 224L
1,561 Elo+
Party 1
The Morrigan
The Morrigan
JorgeSky123
The Morrigan
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 117L
1,619 Elo+
Party 1
Hachiman
Hachiman
egato343
Hachiman
Level 143
God Stats
12W - 20L
1,369 SR
Queue Stats
218W - 232L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
9 / 1 / 6
11,176
798
11,289
7,895
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
itsprettygod
Ganesha
13
1 / 2 / 15
10,556
754
3,941
12,034
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Σscanor
Heimdallr
14
7 / 0 / 8
10,486
749
10,662
8,877
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FabriVR
Kuzenbo
11
0 / 6 / 1
9,082
649
7,357
13,104
7,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
JorgeSky123
The Morrigan
12
3 / 5 / 0
9,181
656
4,496
7,465
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
egato343
Hachiman
12
0 / 6 / 2
8,593
614
9,007
10,844
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
3
3
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
FabriVR
Kuzenbo
0
6
1
0.08
L
The Morrigan
JorgeSky123
The Morrigan
3
5
0
0.6
W
Scylla
9
1
6
12
L
Hachiman
egato343
Hachiman
0
6
2
0.17
W
Ganesha
itsprettygod
Ganesha
1
2
15
4.25
W
Heimdallr
Σscanor
Heimdallr
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,892
Damage
20,860
28,806
Taken
31,413
18,301
Mitigated
14,014
10,262
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
FabriVR
Kuzenbo
7,357
2,179
0
309
13,104
7,443
109
4,259
8,728
18,991
0
L
The Morrigan
JorgeSky123
The Morrigan
4,496
747
0
1,259
7,465
2,147
460
4,381
2,874
37,461
1,530
W
Scylla
11,289
1,348
128
2,766
7,895
2,804
1,076
2,894
4,865
65,560
0
L
Hachiman
egato343
Hachiman
9,007
4,432
0
990
10,844
4,424
500
6,142
4,505
0
42,270
W
Ganesha
itsprettygod
Ganesha
3,941
150
0
3,389
12,034
10,737
404
3,431
8,381
20,252
0
W
Heimdallr
Σscanor
Heimdallr
10,662
6,675
0
3,979
8,877
4,760
1,676
4,184
4,606
0
41,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
26,856
188
Minions Killed
152
0
Camps Cleared
0
789,927
Distance Traveled
734,889
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,082
649
16
1
0
275,111
4
L
The Morrigan
9,181
656
70
5
0
225,936
5
W
Scylla
11,176
798
117
8
0
255,212
2
L
Hachiman
8,593
614
66
5
0
233,842
1
W
Ganesha
10,556
754
1
0
0
274,026
4
W
Heimdallr
10,486
749
70
5
0
260,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role