Player Matchup

Ravana
Ravana
Riquitiky
Ravana
Level 60
God Stats
3W - 5L
1,334 SR
Queue Stats
40W - 46L
1,348 Elo+
Party 2
Ymir
Ymir
gabetossj
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,068 Elo+
Party 2
Danzaburou
Danzaburou
injust220
Danzaburou
Level 49
God Stats
5W - 17L
1,131 SR
Queue Stats
179W - 179L
1,321 Elo+
Party 2
Scylla
Scylla
valen2002g19
Scylla
Level 41
God Stats
7W - 9L
1,444 SR
Queue Stats
129W - 159L
1,375 Elo+
Party 2
King Arthur
King Arthur
vicenjv03
King Arthur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 105L
1,377 Elo+
Party 2
Team Averages
Level 48
1,382 SR
1,298 Elo+

VS

Team Averages
Level 48
1,264 SR
1,244 Elo+
Cthulhu
Cthulhu
ArogFireBringer
Cthulhu
Level 18
God Stats
20W - 31L
1,435 SR
Queue Stats
86W - 126L
1,290 Elo+
Party 1
Kukulkan
Kukulkan
DaddyIgnacio
Kukulkan
Level 28
God Stats
0W - 10L
1,003 SR
Queue Stats
7W - 44L
1,100 Elo+
Party 1
Apollo
Apollo
JadePrana
Apollo
Level 81
God Stats
6W - 7L
1,535 SR
Queue Stats
64W - 109L
1,327 Elo+
Party 1
Horus
Horus
SmolPeanut02
Horus
Level 53
God Stats
2W - 8L
1,305 SR
Queue Stats
12W - 46L
1,213 Elo+
Party 1
Thanatos
Thanatos
bigspooky
Thanatos
Level 62
God Stats
3W - 8L
1,040 SR
Queue Stats
44W - 77L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Riquitiky
Ravana
15
1 / 0 / 6
8,848
520
3,926
6,439
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
12
1 / 0 / 7
8,492
500
1,244
5,349
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
injust220
Danzaburou
15
11 / 0 / 3
10,360
609
17,281
6,740
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
16
5 / 1 / 1
9,912
583
5,002
6,459
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
vicenjv03
King Arthur
16
3 / 2 / 1
9,566
563
9,463
14,717
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
7,800
459
8,677
11,896
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
DaddyIgnacio
Kukulkan
12
0 / 4 / 0
7,106
418
2,276
6,303
2,046
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
JadePrana
Apollo
11
0 / 5 / 0
6,695
394
1,620
9,126
2,751
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 4 / 0
7,185
423
3,177
11,786
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
bigspooky
Thanatos
13
1 / 6 / 1
7,577
446
7,551
15,005
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
21
Kills
3
3
Deaths
23
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Kukulkan
DaddyIgnacio
Kukulkan
0
4
0
0
L
Apollo
JadePrana
Apollo
0
5
0
0
W
Ravana
Riquitiky
Ravana
1
0
6
4
L
0
4
0
0
L
Thanatos
bigspooky
Thanatos
1
6
1
0.25
W
Ymir
1
0
7
4.5
W
Danzaburou
injust220
Danzaburou
11
0
3
12.5
W
Scylla
5
1
1
5.5
W
King Arthur
vicenjv03
King Arthur
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,916
Damage
23,301
39,704
Taken
54,116
22,441
Mitigated
28,513
15,113
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,677
543
169
3,052
11,896
11,047
105
0
11,035
42,058
0
L
Kukulkan
DaddyIgnacio
Kukulkan
2,276
319
0
32
6,303
2,046
0
2,164
4,067
31,296
0
L
Apollo
JadePrana
Apollo
1,620
1,401
0
1,610
9,126
2,751
896
737
8,389
0
38,920
W
Ravana
Riquitiky
Ravana
3,926
917
0
4,570
6,439
2,322
0
172
6,242
0
55,335
L
3,177
1,622
1,271
4,301
11,786
7,434
370
896
10,876
0
28,788
L
Thanatos
bigspooky
Thanatos
7,551
2,078
0
10,826
15,005
5,235
272
2,211
12,592
0
46,107
W
Ymir
1,244
32
0
957
5,349
3,941
144
174
5,175
12,564
0
W
Danzaburou
injust220
Danzaburou
17,281
7,248
0
2,577
6,740
3,673
966
808
5,910
0
65,981
W
Scylla
5,002
513
0
1,368
6,459
2,177
585
1,276
5,183
71,445
0
W
King Arthur
vicenjv03
King Arthur
9,463
1,701
0
5,641
14,717
10,328
192
7,765
6,241
0
53,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,178
Gold Earned
36,363
475
Minions Killed
330
0
Camps Cleared
0
1,601,147
Distance Traveled
1,604,932
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,800
459
76
4
0
310,739
2
L
Kukulkan
7,106
418
62
4
0
292,179
0
L
Apollo
6,695
394
78
5
0
310,496
4
W
Ravana
8,848
520
109
6
0
336,662
3
L
Horus
7,185
423
46
3
0
344,217
0
L
Thanatos
7,577
446
68
4
0
347,301
3
W
Ymir
8,492
500
17
1
0
314,023
0
W
Danzaburou
10,360
609
106
6
0
307,252
3
W
Scylla
9,912
583
145
9
0
310,384
1
W
King Arthur
9,566
563
98
6
0
332,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role