Player Matchup

Bacchus
Bacchus
Anitabongit
Bacchus
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 27L
1,381 Elo+
Party 3
Kukulkan
Kukulkan
FChinSize
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 19L
1,500 Elo+
Party 2
Izanami
Izanami
goldzco21
Izanami
Level 30
God Stats
15W - 13L
1,500 SR
Queue Stats
606W - 591L
1,534 Elo+
Solo
Loki
Loki
kookerhead
Loki
Level 115
God Stats
6W - 3L
1,500 SR
Queue Stats
139W - 112L
1,493 Elo+
Party 2
King Arthur
King Arthur
spyder110
King Arthur
Level 14
God Stats
1W - 3L
1,130 SR
Queue Stats
14W - 21L
1,360 Elo+
Party 3
Team Averages
Level 36
1,426 SR
1,454 Elo+

VS

Team Averages
Level 18
1,591 SR
1,507 Elo+
Apollo
Apollo
Chryoxz
Apollo
Level 22
God Stats
14W - 10L
1,570 SR
Queue Stats
75W - 79L
1,542 Elo+
Party 1
Artio
Artio
Edoggx12
Artio
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
261W - 315L
1,327 Elo+
Solo
Janus
Janus
KillerSloth6669
Janus
Level 17
God Stats
7W - 4L
1,944 SR
Queue Stats
158W - 167L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShadxwPrince
Cu Chulainn
Level 27
God Stats
26W - 27L
1,439 SR
Queue Stats
74W - 68L
1,483 Elo+
Party 1
Set
Set
Sprizzies
Set
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anitabongit
Bacchus
14
6 / 2 / 6
9,475
592
6,421
8,729
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
FChinSize
Kukulkan
18
8 / 0 / 6
11,192
700
9,586
6,585
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
goldzco21
Izanami
14
1 / 2 / 3
8,828
552
3,451
10,660
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
22 / 0 / 2
12,363
773
17,398
12,757
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
spyder110
King Arthur
15
0 / 5 / 6
8,905
557
3,896
13,861
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chryoxz
Apollo
10
3 / 6 / 1
7,256
454
6,901
10,965
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Edoggx12
Artio
9
0 / 7 / 3
6,427
402
2,441
12,552
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 10 / 0
7,071
442
2,637
10,720
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ShadxwPrince
Cu Chulainn
15
5 / 5 / 1
9,082
568
12,818
13,831
10,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 10 / 2
6,766
423
3,299
12,233
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
37
Kills
9
9
Deaths
38
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anitabongit
Bacchus
6
2
6
4.5
L
Apollo
Chryoxz
Apollo
3
6
1
0.58
L
Artio
Edoggx12
Artio
0
7
3
0.21
W
Kukulkan
FChinSize
Kukulkan
8
0
6
11
L
0
10
0
0
L
Cu Chulainn
ShadxwPrince
Cu Chulainn
5
5
1
1.1
L
1
10
2
0.2
W
Izanami
goldzco21
Izanami
1
2
3
1.25
W
22
0
2
23
W
King Arthur
spyder110
King Arthur
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,752
Damage
28,096
52,592
Taken
60,301
27,743
Mitigated
32,995
16,180
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anitabongit
Bacchus
6,421
1,210
0
948
8,729
7,891
0
1,679
6,943
19,263
0
L
Apollo
Chryoxz
Apollo
6,901
4,629
0
2,306
10,965
3,527
0
1,861
9,079
0
31,614
L
Artio
Edoggx12
Artio
2,441
1,061
120
1,377
12,552
11,046
0
2,983
9,535
13,363
0
W
Kukulkan
FChinSize
Kukulkan
9,586
1,950
0
1,559
6,585
2,803
1,724
1,654
4,804
83,128
0
L
2,637
263
0
399
10,720
3,406
90
6,310
4,146
38,123
0
L
Cu Chulainn
ShadxwPrince
Cu Chulainn
12,818
3,004
0
2,983
13,831
10,840
327
1,232
12,243
5,927
50,899
L
3,299
2,283
0
2,296
12,233
4,176
0
3,245
8,891
0
30,609
W
Izanami
goldzco21
Izanami
3,451
2,324
0
5,463
10,660
3,288
1,306
1,174
9,486
0
55,469
W
17,398
8,070
0
4,770
12,757
4,939
904
942
11,815
0
88,623
W
King Arthur
spyder110
King Arthur
3,896
911
0
3,440
13,861
8,822
564
1,021
12,347
0
32,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,763
Gold Earned
36,602
465
Minions Killed
306
0
Camps Cleared
0
1,613,573
Distance Traveled
1,320,859
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,475
592
23
1
0
340,230
1
L
Apollo
7,256
454
54
3
0
275,440
6
L
Artio
6,427
402
14
1
0
253,255
0
W
Kukulkan
11,192
700
164
10
0
306,112
1
L
Janus
7,071
442
84
5
0
258,240
0
L
Cu Chulainn
9,082
568
112
7
0
249,231
2
L
Set
6,766
423
42
3
0
284,693
0
W
Izanami
8,828
552
92
6
0
265,994
4
W
Loki
12,363
773
124
8
0
391,766
0
W
King Arthur
8,905
557
62
4
0
309,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role