Player Matchup

Fafnir
Fafnir
KILL7RIKE
Fafnir
Level 102
God Stats
5W - 17L
1,500 SR
Queue Stats
132W - 148L
1,402 Elo+
Party 2
Guan Yu
Guan Yu
Pachico2009
Guan Yu
Level 32
God Stats
1W - 2L
1,742 SR
Queue Stats
253W - 277L
1,251 Elo+
Party 1
He Bo
He Bo
ShekleHekler
He Bo
Level 65
God Stats
4W - 6L
1,370 SR
Queue Stats
320W - 338L
1,415 Elo+
Party 2
Mercury
Mercury
TheUnluckiestBoy
Mercury
Level 67
God Stats
11W - 16L
1,189 SR
Queue Stats
518W - 552L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
ulidacherry
Danzaburou
Level 27
God Stats
9W - 17L
1,261 SR
Queue Stats
170W - 194L
1,390 Elo+
Party 2
Team Averages
Level 59
1,412 SR
1,373 Elo+

VS

Team Averages
Level 93
1,575 SR
1,435 Elo+
Hun Batz
Hun Batz
Chimpanzie
Hun Batz
Level 96
God Stats
2W - 5L
1,500 SR
Queue Stats
77W - 75L
1,340 Elo+
Party 3
Sylvanus
Sylvanus
Lapislifesaver
Sylvanus
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
10W - 8L
1,351 Elo+
Party 3
Xbalanque
Xbalanque
RG OnyX
Xbalanque
Level 145
God Stats
28W - 21L
1,652 SR
Queue Stats
275W - 235L
1,546 Elo+
Party 3
Chaac
Chaac
SSJ Luna
Chaac
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 163L
1,484 Elo+
Party 3
Fenrir
Fenrir
Timrek_4K
Fenrir
Level 49
God Stats
10W - 5L
1,724 SR
Queue Stats
234W - 217L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KILL7RIKE
Fafnir
17
6 / 5 / 9
11,452
477
16,881
22,375
24,802
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Pachico2009
Guan Yu
15
1 / 3 / 0
9,394
391
6,013
12,250
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 7 / 7
12,133
506
15,483
15,957
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 7 / 11
11,150
465
8,647
22,305
8,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ulidacherry
Danzaburou
14
5 / 10 / 5
9,980
416
9,636
18,719
5,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chimpanzie
Hun Batz
17
12 / 8 / 9
12,597
525
20,973
20,105
8,751
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
15
1 / 5 / 15
11,529
480
4,188
18,329
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
RG OnyX
Xbalanque
19
10 / 3 / 11
14,419
601
20,110
14,875
7,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
SSJ Luna
Chaac
17
3 / 2 / 6
12,106
504
11,048
16,501
19,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Timrek_4K
Fenrir
19
6 / 6 / 8
13,157
548
9,600
21,711
9,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
23
Kills
32
32
Deaths
24
32
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Chimpanzie
Hun Batz
12
8
9
2.06
L
Fafnir
KILL7RIKE
Fafnir
6
5
9
2.1
W
Sylvanus
1
5
15
1.7
L
Guan Yu
Pachico2009
Guan Yu
1
3
0
0.33
W
Xbalanque
RG OnyX
Xbalanque
10
3
11
5.17
W
Chaac
SSJ Luna
Chaac
3
2
6
3
L
8
7
7
1.64
L
3
7
11
1.21
W
Fenrir
Timrek_4K
Fenrir
6
6
8
1.67
L
Danzaburou
ulidacherry
Danzaburou
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,660
Damage
65,919
91,606
Taken
91,521
53,416
Mitigated
65,150
23,356
Healing
27,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Chimpanzie
Hun Batz
20,973
7,655
0
250
20,105
8,751
712
4,650
15,317
0
69,766
L
Fafnir
KILL7RIKE
Fafnir
16,881
3,181
963
6,553
22,375
24,802
207
1,913
20,337
56,401
0
W
Sylvanus
4,188
1,209
2,071
4,171
18,329
20,313
434
7,561
10,479
21,039
0
L
Guan Yu
Pachico2009
Guan Yu
6,013
485
244
1,266
12,250
9,108
0
66
11,834
0
47,115
W
Xbalanque
RG OnyX
Xbalanque
20,110
12,437
0
5,114
14,875
7,273
4,778
5,872
8,851
0
96,989
W
Chaac
SSJ Luna
Chaac
11,048
1,882
0
7,728
16,501
19,546
936
6,737
9,446
1,045
72,317
L
15,483
1,256
488
3,677
15,957
5,153
300
1,123
14,734
59,644
0
L
8,647
4,269
0
7,302
22,305
8,359
0
752
21,528
0
71,098
W
Fenrir
Timrek_4K
Fenrir
9,600
3,521
0
7,745
21,711
9,267
664
6,718
14,714
0
75,667
L
Danzaburou
ulidacherry
Danzaburou
9,636
4,030
0
2,863
18,719
5,994
0
848
17,846
0
36,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,109
Gold Earned
63,808
414
Minions Killed
471
0
Camps Cleared
0
1,972,869
Distance Traveled
2,149,062
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,597
525
55
2
0
432,444
0
L
Fafnir
11,452
477
69
3
0
396,170
0
W
Sylvanus
11,529
480
30
1
0
391,303
2
L
Guan Yu
9,394
391
91
4
0
402,282
0
W
Xbalanque
14,419
601
155
6
0
421,651
10
W
Chaac
12,106
504
118
5
0
393,842
2
L
He Bo
12,133
506
89
4
0
375,537
1
L
Mercury
11,150
465
109
5
0
468,480
0
W
Fenrir
13,157
548
113
5
0
509,822
1
L
Danzaburou
9,980
416
56
2
0
330,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role