Player Matchup

Sun Wukong
Sun Wukong
Anbu X Prime
Sun Wukong
Level 128
God Stats
1W - 1L
1,770 SR
Queue Stats
78W - 63L
1,793 Elo+
Party 3
Scylla
Scylla
Anbu X Toxic
Scylla
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 14L
1,735 Elo+
Party 3
Janus
Janus
Esrial5854
Janus
Level 61
God Stats
3W - 0L
1,713 SR
Queue Stats
39W - 27L
1,960 Elo+
Party 3
Hercules
Hercules
Tvasty
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,448 Elo+
Party 3
Tsukuyomi
Tsukuyomi
rnkyr
Tsukuyomi
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,530 Elo+
Party 3
Team Averages
Level 53
1,597 SR
1,693 Elo+

VS

Team Averages
Level 45
1,472 SR
1,381 Elo+
Hou Yi
Hou Yi
AfroAmericanHero
Hou Yi
Level 49
God Stats
6W - 8L
1,466 SR
Queue Stats
29W - 41L
1,380 Elo+
Party 1
Hachiman
Hachiman
CMoore7727
Hachiman
Level 29
God Stats
13W - 22L
1,570 SR
Queue Stats
119W - 144L
1,434 Elo+
Party 1
Olorun
Olorun
JRC1234
Olorun
Level 87
God Stats
1W - 3L
1,512 SR
Queue Stats
61W - 66L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
JustinGTVI
Nu Wa
Level 21
God Stats
27W - 34L
1,528 SR
Queue Stats
83W - 84L
1,494 Elo+
Party 2
Ymir
Ymir
Veritus85
Ymir
Level 38
God Stats
1W - 4L
1,287 SR
Queue Stats
1W - 9L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anbu X Prime
Sun Wukong
18
5 / 0 / 11
11,310
1,028
11,241
13,963
14,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
19
9 / 0 / 8
12,723
1,157
20,825
8,501
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
19
6 / 1 / 12
12,487
1,135
25,008
6,883
2,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Tvasty
Hercules
16
0 / 3 / 7
9,817
892
3,949
12,051
5,913
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
rnkyr
Tsukuyomi
16
3 / 4 / 6
10,598
963
11,865
11,548
3,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

257

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
10,473
952
9,439
14,245
4,773
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
CMoore7727
Hachiman
16
2 / 5 / 3
10,178
925
6,780
15,250
4,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
JRC1234
Olorun
16
0 / 6 / 2
9,606
873
6,386
15,888
5,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
16
2 / 8 / 5
10,689
972
18,082
18,395
5,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
16
1 / 2 / 4
10,818
983
5,486
14,295
14,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
23
Kills
8
8
Deaths
23
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Sun Wukong
Anbu X Prime
Sun Wukong
5
0
11
10.5
W
Scylla
9
0
8
13
L
Hachiman
CMoore7727
Hachiman
2
5
3
0.7
W
Janus
6
1
12
12
L
Olorun
JRC1234
Olorun
0
6
2
0.17
L
Nu Wa
2
8
5
0.56
W
Hercules
Tvasty
Hercules
0
3
7
1.17
L
Ymir
1
2
4
1.5
W
Tsukuyomi
rnkyr
Tsukuyomi
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,888
Damage
46,173
52,946
Taken
78,073
30,136
Mitigated
35,778
1,997
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,439
4,951
1,311
948
14,245
4,773
0
7,284
6,795
0
25,368
W
Sun Wukong
Anbu X Prime
Sun Wukong
11,241
3,085
0
682
13,963
14,978
0
7,846
6,117
0
27,465
W
Scylla
20,825
1,281
0
0
8,501
3,033
0
5,943
2,558
36,398
0
L
Hachiman
CMoore7727
Hachiman
6,780
4,195
407
1,519
15,250
4,962
0
8,698
6,336
0
23,882
W
Janus
25,008
469
0
0
6,883
2,333
0
4,203
2,680
58,270
0
L
Olorun
JRC1234
Olorun
6,386
2,970
2,176
2,616
15,888
5,656
0
7,231
8,511
19,792
0
L
Nu Wa
18,082
7,582
1,122
1,302
18,395
5,871
0
12,249
5,770
34,975
0
W
Hercules
Tvasty
Hercules
3,949
482
0
1,307
12,051
5,913
0
5,813
6,238
0
11,859
L
Ymir
5,486
1,237
0
2,728
14,295
14,516
0
9,213
4,828
13,540
0
W
Tsukuyomi
rnkyr
Tsukuyomi
11,865
1,573
0
8
11,548
3,879
0
6,149
5,399
0
23,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,935
Gold Earned
51,764
183
Minions Killed
156
5
Camps Cleared
3
1,001,139
Distance Traveled
928,631
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,473
952
44
4
1
202,058
0
W
Sun Wukong
11,310
1,028
28
3
1
206,386
2
W
Scylla
12,723
1,157
38
3
1
223,352
0
L
Hachiman
10,178
925
43
4
0
152,306
0
W
Janus
12,487
1,135
86
8
1
230,326
0
L
Olorun
9,606
873
26
2
0
206,846
0
L
Nu Wa
10,689
972
26
2
1
182,005
0
W
Hercules
9,817
892
18
2
2
136,816
0
L
Ymir
10,818
983
17
2
1
185,416
0
W
Tsukuyomi
10,598
963
13
1
0
204,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role