Player Matchup

Da Ji
Da Ji
MixedDevious
Da Ji
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 38L
1,421 Elo+
Party 3
Olorun
Olorun
Night7858
Olorun
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
167W - 175L
1,508 Elo+
Party 3
Hel
Hel
Nykro-Artema
Hel
Level 28
God Stats
48W - 54L
1,526 SR
Queue Stats
416W - 457L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
gowther332
Danzaburou
Level 39
God Stats
16W - 14L
1,550 SR
Queue Stats
637W - 636L
1,478 Elo+
Party 1
Hachiman
Hachiman
jonnyquest2099
Hachiman
Level 29
God Stats
0W - 2L
1,184 SR
Queue Stats
302W - 332L
1,459 Elo+
Party 1
Team Averages
Level 36
1,452 SR
1,470 Elo+

VS

Team Averages
Level 38
1,417 SR
1,420 Elo+
Nu Wa
Nu Wa
MrMufaza
Nu Wa
Level 39
God Stats
11W - 11L
1,229 SR
Queue Stats
80W - 97L
1,466 Elo+
Party 2
Zeus
Zeus
TeamCommander12
Zeus
Level 46
God Stats
17W - 9L
1,737 SR
Queue Stats
173W - 155L
1,605 Elo+
Solo
Izanami
Izanami
eXhaLe Mystic
Izanami
Level 34
God Stats
29W - 43L
1,544 SR
Queue Stats
131W - 147L
1,492 Elo+
Party 2
Ares
Ares
kjconn
Ares
Level 28
God Stats
36W - 35L
1,455 SR
Queue Stats
119W - 126L
1,371 Elo+
Party 2
Arachne
Arachne
leviathon77
Arachne
Level 42
God Stats
3W - 7L
1,120 SR
Queue Stats
121W - 148L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 11 / 0
7,151
447
5,674
12,032
3,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Night7858
Olorun
12
0 / 6 / 2
7,168
448
3,845
12,153
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 0
6,079
380
1,233
8,887
2,337
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
gowther332
Danzaburou
12
1 / 5 / 1
7,637
477
6,533
11,333
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
14
0 / 4 / 1
7,951
497
3,785
12,191
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MrMufaza
Nu Wa
15
3 / 1 / 7
9,619
601
8,060
7,230
2,279
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 1 / 10
11,039
690
18,339
6,518
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
15
7 / 1 / 9
9,619
601
8,763
7,906
3,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
kjconn
Ares
14
5 / 1 / 7
9,145
572
2,944
9,597
10,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
leviathon77
Arachne
14
5 / 2 / 3
9,311
582
4,574
11,762
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
5
Kills
31
31
Deaths
6
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
11
0
0.36
W
Nu Wa
MrMufaza
Nu Wa
3
1
7
6.5
L
Olorun
Night7858
Olorun
0
6
2
0.17
L
0
5
0
0
W
11
1
10
16
W
Izanami
7
1
9
11.5
L
Danzaburou
gowther332
Danzaburou
1
5
1
0.3
L
Hachiman
0
4
1
0.13
W
Ares
kjconn
Ares
5
1
7
8.5
W
Arachne
leviathon77
Arachne
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,070
Damage
42,680
56,596
Taken
43,013
17,520
Mitigated
22,290
12,403
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,674
2,266
0
0
12,032
3,629
0
5,685
6,138
0
22,504
W
Nu Wa
MrMufaza
Nu Wa
8,060
2,291
0
1,250
7,230
2,279
3,560
0
7,230
52,077
0
L
Olorun
Night7858
Olorun
3,845
1,954
127
4,077
12,153
4,060
742
6,541
5,472
32,542
0
L
1,233
40
483
1,300
8,887
2,337
315
3,814
4,923
24,227
0
W
18,339
2,522
0
2,518
6,518
2,206
2,209
639
5,879
72,033
0
W
Izanami
8,763
4,523
0
1,318
7,906
3,966
3,046
2,205
5,701
0
55,349
L
Danzaburou
gowther332
Danzaburou
6,533
1,891
0
2,490
11,333
3,401
829
5,991
5,094
0
39,044
L
Hachiman
3,785
1,377
0
3,926
12,191
4,093
694
6,489
5,626
0
57,044
W
Ares
kjconn
Ares
2,944
169
451
505
9,597
10,050
489
1,276
8,321
26,299
0
W
Arachne
leviathon77
Arachne
4,574
3,872
0
5,758
11,762
3,789
808
958
10,804
0
53,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
48,733
332
Minions Killed
461
0
Camps Cleared
0
1,285,267
Distance Traveled
1,489,588
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,151
447
41
3
0
238,493
1
W
Nu Wa
9,619
601
95
6
0
267,081
8
L
Olorun
7,168
448
56
4
0
266,413
0
L
Hel
6,079
380
36
2
0
248,249
4
W
Zeus
11,039
690
117
7
0
312,166
0
W
Izanami
9,619
601
102
6
0
298,248
4
L
Danzaburou
7,637
477
94
6
0
281,990
1
L
Hachiman
7,951
497
105
7
0
250,122
0
W
Ares
9,145
572
55
3
0
291,163
4
W
Arachne
9,311
582
92
6
0
320,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role