Player Matchup

Heimdallr
Heimdallr
Deewilliams412
Heimdallr
Level 26
God Stats
110W - 117L
1,517 SR
Queue Stats
215W - 242L
1,548 Elo+
Solo
Cthulhu
Cthulhu
NinjadudeTa
Cthulhu
Level 27
God Stats
24W - 10L
1,621 SR
Queue Stats
99W - 71L
1,772 Elo+
Solo
Scylla
Scylla
PriddyDeadly
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,887 Elo+
Party 1
Cupid
Cupid
Sorceinist
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,661 Elo+
Solo
Anubis
Anubis
bigchungus2459
Anubis
Level 6
God Stats
7W - 3L
1,725 SR
Queue Stats
7W - 4L
1,887 Elo+
Party 1
Team Averages
Level 40
1,573 SR
1,751 Elo+

VS

Team Averages
Level 22
1,667 SR
1,700 Elo+
Artemis
Artemis
FetalAgate7601
Artemis
Level 15
God Stats
6W - 2L
1,814 SR
Queue Stats
11W - 6L
1,738 Elo+
Solo
Baron Samedi
Baron Samedi
Lololor15
Baron Samedi
Level 29
God Stats
34W - 32L
1,681 SR
Queue Stats
36W - 36L
1,704 Elo+
Solo
Artio
Artio
ProjectAeos
Artio
Level 45
God Stats
22W - 12L
1,806 SR
Queue Stats
52W - 38L
1,721 Elo+
Party 2
Skadi
Skadi
VLADISLAV1408
Skadi
Level 15
God Stats
4W - 7L
1,535 SR
Queue Stats
76W - 54L
1,709 Elo+
Party 2
Yemoja
Yemoja
samutorrez1
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deewilliams412
Heimdallr
17
3 / 2 / 13
10,628
1,063
7,243
8,363
3,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
NinjadudeTa
Cthulhu
16
4 / 0 / 10
10,502
1,050
13,572
14,182
5,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
18
11 / 1 / 8
12,531
1,253
19,781
6,529
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
17
2 / 2 / 11
10,393
1,039
13,107
10,555
3,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 9 / 13
10,484
1,048
8,477
14,081
6,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

234

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
10,314
1,031
11,444
12,760
5,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Lololor15
Baron Samedi
17
4 / 3 / 7
11,043
1,104
18,703
14,108
6,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 5 / 6
11,137
1,114
10,104
27,258
34,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 6 / 4
9,622
962
9,399
13,790
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
1 / 2 / 1
8,419
842
807
2,368
1,179
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
22
Kills
14
14
Deaths
22
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Deewilliams412
Heimdallr
3
2
13
4.75
L
2
6
6
0.83
L
Baron Samedi
Lololor15
Baron Samedi
4
3
7
2.5
W
Cthulhu
NinjadudeTa
Cthulhu
4
0
10
9
W
Scylla
11
1
8
15
L
5
5
6
1.6
W
Cupid
2
2
11
3.75
L
2
6
4
0.67
W
2
9
13
0.94
L
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,180
Damage
50,457
53,710
Taken
70,284
22,034
Mitigated
50,969
10,166
Healing
18,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Deewilliams412
Heimdallr
7,243
3,038
0
0
8,363
3,443
0
3,901
4,462
0
24,489
L
11,444
5,775
241
2,210
12,760
5,132
0
7,887
4,873
0
34,281
L
Baron Samedi
Lololor15
Baron Samedi
18,703
382
4,136
4,081
14,108
6,217
0
10,338
3,770
45,070
0
W
Cthulhu
NinjadudeTa
Cthulhu
13,572
949
1,128
2,095
14,182
5,655
0
6,931
7,251
23,704
0
W
Scylla
19,781
885
0
1,911
6,529
2,320
0
3,141
3,388
26,706
0
L
10,104
784
1,156
5,179
27,258
34,417
0
14,541
12,717
19,880
0
W
Cupid
13,107
8,290
462
1,525
10,555
3,902
0
5,076
5,479
0
33,773
L
9,399
5,485
0
1,240
13,790
4,024
0
8,044
5,746
0
22,730
W
8,477
390
0
3,045
14,081
6,714
0
10,565
3,516
37,622
0
L
Yemoja
807
214
0
0
2,368
1,179
0
1,020
1,348
2,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,538
Gold Earned
50,535
200
Minions Killed
174
7
Camps Cleared
5
942,304
Distance Traveled
783,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,628
1,063
16
2
4
200,202
0
L
Artemis
10,314
1,031
54
5
0
150,645
0
L
Baron Samedi
11,043
1,104
69
7
0
206,863
0
W
Cthulhu
10,502
1,050
23
2
0
216,674
0
W
Scylla
12,531
1,253
22
2
1
207,352
0
L
Artio
11,137
1,114
14
1
2
199,121
0
W
Cupid
10,393
1,039
47
5
2
176,732
0
L
Skadi
9,622
962
34
3
3
194,501
0
W
Anubis
10,484
1,048
92
9
0
141,344
0
L
Yemoja
8,419
842
3
0
0
32,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role