Player Matchup

Janus
Janus
Gold IV
FilthyHookrSpit
Janus
Gold IV
Level 137
God Stats
3W - 9L
1,493 SR
Queue Stats
351W - 362L
1,561 MMR
Solo
Neith
Neith
Gold V
MartinPooh
Neith
Gold V
Level 45
God Stats
0W - 3L
1,230 SR
Queue Stats
25W - 20L
1,647 MMR
Party 2
Tyr
Tyr
Gold IV
S713natrapS
Tyr
Gold IV
Level 36
God Stats
0W - 1L
1,814 SR
Queue Stats
48W - 42L
1,555 MMR
Solo
Cerberus
Cerberus
Silver I
hksrnbfkju
Cerberus
Silver I
Level 148
God Stats
4W - 1L
1,732 SR
Queue Stats
63W - 68L
1,458 MMR
Party 2
Achilles
Achilles
Silver II
jlowe555
Achilles
Silver II
Level 126
God Stats
0W - 3L
1,431 SR
Queue Stats
22W - 26L
1,553 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,540 SR
1,555 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,590 SR
1,558 MMR
Ganesha
Ganesha
Gold II
BlackDeth310CPT
Ganesha
Gold II
Level 135
God Stats
107W - 89L
1,692 SR
Queue Stats
150W - 137L
1,552 MMR
Solo
Cupid
Cupid
Gold IV
Bryan-Bjdd
Cupid
Gold IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,534 MMR
Party 1
Chang'e
Chang'e
Gold III
HoodieDreamz
Chang'e
Gold III
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 51L
1,553 MMR
Solo
Artio
Artio
Gold III
In_Finity7
Artio
Gold III
Level 49
God Stats
8W - 3L
1,928 SR
Queue Stats
104W - 100L
1,552 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Xx8DarkKing4xX
Tsukuyomi
Gold V
Level 150
God Stats
2W - 1L
1,329 SR
Queue Stats
11W - 7L
1,598 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 3
13,267
415
21,663
19,095
6,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
3 / 5 / 4
14,021
438
23,097
22,364
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 5 / 3
12,523
391
14,203
29,860
35,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
hksrnbfkju
Cerberus
17
1 / 9 / 6
11,483
359
15,784
39,002
29,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
jlowe555
Achilles
20
4 / 4 / 3
14,514
454
15,747
29,467
19,820
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ApolloNu WaDanzaburouCu ChulainnErlang Shen

VS

Bans
CthulhuSetKing ArthurNemesisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 20
16,100
503
9,275
34,123
49,131
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
20
9 / 2 / 11
18,500
578
27,245
25,107
12,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
HoodieDreamz
Chang'e
20
3 / 4 / 10
14,651
458
12,611
24,267
10,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
20
7 / 4 / 7
16,962
530
26,186
37,909
55,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Xx8DarkKing4xX
Tsukuyomi
20
12 / 2 / 10
17,879
559
36,640
30,318
14,561
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
12
Kills
31
32
Deaths
12
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
0
0
20
10
W
Cupid
9
2
11
7.25
L
3
9
3
0.5
W
Chang'e
HoodieDreamz
Chang'e
3
4
10
2
W
Artio
7
4
7
2.63
L
Neith
3
5
4
1
L
1
5
3
0.5
W
Tsukuyomi
Xx8DarkKing4xX
Tsukuyomi
12
2
10
8.5
L
Cerberus
hksrnbfkju
Cerberus
1
9
6
0.44
L
Achilles
jlowe555
Achilles
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,494
Damage
111,957
139,788
Taken
151,724
99,190
Mitigated
141,770
40,281
Healing
79,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,275
938
0
9,656
34,123
49,131
991
9,375
24,386
64,044
0
W
Cupid
27,245
20,275
1,396
15,206
25,107
12,096
8,919
8,524
16,443
0
178,525
L
21,663
856
0
2,170
19,095
6,691
0
5,731
13,092
83,385
0
W
Chang'e
HoodieDreamz
Chang'e
12,611
1,772
7,048
11,219
24,267
10,299
1,640
8,622
15,213
86,527
0
W
Artio
26,186
2,814
1,886
16,588
37,909
55,683
1,432
4,953
32,632
103,189
0
L
Neith
23,097
10,021
0
6,938
22,364
7,763
748
7,982
14,057
0
124,509
L
14,203
2,692
0
11,172
29,860
35,349
686
14,916
14,612
1,087
77,358
W
Tsukuyomi
Xx8DarkKing4xX
Tsukuyomi
36,640
10,817
0
16,267
30,318
14,561
2,922
8,679
21,433
0
169,370
L
Cerberus
hksrnbfkju
Cerberus
15,784
694
550
12,228
39,002
29,567
0
10,303
28,097
53,276
0
L
Achilles
jlowe555
Achilles
15,747
2,264
0
7,223
29,467
19,820
0
8,308
20,548
0
98,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,808
Gold Earned
84,092
737
Minions Killed
770
0
Camps Cleared
0
2,846,811
Distance Traveled
3,103,016
41
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
16,100
503
44
1
0
669,221
7
W
Cupid
18,500
578
233
7
0
622,248
4
L
Janus
13,267
415
154
5
0
528,402
13
W
Chang'e
14,651
458
140
4
0
572,378
7
W
Artio
16,962
530
148
5
0
562,572
1
L
Neith
14,021
438
195
6
0
549,349
12
L
Tyr
12,523
391
133
4
0
553,976
7
W
Tsukuyomi
17,879
559
205
6
0
676,597
2
L
Cerberus
11,483
359
87
3
0
534,538
3
L
Achilles
14,514
454
168
5
0
680,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role