Player Matchup

Cerberus
Cerberus
Gold III
Ftf Koolaid
Cerberus
Gold III
Level 160
God Stats
20W - 9L
1,766 SR
Queue Stats
70W - 43L
1,803 MMR
Party 1
Anhur
Anhur
Gold III
Karmaahh
Anhur
Gold III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,769 MMR
Party 2
Vulcan
Vulcan
Gold II
Mr Bad Grease
Vulcan
Gold II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,826 MMR
Party 2
Nemesis
Nemesis
Gold III
Rampant v2
Nemesis
Gold III
Level 160
God Stats
3W - 0L
1,283 SR
Queue Stats
171W - 113L
1,803 MMR
Party 1
Chang'e
Chang'e
Platinum IV
WastedSeamen42
Chang'e
Platinum IV
Level 154
God Stats
61W - 45L
1,824 SR
Queue Stats
200W - 190L
1,811 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,575 SR
1,802 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,609 SR
1,802 MMR
Hun Batz
Hun Batz
Platinum V
Jbfootball23
Hun Batz
Platinum V
Level 140
God Stats
18W - 24L
1,832 SR
Queue Stats
126W - 116L
1,812 MMR
Solo
Cupid
Cupid
Gold I
Prodigy dR
Cupid
Gold I
Level 125
God Stats
9W - 17L
1,360 SR
Queue Stats
692W - 708L
1,784 MMR
Solo
Sobek
Sobek
Platinum IV
RiceFieldMF
Sobek
Platinum IV
Level 153
God Stats
9W - 6L
1,712 SR
Queue Stats
271W - 238L
1,804 MMR
Solo
Aphrodite
Aphrodite
Platinum III
ShingekiYoCheeks
Aphrodite
Platinum III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
551W - 529L
1,815 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
cheirinbonzin
Cu Chulainn
Platinum II
Level 160
God Stats
5W - 7L
1,643 SR
Queue Stats
137W - 146L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ftf Koolaid
Cerberus
19
4 / 1 / 15
13,325
533
11,095
22,394
22,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Karmaahh
Anhur
20
6 / 3 / 7
14,883
595
18,307
18,942
7,914
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 5 / 11
12,827
513
14,612
13,866
6,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Rampant v2
Nemesis
20
15 / 1 / 8
16,245
650
17,843
15,030
8,709
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 4 / 7
13,519
541
16,797
17,719
15,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
DanzaburouTsukuyomiCthulhuScyllaErlang Shen

VS

Bans
JanusKing ArthurHeimdallrSetChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jbfootball23
Hun Batz
20
7 / 7 / 1
12,690
508
12,421
21,010
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
17
2 / 8 / 4
11,555
462
7,692
22,522
7,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 7 / 3
10,175
407
8,880
22,915
20,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
19
1 / 5 / 5
11,760
470
13,282
17,233
10,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
cheirinbonzin
Cu Chulainn
18
1 / 4 / 5
11,218
449
14,834
22,147
22,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
31
Kills
14
14
Deaths
31
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ftf Koolaid
Cerberus
4
1
15
11.5
L
Hun Batz
Jbfootball23
Hun Batz
7
7
1
1.07
W
Anhur
Karmaahh
Anhur
6
3
7
3.17
W
3
5
11
1.7
L
Cupid
2
8
4
0.5
W
Nemesis
Rampant v2
Nemesis
15
1
8
19
L
3
7
3
0.64
L
Aphrodite
1
5
5
0.7
W
3
4
7
1.63
L
Cu Chulainn
cheirinbonzin
Cu Chulainn
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,654
Damage
57,109
87,951
Taken
105,827
61,632
Mitigated
68,785
38,680
Healing
39,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ftf Koolaid
Cerberus
11,095
543
0
8,003
22,394
22,908
570
7,398
14,628
56,322
0
L
Hun Batz
Jbfootball23
Hun Batz
12,421
1,462
0
5,178
21,010
8,186
521
9,551
11,459
0
97,675
W
Anhur
Karmaahh
Anhur
18,307
10,467
0
8,579
18,942
7,914
2,179
6,005
12,757
0
112,493
W
14,612
5,336
0
1,629
13,866
6,735
410
3,558
10,122
94,291
0
L
Cupid
7,692
3,786
287
8,941
22,522
7,095
1,936
5,010
17,512
0
80,061
W
Nemesis
Rampant v2
Nemesis
17,843
8,235
0
6,283
15,030
8,709
4,023
1,974
12,935
0
119,351
L
8,880
422
0
5,469
22,915
20,026
0
10,840
12,075
40,601
0
L
Aphrodite
13,282
1,211
4,081
9,004
17,233
10,773
0
6,720
10,513
83,089
0
W
16,797
583
5,524
8,662
17,719
15,366
745
2,766
14,257
82,993
0
L
Cu Chulainn
cheirinbonzin
Cu Chulainn
14,834
2,033
0
6,280
22,147
22,705
227
10,383
11,764
291
78,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,799
Gold Earned
57,398
684
Minions Killed
644
0
Camps Cleared
0
2,395,306
Distance Traveled
2,184,678
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,325
533
62
2
0
467,343
4
L
Hun Batz
12,690
508
170
7
0
472,043
12
W
Anhur
14,883
595
174
7
0
420,150
2
W
Vulcan
12,827
513
146
6
0
458,159
5
L
Cupid
11,555
462
131
5
0
371,208
4
W
Nemesis
16,245
650
140
6
0
590,168
4
L
Sobek
10,175
407
53
2
0
451,702
7
L
Aphrodite
11,760
470
171
7
0
437,995
4
W
Chang'e
13,519
541
162
6
0
459,486
5
L
Cu Chulainn
11,218
449
119
5
0
451,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role