Player Matchup

Cthulhu
Cthulhu
Platinum IV
Cannibal Llamas
Cthulhu
Platinum IV
Level 124
God Stats
6W - 16L
1,043 SR
Queue Stats
114W - 109L
1,921 MMR
Party 2
Janus
Janus
Platinum V
CoDe Flames
Janus
Platinum V
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,769 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Duckg0quack
Tsukuyomi
Gold IV
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,766 MMR
Party 3
Yemoja
Yemoja
Gold III
Yankeefan47
Yemoja
Gold III
Level 87
God Stats
6W - 5L
1,652 SR
Queue Stats
35W - 43L
1,611 MMR
Party 2
Apollo
Apollo
Gold IV
cowgomoo386
Apollo
Gold IV
Level 151
God Stats
6W - 6L
1,774 SR
Queue Stats
42W - 35L
1,766 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,494 SR
1,767 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,464 SR
1,763 MMR
Artio
Artio
Gold I
DirtyBurger1318
Artio
Gold I
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 41L
1,770 MMR
Solo
Nemesis
Nemesis
Diamond V
IsaiahMoney
Nemesis
Diamond V
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
1,182W - 1,157L
1,852 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
Mogify
Sun Wukong
Platinum IV
Level 147
God Stats
19W - 19L
1,374 SR
Queue Stats
1,525W - 1,501L
1,682 MMR
Party 1
Merlin
Merlin
Platinum V
TonyTool
Merlin
Platinum V
Level 93
God Stats
10W - 9L
1,517 SR
Queue Stats
85W - 81L
1,770 MMR
Solo
Cupid
Cupid
Gold III
huguitso
Cupid
Gold III
Level 126
God Stats
7W - 6L
1,428 SR
Queue Stats
375W - 354L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
10,895
474
13,439
24,413
23,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 2 / 2
10,083
438
11,506
15,416
6,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Duckg0quack
Tsukuyomi
17
3 / 7 / 0
10,520
457
11,771
19,406
8,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
15
0 / 6 / 6
9,899
430
12,336
23,633
23,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
18
3 / 6 / 0
11,212
487
13,652
23,248
8,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Cu ChulainnSetNu WaScyllaDanzaburou

VS

Bans
GebKhepriThe MorriganHun BatzYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 14
12,556
546
8,933
24,898
27,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
IsaiahMoney
Nemesis
19
7 / 4 / 10
13,219
575
13,892
18,932
12,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Mogify
Sun Wukong
20
4 / 1 / 12
13,587
591
18,390
26,966
24,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
TonyTool
Merlin
19
6 / 1 / 13
13,147
572
19,837
12,244
5,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
huguitso
Cupid
20
5 / 1 / 11
13,560
590
20,720
20,580
8,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
8
Kills
26
26
Deaths
8
8
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
0
2
2
0.5
W
4
1
14
11
L
Tsukuyomi
Duckg0quack
Tsukuyomi
3
7
0
0.43
W
Nemesis
IsaiahMoney
Nemesis
7
4
10
3
W
Sun Wukong
Mogify
Sun Wukong
4
1
12
10
W
Merlin
TonyTool
Merlin
6
1
13
12.5
L
Yemoja
0
6
6
0.5
L
Apollo
3
6
0
0.5
W
Cupid
huguitso
Cupid
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,704
Damage
81,772
106,116
Taken
103,620
71,082
Mitigated
76,991
24,157
Healing
49,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,439
1,518
1,337
4,852
24,413
23,925
0
5,067
19,212
88,627
0
L
11,506
379
86
4,164
15,416
6,645
70
6,339
8,757
78,065
0
W
8,933
662
2,168
8,115
24,898
27,400
418
8,127
16,557
31,523
0
L
Tsukuyomi
Duckg0quack
Tsukuyomi
11,771
2,032
0
4,943
19,406
8,034
0
4,671
14,505
0
84,879
W
Nemesis
IsaiahMoney
Nemesis
13,892
6,604
0
3,257
18,932
12,126
503
7,427
11,061
0
85,925
W
Sun Wukong
Mogify
Sun Wukong
18,390
2,716
0
14,316
26,966
24,011
1,606
12,382
14,454
0
99,605
W
Merlin
TonyTool
Merlin
19,837
898
520
3,685
12,244
5,356
1,692
4,358
7,692
104,975
0
L
Yemoja
12,336
1,416
1,949
2,217
23,633
23,527
0
7,203
16,143
39,069
0
L
Apollo
13,652
9,433
0
4,609
23,248
8,951
0
5,356
17,771
0
90,986
W
Cupid
huguitso
Cupid
20,720
14,935
2,964
14,092
20,580
8,098
2,654
5,654
14,876
0
116,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,609
Gold Earned
66,069
635
Minions Killed
653
0
Camps Cleared
0
2,198,380
Distance Traveled
2,401,846
28
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,895
474
162
7
0
422,240
4
L
Janus
10,083
438
147
6
0
465,185
7
W
Artio
12,556
546
39
2
0
481,411
3
L
Tsukuyomi
10,520
457
115
5
0
473,976
8
W
Nemesis
13,219
575
111
5
0
504,598
7
W
Sun Wukong
13,587
591
176
8
0
505,967
4
W
Merlin
13,147
572
147
6
0
470,917
13
L
Yemoja
9,899
430
48
2
0
428,766
5
L
Apollo
11,212
487
163
7
0
408,213
4
W
Cupid
13,560
590
180
8
0
438,953
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role