Player Matchup

Fafnir
Fafnir
Platinum III
Blem1690
Fafnir
Platinum III
Level 124
God Stats
12W - 10L
1,500 SR
Queue Stats
307W - 255L
2,147 MMR
Solo
Camazotz
Camazotz
Diamond IV
Elevate Shelby
Camazotz
Diamond IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 210L
2,129 MMR
Solo
Raijin
Raijin
Diamond V
X LiTtLeRoCk X
Raijin
Diamond V
Level 124
God Stats
16W - 8L
2,009 SR
Queue Stats
229W - 226L
2,166 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
disprimed
Sun Wukong
Diamond III
Level 160
God Stats
4W - 3L
1,341 SR
Queue Stats
290W - 275L
2,176 MMR
Solo
Rama
Rama
Diamond V
vonpred
Rama
Diamond V
Level 151
God Stats
28W - 12L
1,882 SR
Queue Stats
451W - 423L
2,114 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,646 SR
2,146 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,661 SR
2,007 MMR
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond IV
BobbyGotThatTool
Nemesis
Diamond IV
Level 153
God Stats
14W - 10L
1,754 SR
Queue Stats
402W - 367L
2,225 MMR
Party 1
Nike
Nike
Diamond IV
JinkxM0onsoon
Nike
Diamond IV
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 52L
2,111 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Slasher6655
Nu Wa
Platinum I
Level 144
God Stats
11W - 5L
1,818 SR
Queue Stats
75W - 52L
2,080 MMR
Party 1
Apollo
Apollo
Diamond III
caebl
Apollo
Diamond III
Level 159
God Stats
24W - 10L
1,734 SR
Queue Stats
169W - 115L
2,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blem1690
Fafnir
9
0 / 3 / 0
5,908
454
1,709
9,945
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Camazotz
12
2 / 5 / 1
7,066
544
3,722
12,993
3,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 0
6,743
519
2,866
5,695
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
disprimed
Sun Wukong
14
4 / 1 / 1
7,984
614
9,473
11,273
8,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
vonpred
Rama
11
0 / 3 / 0
6,469
498
2,450
7,960
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
JanusSetAphroditeDanzaburouCu Chulainn

VS

Bans
PersephoneSusanoGuan YuFenrirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 5
6,965
536
3,398
7,997
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 2 / 6
7,542
580
5,395
9,104
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 2
7,226
556
5,814
11,571
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 0 / 2
8,586
660
6,744
3,658
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
caebl
Apollo
14
5 / 0 / 4
8,375
644
6,998
6,890
2,513
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
14
14
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
5
2.5
L
Fafnir
Blem1690
Fafnir
0
3
0
0
W
3
2
6
3
L
Camazotz
2
5
1
0.5
W
0
4
2
0.25
W
6
0
2
7
L
0
2
0
0
W
Apollo
caebl
Apollo
5
0
4
7
L
Sun Wukong
disprimed
Sun Wukong
4
1
1
4.5
L
Rama
vonpred
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,220
Damage
28,349
47,866
Taken
39,220
21,434
Mitigated
18,015
17,129
Healing
16,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,398
668
0
4,330
7,997
3,545
0
1,809
6,108
19,558
0
L
Fafnir
Blem1690
Fafnir
1,709
369
0
2,380
9,945
5,183
0
4,161
5,660
18,523
0
W
5,395
2,616
0
4,456
9,104
2,945
0
665
8,374
0
45,151
L
Camazotz
3,722
676
0
5,761
12,993
3,606
0
2,272
10,572
0
41,601
W
5,814
1,045
0
3,345
11,571
7,981
0
0
11,046
3,782
39,069
W
6,744
1,461
0
1,429
3,658
1,031
608
441
3,185
53,956
0
L
2,866
103
0
1,734
5,695
1,708
0
1,610
4,015
49,576
0
W
Apollo
caebl
Apollo
6,998
3,624
0
3,144
6,890
2,513
708
1,458
5,382
0
60,139
L
Sun Wukong
disprimed
Sun Wukong
9,473
3,486
0
5,365
11,273
8,838
126
1,472
9,187
0
50,125
L
Rama
vonpred
Rama
2,450
1,927
0
1,889
7,960
2,099
0
1,392
6,542
0
42,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,170
Gold Earned
38,694
431
Minions Killed
417
0
Camps Cleared
0
1,244,787
Distance Traveled
1,361,653
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,965
536
20
2
0
275,178
6
L
Fafnir
5,908
454
24
2
0
234,895
3
W
Nemesis
7,542
580
86
7
0
299,349
1
L
Camazotz
7,066
544
92
7
0
272,783
4
W
Nike
7,226
556
93
7
0
252,192
2
W
Nu Wa
8,586
660
110
8
0
268,415
2
L
Raijin
6,743
519
111
9
0
235,705
4
W
Apollo
8,375
644
108
8
0
266,519
7
L
Sun Wukong
7,984
614
108
8
0
265,658
4
L
Rama
6,469
498
96
7
0
235,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role