Player Matchup

Fenrir
Fenrir
Flintrap
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,575 Elo+
Party 4
Thoth
Thoth
Gamerboy1k
Thoth
Level 107
God Stats
1W - 1L
1,758 SR
Queue Stats
8W - 14L
1,474 Elo+
Party 4
Sylvanus
Sylvanus
Hero Qi
Sylvanus
Level 62
God Stats
4W - 9L
1,295 SR
Queue Stats
658W - 625L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
MochaNutkins
Danzaburou
Level 21
God Stats
5W - 3L
1,715 SR
Queue Stats
66W - 68L
1,563 Elo+
Party 4
Odin
Odin
Scrunchie
Odin
Level 13
God Stats
19W - 29L
1,494 SR
Queue Stats
66W - 91L
1,490 Elo+
Party 2
Team Averages
Level 45
1,553 SR
1,516 Elo+

VS

Team Averages
Level 63
1,518 SR
1,504 Elo+
Hel
Hel
Aubalt
Hel
Level 26
God Stats
6W - 4L
1,504 SR
Queue Stats
23W - 24L
1,455 Elo+
Party 1
Ra
Ra
Aura227
Ra
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 37L
1,436 Elo+
Solo
Cerberus
Cerberus
Kelthuzad219
Cerberus
Level 101
God Stats
34W - 35L
1,500 SR
Queue Stats
341W - 320L
1,506 Elo+
Party 1
Neith
Neith
Spaiyu
Neith
Level 24
God Stats
27W - 10L
1,588 SR
Queue Stats
40W - 23L
1,625 Elo+
Party 3
Tyr
Tyr
TemperedVoid
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Flintrap
Fenrir
16
4 / 11 / 3
10,949
912
13,724
22,883
13,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
17
4 / 4 / 7
11,876
990
24,652
14,356
5,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Hero Qi
Sylvanus
17
2 / 4 / 7
11,837
986
11,585
21,907
20,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
MochaNutkins
Danzaburou
17
1 / 3 / 6
11,060
922
11,906
14,847
5,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Odin
16
1 / 8 / 5
10,375
865
12,606
21,464
9,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Team 1 Tickets

83

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Aubalt
Hel
18
1 / 0 / 17
11,117
926
5,334
8,064
4,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 5 / 10
12,323
1,027
20,013
15,524
6,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Kelthuzad219
Cerberus
19
7 / 1 / 17
13,752
1,146
17,276
18,593
22,485
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Spaiyu
Neith
18
10 / 3 / 9
12,724
1,060
29,991
21,045
8,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 3 / 11
12,406
1,034
16,211
17,961
20,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
12
Kills
30
30
Deaths
12
28
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hel
Aubalt
Hel
1
0
17
9.5
W
6
5
10
2.2
L
Fenrir
Flintrap
Fenrir
4
11
3
0.5
L
Thoth
4
4
7
1.88
L
Sylvanus
Hero Qi
Sylvanus
2
4
7
1.38
W
Cerberus
Kelthuzad219
Cerberus
7
1
17
15.5
L
Danzaburou
MochaNutkins
Danzaburou
1
3
6
1.33
L
Odin
1
8
5
0.44
W
Neith
Spaiyu
Neith
10
3
9
4.83
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,473
Damage
88,825
95,457
Taken
81,187
54,126
Mitigated
62,401
11,105
Healing
43,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Aubalt
Hel
5,334
425
14,723
5,206
8,064
4,468
0
5,191
2,873
18,602
0
W
20,013
2,035
2,360
1,969
15,524
6,558
0
8,399
7,125
54,874
0
L
Fenrir
Flintrap
Fenrir
13,724
2,408
0
236
22,883
13,438
0
5,163
17,336
0
21,890
L
Thoth
24,652
471
0
626
14,356
5,237
0
4,117
9,975
56,264
0
L
Sylvanus
Hero Qi
Sylvanus
11,585
1,748
4,104
5,127
21,907
20,285
0
12,397
9,067
27,835
0
W
Cerberus
Kelthuzad219
Cerberus
17,276
913
0
6,295
18,593
22,485
0
6,303
12,290
38,363
0
L
Danzaburou
MochaNutkins
Danzaburou
11,906
4,488
0
1,012
14,847
5,477
0
7,848
6,825
0
37,918
L
Odin
12,606
5,419
0
0
21,464
9,689
0
12,260
8,982
17
28,098
W
Neith
Spaiyu
Neith
29,991
21,761
0
8,462
21,045
8,426
0
7,495
13,550
0
50,733
W
16,211
3,713
0
4,178
17,961
20,464
0
8,866
9,095
0
35,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,097
Gold Earned
62,322
205
Minions Killed
295
4
Camps Cleared
14
1,066,931
Distance Traveled
1,123,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,117
926
31
3
0
244,835
0
W
Ra
12,323
1,027
108
9
3
215,765
0
L
Fenrir
10,949
912
15
1
2
201,793
0
L
Thoth
11,876
990
76
6
0
232,764
0
L
Sylvanus
11,837
986
24
2
1
195,833
0
W
Cerberus
13,752
1,146
68
6
1
238,098
0
L
Danzaburou
11,060
922
50
4
1
229,298
0
L
Odin
10,375
865
40
3
0
207,243
0
W
Neith
12,724
1,060
52
4
6
205,828
0
W
Tyr
12,406
1,034
36
3
4
219,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role