Player Matchup

Bellona
Bellona
Carmenslit17
Bellona
Level 15
God Stats
9W - 7L
1,382 SR
Queue Stats
44W - 51L
1,342 Elo+
Solo
Khepri
Khepri
HAMster IV
Khepri
Level 24
God Stats
2W - 0L
1,751 SR
Queue Stats
20W - 15L
1,573 Elo+
Party 1
Achilles
Achilles
Jayrod1380
Achilles
Level 20
God Stats
16W - 9L
1,589 SR
Queue Stats
103W - 78L
1,359 Elo+
Solo
Neith
Neith
KiraNytely
Neith
Level 29
God Stats
38W - 38L
1,470 SR
Queue Stats
112W - 138L
1,321 Elo+
Solo
Nemesis
Nemesis
SaraahBear
Nemesis
Level 24
God Stats
8W - 7L
1,677 SR
Queue Stats
21W - 17L
1,573 Elo+
Party 1
Team Averages
Level 22
1,574 SR
1,434 Elo+

VS

Team Averages
Level 19
1,420 SR
1,277 Elo+
Fenrir
Fenrir
Nick_Cutting
Fenrir
Level 9
God Stats
8W - 6L
1,587 SR
Queue Stats
12W - 13L
1,383 Elo+
Solo
Danzaburou
Danzaburou
PerpleClown
Danzaburou
Level 49
God Stats
3W - 7L
1,092 SR
Queue Stats
6W - 10L
1,210 Elo+
Party 2
Amaterasu
Amaterasu
RP-BurVsHumanity
Amaterasu
Level 7
God Stats
10W - 10L
1,500 SR
Queue Stats
604W - 662L
1,345 Elo+
Solo
Artio
Artio
WI Trapper
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,075 Elo+
Party 2
Zeus
Zeus
superphlyy
Zeus
Level 25
God Stats
25W - 18L
1,421 SR
Queue Stats
25W - 18L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carmenslit17
Bellona
20
4 / 0 / 13
12,933
924
6,014
6,760
6,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
HAMster IV
Khepri
20
3 / 2 / 18
13,075
934
6,990
25,209
18,986
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
Jayrod1380
Achilles
20
16 / 1 / 16
15,681
1,120
30,129
22,453
24,327
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
20
7 / 2 / 14
13,477
963
18,227
13,819
5,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
SaraahBear
Nemesis
20
3 / 3 / 17
13,042
932
10,454
22,904
12,814
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 6 / 3
11,636
831
9,135
10,680
4,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Danzaburou
PerpleClown
Danzaburou
18
2 / 1 / 3
12,526
895
15,574
8,106
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
17
1 / 7 / 4
11,426
816
7,108
21,819
18,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
17
0 / 10 / 3
11,335
810
10,963
20,205
17,787
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 9 / 3
12,987
928
41,460
16,997
8,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
24
33
Kills
8
8
Deaths
33
78
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Carmenslit17
Bellona
4
0
13
10.5
W
Khepri
HAMster IV
Khepri
3
2
18
6
W
Achilles
Jayrod1380
Achilles
16
1
16
24
W
Neith
7
2
14
7
L
Fenrir
2
6
3
0.58
L
Danzaburou
PerpleClown
Danzaburou
2
1
3
3.5
L
Amaterasu
1
7
4
0.43
W
Nemesis
SaraahBear
Nemesis
3
3
17
3.83
L
Artio
0
10
3
0.15
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,814
Damage
84,240
91,145
Taken
77,807
68,114
Mitigated
52,854
16,003
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Carmenslit17
Bellona
6,014
1,407
0
314
6,760
6,064
0
3,561
3,174
0
30,312
W
Khepri
HAMster IV
Khepri
6,990
1,894
0
3,392
25,209
18,986
0
16,250
8,856
25,246
0
W
Achilles
Jayrod1380
Achilles
30,129
10,235
0
3,187
22,453
24,327
0
9,932
12,301
0
48,539
W
Neith
18,227
10,046
693
2,152
13,819
5,923
0
7,681
6,088
0
42,471
L
Fenrir
9,135
2,766
0
928
10,680
4,223
0
763
9,617
0
15,232
L
Danzaburou
PerpleClown
Danzaburou
15,574
5,941
390
1,585
8,106
4,160
0
530
7,501
0
47,031
L
Amaterasu
7,108
1,650
0
3,858
21,819
18,508
0
1,533
20,046
0
8,767
W
Nemesis
SaraahBear
Nemesis
10,454
4,233
1,203
5,062
22,904
12,814
0
14,999
7,830
0
22,890
L
Artio
10,963
2,230
293
464
20,205
17,787
0
2,567
17,167
24,376
0
L
41,460
5,727
0
0
16,997
8,176
0
1,597
15,175
84,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,208
Gold Earned
59,910
254
Minions Killed
212
4
Camps Cleared
3
1,293,684
Distance Traveled
921,722
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,933
924
68
5
0
274,160
1
W
Khepri
13,075
934
47
3
1
240,448
0
W
Achilles
15,681
1,120
48
3
2
301,504
0
W
Neith
13,477
963
66
5
1
219,277
0
L
Fenrir
11,636
831
12
1
1
127,624
0
L
Danzaburou
12,526
895
71
5
1
192,118
2
L
Amaterasu
11,426
816
6
0
0
199,827
2
W
Nemesis
13,042
932
25
2
0
258,295
0
L
Artio
11,335
810
41
3
0
189,626
1
L
Zeus
12,987
928
82
6
1
212,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role