Player Matchup

Jing Wei
Jing Wei
ERichGaming
Jing Wei
Level 18
God Stats
11W - 15L
1,072 SR
Queue Stats
16W - 23L
1,093 Elo+
Party 1
Izanami
Izanami
ItsMeTZL
Izanami
Level 29
God Stats
8W - 10L
1,819 SR
Queue Stats
92W - 111L
1,463 Elo+
Party 1
King Arthur
King Arthur
jncary
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
kang11222
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
maxweel116
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,478 SR
1,411 Elo+

VS

Team Averages
Level 18
1,577 SR
1,420 Elo+
Yemoja
Yemoja
Afroteddy
Yemoja
Level 28
God Stats
11W - 7L
1,405 SR
Queue Stats
71W - 78L
1,380 Elo+
Solo
Camazotz
Camazotz
RaceDemon32
Camazotz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,213 Elo+
Solo
Janus
Janus
ThorOG007
Janus
Level 17
God Stats
18W - 15L
1,386 SR
Queue Stats
33W - 40L
1,242 Elo+
Solo
Osiris
Osiris
fidgetspinner101
Osiris
Level 13
God Stats
35W - 40L
1,723 SR
Queue Stats
249W - 260L
1,562 Elo+
Solo
Danzaburou
Danzaburou
soniiko
Danzaburou
Level 26
God Stats
13W - 24L
1,871 SR
Queue Stats
50W - 83L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ERichGaming
Jing Wei
13
3 / 11 / 0
8,579
409
8,549
16,516
5,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
ItsMeTZL
Izanami
14
4 / 9 / 2
9,376
446
11,887
20,995
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
jncary
King Arthur
14
1 / 3 / 3
8,533
406
4,685
15,174
9,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
kang11222
Guan Yu
12
0 / 7 / 2
7,155
341
2,840
19,093
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
maxweel116
Bacchus
6
0 / 4 / 3
6,705
319
421
7,327
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Afroteddy
Yemoja
15
5 / 2 / 16
11,897
567
10,677
12,911
12,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
RaceDemon32
Camazotz
12
2 / 3 / 0
9,275
442
3,749
14,024
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
ThorOG007
Janus
19
9 / 1 / 4
13,328
635
10,122
7,841
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 0 / 4
12,308
586
9,023
9,773
10,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
soniiko
Danzaburou
17
9 / 2 / 12
12,579
599
18,419
15,025
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
8
Kills
31
34
Deaths
8
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Afroteddy
Yemoja
5
2
16
6.5
L
Jing Wei
ERichGaming
Jing Wei
3
11
0
0.27
L
Izanami
ItsMeTZL
Izanami
4
9
2
0.56
W
Camazotz
RaceDemon32
Camazotz
2
3
0
0.67
W
Janus
ThorOG007
Janus
9
1
4
11
W
6
0
4
8
L
King Arthur
jncary
King Arthur
1
3
3
0.83
L
Guan Yu
kang11222
Guan Yu
0
7
2
0.14
L
Bacchus
maxweel116
Bacchus
0
4
3
0.38
W
Danzaburou
soniiko
Danzaburou
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
51,990
79,105
Taken
59,574
36,240
Mitigated
36,248
16,061
Healing
25,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Afroteddy
Yemoja
10,677
3,091
3,475
3,220
12,911
12,744
2,322
0
12,421
39,377
0
L
Jing Wei
ERichGaming
Jing Wei
8,549
6,494
0
625
16,516
5,796
119
4,317
12,121
0
36,886
L
Izanami
ItsMeTZL
Izanami
11,887
9,249
0
6,489
20,995
7,231
1,758
5,753
15,039
0
66,999
W
Camazotz
RaceDemon32
Camazotz
3,749
1,549
0
6,669
14,024
4,107
0
34
13,940
0
41,292
W
Janus
ThorOG007
Janus
10,122
700
0
1,404
7,841
2,828
1,164
0
7,516
75,613
0
W
9,023
3,766
0
1,343
9,773
10,588
5,003
0
9,698
0
71,949
L
King Arthur
jncary
King Arthur
4,685
1,026
0
3,920
15,174
9,820
0
3,742
11,041
0
42,593
L
Guan Yu
kang11222
Guan Yu
2,840
296
656
3,951
19,093
10,460
66
4,385
14,622
0
23,917
L
Bacchus
maxweel116
Bacchus
421
155
0
420
7,327
2,933
251
1,844
5,483
3,455
0
W
Danzaburou
soniiko
Danzaburou
18,419
10,217
0
9,800
15,025
5,981
6,770
387
14,463
0
72,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,348
Gold Earned
59,387
287
Minions Killed
524
0
Camps Cleared
0
1,617,132
Distance Traveled
1,790,812
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,897
567
45
2
0
302,733
0
L
Jing Wei
8,579
409
73
3
0
352,641
0
L
Izanami
9,376
446
106
5
0
329,028
1
W
Camazotz
9,275
442
61
3
0
302,138
0
W
Janus
13,328
635
174
8
0
455,654
0
W
Osiris
12,308
586
137
7
0
388,856
0
L
King Arthur
8,533
406
58
3
0
337,413
5
L
Guan Yu
7,155
341
40
2
0
424,716
2
L
Bacchus
6,705
319
10
0
0
173,334
2
W
Danzaburou
12,579
599
107
5
0
341,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role