Player Matchup

Vamana
Vamana
Bronze III
Albert2052
Vamana
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,460 MMR
Party 2
Apollo
Apollo
Gold IV
Crackman09
Apollo
Gold IV
Level 148
God Stats
16W - 18L
1,516 SR
Queue Stats
398W - 400L
1,428 MMR
Solo
Fenrir
Fenrir
Bronze III
DarkVT
Fenrir
Bronze III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Silver I
oisin999
Ganesha
Silver I
Level 158
God Stats
12W - 17L
1,555 SR
Queue Stats
201W - 203L
1,441 MMR
Solo
Nu Wa
Nu Wa
Bronze III
setrap
Nu Wa
Bronze III
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 153L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 148
1,514 SR
1,466 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,567 SR
1,422 MMR
Danzaburou
Danzaburou
Gold IV
Caynerd
Danzaburou
Gold IV
Level 68
God Stats
5W - 3L
1,669 SR
Queue Stats
53W - 49L
1,535 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Heneetti
Cu Chulainn
Gold V
Level 129
God Stats
4W - 10L
1,617 SR
Queue Stats
453W - 441L
1,413 MMR
Party 1
Thor
Thor
Silver II
WoltMaXx8762
Thor
Silver II
Level 93
God Stats
2W - 2L
1,715 SR
Queue Stats
99W - 107L
1,469 MMR
Solo
Scylla
Scylla
Gold V
bfKK
Scylla
Gold V
Level 113
God Stats
0W - 2L
1,268 SR
Queue Stats
95W - 96L
1,325 MMR
Solo
Ymir
Ymir
Gold V
piskopat993
Ymir
Gold V
Level 99
God Stats
105W - 103L
1,568 SR
Queue Stats
1,372W - 1,403L
1,366 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Albert2052
Vamana
15
5 / 1 / 3
9,423
554
7,670
10,882
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
Crackman09
Apollo
17
3 / 0 / 3
9,851
579
8,023
8,331
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
DarkVT
Fenrir
16
8 / 4 / 6
9,874
581
9,420
15,684
10,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
oisin999
Ganesha
14
0 / 2 / 12
8,795
517
8,145
12,771
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
setrap
Nu Wa
17
10 / 2 / 10
10,986
646
17,253
8,276
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangSetKing ArthurNemesisJanus

VS

Bans
TsukuyomiArachneBellonaCthulhuErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caynerd
Danzaburou
14
1 / 3 / 1
8,844
520
7,585
11,683
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Heneetti
Cu Chulainn
15
1 / 7 / 1
8,955
527
8,017
15,652
14,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 2
7,691
452
4,860
13,504
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
bfKK
Scylla
12
2 / 8 / 2
7,817
460
6,724
9,567
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 4 / 5
8,077
475
4,514
13,828
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
26
Kills
9
9
Deaths
26
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
Albert2052
Vamana
5
1
3
6.5
L
Danzaburou
Caynerd
Danzaburou
1
3
1
0.5
W
Apollo
Crackman09
Apollo
3
0
3
4.5
W
Fenrir
DarkVT
Fenrir
8
4
6
2.75
L
Cu Chulainn
Heneetti
Cu Chulainn
1
7
1
0.21
L
3
4
2
1
L
Scylla
bfKK
Scylla
2
8
2
0.38
W
Ganesha
oisin999
Ganesha
0
2
12
3
L
2
4
5
1.13
W
Nu Wa
setrap
Nu Wa
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,511
Damage
31,700
55,944
Taken
64,234
32,987
Mitigated
33,157
16,083
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Albert2052
Vamana
7,670
2,750
0
4,882
10,882
6,906
907
307
10,575
0
54,418
L
Danzaburou
Caynerd
Danzaburou
7,585
4,487
0
3,767
11,683
5,430
0
2,754
8,761
0
65,525
W
Apollo
Crackman09
Apollo
8,023
4,250
0
750
8,331
2,855
0
574
7,723
0
78,288
W
Fenrir
DarkVT
Fenrir
9,420
3,146
0
5,363
15,684
10,989
0
2,947
12,567
0
48,620
L
Cu Chulainn
Heneetti
Cu Chulainn
8,017
2,007
0
3,139
15,652
14,199
0
2,253
12,968
0
61,899
L
4,860
929
0
2,544
13,504
4,092
0
5,970
7,274
0
36,558
L
Scylla
bfKK
Scylla
6,724
411
0
550
9,567
2,493
0
5,050
4,257
38,760
0
W
Ganesha
oisin999
Ganesha
8,145
920
0
2,000
12,771
9,154
0
4,094
8,647
24,645
0
L
4,514
1,357
0
2,106
13,828
6,943
0
8,364
5,102
21,222
0
W
Nu Wa
setrap
Nu Wa
17,253
4,431
66
3,022
8,276
3,083
342
2,880
5,194
75,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,929
Gold Earned
41,384
479
Minions Killed
422
0
Camps Cleared
0
1,786,355
Distance Traveled
1,510,271
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,423
554
105
6
0
397,927
1
L
Danzaburou
8,844
520
134
8
0
280,859
2
W
Apollo
9,851
579
149
9
0
361,200
3
W
Fenrir
9,874
581
85
5
0
353,582
0
L
Cu Chulainn
8,955
527
112
7
0
311,129
4
L
Thor
7,691
452
69
4
0
321,280
2
L
Scylla
7,817
460
80
5
0
304,614
9
W
Ganesha
8,795
517
6
0
0
346,172
8
L
Ymir
8,077
475
27
2
0
292,389
5
W
Nu Wa
10,986
646
134
8
0
327,474
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role