Player Matchup

Anubis
Anubis
Forrestgurmp
Anubis
Level 108
God Stats
9W - 4L
1,833 SR
Queue Stats
250W - 172L
1,494 Elo+
Party 2
Izanami
Izanami
SherlockHolmeBoy
Izanami
Level 84
God Stats
10W - 6L
1,260 SR
Queue Stats
240W - 168L
1,494 Elo+
Party 2
Geb
Geb
Viriki12
Geb
Level 94
God Stats
6W - 9L
1,302 SR
Queue Stats
241W - 170L
1,494 Elo+
Party 2
Team Averages
Level 95
1,465 SR
1,494 Elo+

VS

Team Averages
Level 97
1,489 SR
1,351 Elo+
Kukulkan
Kukulkan
Danielson559
Kukulkan
Level 128
God Stats
13W - 10L
1,504 SR
Queue Stats
215W - 212L
1,505 Elo+
Solo
Hachiman
Hachiman
IssaSneakyBoi
Hachiman
Level 41
God Stats
8W - 18L
1,462 SR
Queue Stats
17W - 25L
1,326 Elo+
Party 1
Amaterasu
Amaterasu
junglemainer
Amaterasu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 4 / 4
13,172
732
21,070
14,533
9,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 10
12,522
696
9,977
10,527
5,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 9
12,294
683
5,660
11,208
10,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Danielson559
Kukulkan
15
2 / 7 / 2
11,152
620
12,464
14,582
8,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hachiman
IssaSneakyBoi
Hachiman
13
1 / 4 / 2
10,374
576
8,805
12,418
2,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
junglemainer
Amaterasu
15
2 / 2 / 3
10,689
594
9,141
16,848
9,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
5
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Danielson559
Kukulkan
2
7
2
0.43
W
Anubis
9
4
4
2.75
L
Hachiman
IssaSneakyBoi
Hachiman
1
4
2
0.5
W
3
0
10
8
W
1
1
9
5.5
L
Amaterasu
junglemainer
Amaterasu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,707
Damage
30,410
36,268
Taken
43,848
25,515
Mitigated
19,450
12,373
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Danielson559
Kukulkan
12,464
824
0
1,415
14,582
8,276
0
9,100
5,482
65,686
0
W
Anubis
21,070
547
0
6,456
14,533
9,507
402
6,529
8,004
75,201
0
L
Hachiman
IssaSneakyBoi
Hachiman
8,805
5,562
0
2,098
12,418
2,058
168
9,402
3,016
0
47,382
W
9,977
5,731
0
3,133
10,527
5,395
1,472
3,331
7,196
0
83,740
W
5,660
522
0
2,784
11,208
10,613
328
2,629
8,579
17,837
0
L
Amaterasu
junglemainer
Amaterasu
9,141
3,672
0
4,075
16,848
9,116
0
8,392
8,456
0
28,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,988
Gold Earned
32,215
255
Minions Killed
210
0
Camps Cleared
0
1,034,284
Distance Traveled
903,887
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,152
620
95
5
0
258,319
3
W
Anubis
13,172
732
90
5
0
306,829
4
L
Hachiman
10,374
576
92
5
0
290,928
3
W
Izanami
12,522
696
157
9
0
358,133
3
W
Geb
12,294
683
8
0
0
369,322
6
L
Amaterasu
10,689
594
23
1
0
354,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role