Player Matchup

Xbalanque
Xbalanque
CHJack
Xbalanque
Level 94
God Stats
2W - 10L
1,351 SR
Queue Stats
334W - 299L
1,574 Elo+
Party 2
Fenrir
Fenrir
Cobraneitor0406
Fenrir
Level 85
God Stats
11W - 5L
1,768 SR
Queue Stats
617W - 573L
1,586 Elo+
Solo
Ah Puch
Ah Puch
Susan-Oh357
Ah Puch
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
409W - 375L
1,561 Elo+
Party 2
Chang'e
Chang'e
TTVAbex317
Chang'e
Level 127
God Stats
17W - 15L
1,879 SR
Queue Stats
330W - 292L
1,588 Elo+
Solo
Ra
Ra
thereturnofBEX
Ra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,569 Elo+
Solo
Team Averages
Level 114
1,600 SR
1,576 Elo+

VS

Team Averages
Level 110
1,565 SR
1,484 Elo+
Khepri
Khepri
Crashmaster707
Khepri
Level 96
God Stats
4W - 1L
1,770 SR
Queue Stats
4W - 4L
1,548 Elo+
Party 1
Sol
Sol
CrowPaladin
Sol
Level 152
God Stats
13W - 16L
1,500 SR
Queue Stats
692W - 703L
1,528 Elo+
Solo
Osiris
Osiris
Jweiss2001
Osiris
Level 112
God Stats
10W - 5L
1,752 SR
Queue Stats
12W - 9L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
lmDefiant
Hun Batz
Level 86
God Stats
8W - 6L
1,303 SR
Queue Stats
104W - 78L
1,521 Elo+
Party 1
Olorun
Olorun
x_Fox7_x
Olorun
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 126L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CHJack
Xbalanque
15
4 / 5 / 2
8,996
500
10,010
12,712
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 7 / 3
8,023
446
8,029
15,730
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
Susan-Oh357
Ah Puch
12
1 / 3 / 6
8,139
452
7,676
12,609
7,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
TTVAbex317
Chang'e
15
4 / 3 / 2
9,587
533
6,914
15,679
9,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 6 / 4
7,645
425
5,379
11,590
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
9,015
501
4,800
12,183
11,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 0 / 11
10,961
609
17,649
11,110
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Jweiss2001
Osiris
16
8 / 6 / 5
10,296
572
15,179
16,004
12,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
lmDefiant
Hun Batz
15
6 / 3 / 5
9,609
534
8,059
12,062
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
x_Fox7_x
Olorun
16
2 / 2 / 3
9,508
528
4,636
13,214
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
12
Kills
24
24
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CHJack
Xbalanque
4
5
2
1
L
2
7
3
0.5
W
2
1
10
7
W
6
0
11
11.5
W
Osiris
Jweiss2001
Osiris
8
6
5
1.75
L
Ah Puch
Susan-Oh357
Ah Puch
1
3
6
1.33
L
Chang'e
TTVAbex317
Chang'e
4
3
2
1.67
W
Hun Batz
lmDefiant
Hun Batz
6
3
5
2.83
L
1
6
4
0.5
W
Olorun
x_Fox7_x
Olorun
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,008
Damage
50,323
68,320
Taken
64,573
31,834
Mitigated
38,088
25,844
Healing
27,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CHJack
Xbalanque
10,010
5,478
0
3,360
12,712
4,345
0
5,883
6,737
0
55,680
L
8,029
2,625
0
4,040
15,730
6,530
0
3,242
12,348
0
47,037
W
4,800
370
0
3,526
12,183
11,406
115
4,794
7,239
24,610
0
W
17,649
3,019
0
5,937
11,110
4,250
503
4,320
6,621
76,708
0
W
Osiris
Jweiss2001
Osiris
15,179
6,586
0
4,888
16,004
12,019
398
5,239
10,640
0
55,709
L
Ah Puch
Susan-Oh357
Ah Puch
7,676
966
0
3,516
12,609
7,191
34
6,133
6,342
30,028
0
L
Chang'e
TTVAbex317
Chang'e
6,914
438
1,974
8,691
15,679
9,685
196
6,073
9,406
54,480
0
W
Hun Batz
lmDefiant
Hun Batz
8,059
2,627
0
3,046
12,062
4,787
685
2,206
9,784
0
56,657
L
5,379
480
1,341
2,922
11,590
4,083
0
4,852
6,402
39,710
0
W
Olorun
x_Fox7_x
Olorun
4,636
1,937
1,092
8,825
13,214
5,626
2,887
2,894
10,320
68,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,390
Gold Earned
49,389
430
Minions Killed
453
0
Camps Cleared
0
1,627,191
Distance Traveled
1,640,628
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,996
500
98
5
0
303,929
6
L
Fenrir
8,023
446
90
5
0
337,032
4
W
Khepri
9,015
501
38
2
0
337,796
3
W
Sol
10,961
609
127
7
0
329,905
3
W
Osiris
10,296
572
75
4
0
309,213
4
L
Ah Puch
8,139
452
48
3
0
323,702
3
L
Chang'e
9,587
533
113
6
0
314,336
3
W
Hun Batz
9,609
534
93
5
0
381,791
4
L
Ra
7,645
425
81
5
0
348,192
1
W
Olorun
9,508
528
120
7
0
281,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role