Player Matchup

Fenrir
Fenrir
DRSTRANGESV
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 97L
1,925 Elo+
Party 1
Agni
Agni
FrankIsOg
Agni
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 166L
1,633 Elo+
Party 3
Yemoja
Yemoja
LavidasegunDanny
Yemoja
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 27L
1,620 Elo+
Party 1
Heimdallr
Heimdallr
PenguinNA
Heimdallr
Level 26
God Stats
9W - 5L
1,876 SR
Queue Stats
40W - 32L
1,611 Elo+
Party 3
Apollo
Apollo
ÜNeedSmile
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 81
1,575 SR
1,658 Elo+

VS

Team Averages
Level 80
1,458 SR
1,586 Elo+
Guan Yu
Guan Yu
Alan_Garcia69
Guan Yu
Level 28
God Stats
4W - 5L
1,254 SR
Queue Stats
99W - 71L
1,605 Elo+
Party 2
Ra
Ra
Alucard_2OMG_
Ra
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 118L
1,630 Elo+
Party 2
Eset
Eset
Bi11Ny3
Eset
Level 49
God Stats
0W - 2L
1,311 SR
Queue Stats
226W - 220L
1,490 Elo+
Solo
Kali
Kali
JoeCid0
Kali
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 246L
1,552 Elo+
Party 2
Heimdallr
Heimdallr
fireblack51
Heimdallr
Level 148
God Stats
2W - 4L
1,726 SR
Queue Stats
217W - 193L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 5 / 5
8,416
526
6,665
13,126
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
10 / 1 / 2
10,399
650
10,207
6,747
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 5
7,941
496
6,667
8,518
3,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
PenguinNA
Heimdallr
14
1 / 2 / 1
8,015
501
5,673
9,704
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
15
2 / 1 / 4
9,102
569
6,877
10,500
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
2 / 1 / 3
7,304
457
4,473
12,735
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 2 / 1
8,099
506
5,055
9,447
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Bi11Ny3
Eset
12
1 / 9 / 1
7,894
493
5,639
8,185
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
JoeCid0
Kali
13
2 / 1 / 4
7,564
473
5,517
9,744
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
fireblack51
Heimdallr
15
7 / 3 / 3
9,066
567
9,888
10,025
4,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
16
Kills
12
12
Deaths
16
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
1
3
3.5
L
0
2
1
0.25
L
Eset
Bi11Ny3
Eset
1
9
1
0.17
W
Fenrir
2
5
5
0.9
W
Agni
10
1
2
11
L
Kali
JoeCid0
Kali
2
1
4
4
W
1
3
5
1.17
W
Heimdallr
PenguinNA
Heimdallr
1
2
1
0.75
L
Heimdallr
fireblack51
Heimdallr
7
3
3
2.83
W
Apollo
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,089
Damage
30,572
48,595
Taken
50,136
20,475
Mitigated
26,742
16,750
Healing
14,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
4,473
528
1,346
3,998
12,735
9,152
139
4,624
7,945
0
24,281
L
5,055
616
506
4,928
9,447
5,314
164
1,128
8,303
55,050
0
L
Eset
Bi11Ny3
Eset
5,639
284
0
729
8,185
2,693
373
3,705
4,018
36,195
0
W
Fenrir
6,665
1,689
0
5,090
13,126
4,656
0
1,276
11,850
0
48,190
W
Agni
10,207
679
0
2,212
6,747
2,444
1,550
3,231
3,516
66,725
0
L
Kali
JoeCid0
Kali
5,517
2,218
0
2,331
9,744
5,406
452
3,100
6,606
0
34,775
W
6,667
1,030
859
1,670
8,518
3,869
0
929
7,589
29,222
0
W
Heimdallr
PenguinNA
Heimdallr
5,673
2,784
0
4,769
9,704
3,455
670
814
8,890
0
46,736
L
Heimdallr
fireblack51
Heimdallr
9,888
5,745
0
969
10,025
4,177
728
3,561
6,390
0
64,719
W
Apollo
6,877
4,734
0
2,150
10,500
6,051
280
4,444
6,056
0
63,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,873
Gold Earned
39,927
471
Minions Killed
423
0
Camps Cleared
0
1,552,797
Distance Traveled
1,598,460
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,304
457
36
2
0
358,679
5
L
Ra
8,099
506
118
7
0
308,946
4
L
Eset
7,894
493
85
5
0
308,401
1
W
Fenrir
8,416
526
72
5
0
333,105
2
W
Agni
10,399
650
147
9
0
300,710
0
L
Kali
7,564
473
60
4
0
349,944
1
W
Yemoja
7,941
496
37
2
0
299,198
4
W
Heimdallr
8,015
501
87
5
0
274,688
4
L
Heimdallr
9,066
567
124
8
0
272,490
5
W
Apollo
9,102
569
128
8
0
345,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role