Player Matchup

Cu Chulainn
Cu Chulainn
Bamtho
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bawlzie
Pele
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,514 Elo+
Party 1
Persephone
Persephone
Möönzie
Persephone
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,532 Elo+
Party 1
Artio
Artio
NeptuneLagoon
Artio
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,542 Elo+
Party 3
Rama
Rama
nam192
Rama
Level 155
God Stats
9W - 7L
1,648 SR
Queue Stats
85W - 83L
1,636 Elo+
Party 3
Team Averages
Level 128
1,530 SR
1,545 Elo+

VS

Team Averages
Level 121
1,443 SR
1,464 Elo+
Guan Yu
Guan Yu
Arbelyst
Guan Yu
Level 157
God Stats
5W - 2L
1,388 SR
Queue Stats
212W - 202L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
CoolWeezing
Kuzenbo
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GeceePouch
Fenrir
Level 149
God Stats
13W - 13L
1,503 SR
Queue Stats
284W - 281L
1,485 Elo+
Party 2
Janus
Janus
SpinSovereign
Janus
Level 155
God Stats
6W - 4L
1,322 SR
Queue Stats
330W - 309L
1,466 Elo+
Party 2
Olorun
Olorun
Yanluz01
Olorun
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
548W - 641L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bamtho
Cu Chulainn
13
0 / 5 / 2
8,092
476
8,904
11,113
8,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
Bawlzie
Pele
14
2 / 1 / 5
8,508
500
7,232
11,566
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Möönzie
Persephone
14
6 / 3 / 2
9,210
542
9,168
9,255
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 4 / 9
7,794
458
6,714
13,627
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
nam192
Rama
13
6 / 0 / 6
8,548
503
10,058
12,348
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arbelyst
Guan Yu
16
7 / 1 / 1
9,549
562
8,520
13,514
10,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
CoolWeezing
Kuzenbo
10
1 / 5 / 3
7,096
417
4,991
13,266
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
GeceePouch
Fenrir
12
1 / 3 / 6
7,830
461
3,793
12,855
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 2 / 2
7,886
464
9,022
7,804
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Yanluz01
Olorun
13
1 / 6 / 5
7,632
449
6,128
11,392
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
16
Kills
13
13
Deaths
17
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Arbelyst
Guan Yu
7
1
1
7.5
L
Cu Chulainn
Bamtho
Cu Chulainn
0
5
2
0.2
L
Pele
Bawlzie
Pele
2
1
5
4.5
W
Kuzenbo
CoolWeezing
Kuzenbo
1
5
3
0.5
W
Fenrir
GeceePouch
Fenrir
1
3
6
1.33
L
Persephone
Möönzie
Persephone
6
3
2
2.33
L
2
4
9
1.63
W
3
2
2
2
W
Olorun
Yanluz01
Olorun
1
6
5
0.58
L
Rama
nam192
Rama
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,076
Damage
32,454
57,909
Taken
58,831
28,899
Mitigated
30,653
23,358
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Arbelyst
Guan Yu
8,520
1,210
392
5,930
13,514
10,772
451
1,597
11,813
123
47,749
L
Cu Chulainn
Bamtho
Cu Chulainn
8,904
2,802
0
2,297
11,113
8,612
232
879
9,918
329
46,071
L
Pele
Bawlzie
Pele
7,232
1,430
0
2,060
11,566
4,097
0
3,211
8,305
0
71,758
W
Kuzenbo
CoolWeezing
Kuzenbo
4,991
2,350
0
1,833
13,266
9,062
0
5,519
7,547
16,929
0
W
Fenrir
GeceePouch
Fenrir
3,793
652
0
5,493
12,855
4,385
569
2,335
10,482
0
37,799
L
Persephone
Möönzie
Persephone
9,168
1,369
304
3,524
9,255
3,301
291
3,964
5,264
46,321
0
L
6,714
275
1,419
5,169
13,627
9,080
2
7,443
6,134
16,443
0
W
9,022
697
0
2,000
7,804
2,959
0
2,763
4,783
45,501
0
W
Olorun
Yanluz01
Olorun
6,128
1,598
724
4,059
11,392
3,475
106
3,167
8,079
39,914
0
L
Rama
nam192
Rama
10,058
7,529
0
8,585
12,348
3,809
746
5,101
7,222
0
56,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
39,993
417
Minions Killed
313
0
Camps Cleared
0
1,620,364
Distance Traveled
1,617,004
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,549
562
97
6
0
341,762
2
L
Cu Chulainn
8,092
476
96
6
0
276,044
1
L
Pele
8,508
500
109
6
0
350,868
8
W
Kuzenbo
7,096
417
20
1
0
349,617
6
W
Fenrir
7,830
461
59
3
0
305,165
5
L
Persephone
9,210
542
101
6
0
321,127
3
L
Artio
7,794
458
12
1
0
328,977
4
W
Janus
7,886
464
73
4
0
323,327
4
W
Olorun
7,632
449
64
4
0
297,133
3
L
Rama
8,548
503
99
6
0
343,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role