Player Matchup

Nike
Nike
Rirrum
Nike
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Spirerock
Hercules
Level 60
God Stats
7W - 5L
1,500 SR
Queue Stats
193W - 139L
1,634 Elo+
Party 1
Thanatos
Thanatos
Venommrr
Thanatos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
466W - 292L
1,707 Elo+
Party 1
Artemis
Artemis
aultindo
Artemis
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
616W - 546L
1,984 Elo+
Party 1
Merlin
Merlin
xCoLishuN
Merlin
Level 156
God Stats
19W - 10L
1,746 SR
Queue Stats
283W - 198L
1,687 Elo+
Party 1
Team Averages
Level 94
1,549 SR
1,702 Elo+

VS

Team Averages
Level 57
1,638 SR
1,673 Elo+
Sun Wukong
Sun Wukong
Echthellion
Sun Wukong
Level 37
God Stats
0W - 2L
1,313 SR
Queue Stats
17W - 25L
1,551 Elo+
Party 3
Nike
Nike
Kross9153
Nike
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
532W - 486L
1,632 Elo+
Party 2
Cernunnos
Cernunnos
PopCap
Cernunnos
Level 25
God Stats
6W - 6L
1,786 SR
Queue Stats
10W - 14L
1,642 Elo+
Party 3
Sylvanus
Sylvanus
Rekncrew
Sylvanus
Level 83
God Stats
5W - 10L
1,802 SR
Queue Stats
123W - 121L
1,733 Elo+
Party 2
Ra
Ra
Skadley
Ra
Level 36
God Stats
2W - 1L
1,791 SR
Queue Stats
52W - 28L
1,808 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Rirrum
Nike
13
5 / 2 / 9
7,822
602
6,260
9,189
6,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Spirerock
Hercules
11
4 / 1 / 11
7,180
552
5,693
9,471
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Venommrr
Thanatos
14
17 / 3 / 5
9,125
702
16,299
14,360
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
aultindo
Artemis
9
0 / 5 / 0
5,471
421
2,403
7,130
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
xCoLishuN
Merlin
13
0 / 3 / 13
7,228
556
6,866
7,559
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Echthellion
Sun Wukong
11
1 / 4 / 2
6,382
491
5,717
9,498
3,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nike
10
1 / 6 / 3
6,333
487
4,378
11,509
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
PopCap
Cernunnos
12
6 / 4 / 2
7,369
567
9,650
9,595
2,192
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Rekncrew
Sylvanus
10
2 / 5 / 4
6,855
527
5,009
11,937
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 7 / 1
6,579
506
4,337
8,155
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
26
Kills
13
14
Deaths
26
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Echthellion
Sun Wukong
1
4
2
0.5
L
Nike
1
6
3
0.42
L
Cernunnos
PopCap
Cernunnos
6
4
2
1.75
L
Sylvanus
Rekncrew
Sylvanus
2
5
4
0.8
W
Nike
Rirrum
Nike
5
2
9
4.75
L
3
7
1
0.5
W
Hercules
Spirerock
Hercules
4
1
11
9.5
W
Thanatos
Venommrr
Thanatos
17
3
5
6.5
W
Artemis
aultindo
Artemis
0
5
0
0
W
Merlin
xCoLishuN
Merlin
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,521
Damage
29,091
47,709
Taken
50,694
24,208
Mitigated
18,900
20,291
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Echthellion
Sun Wukong
5,717
941
0
1,574
9,498
3,770
0
1,117
8,257
0
35,890
L
Nike
4,378
802
0
2,419
11,509
3,366
0
2,017
9,304
0
31,879
L
Cernunnos
PopCap
Cernunnos
9,650
4,588
0
2,520
9,595
2,192
734
506
9,083
0
41,138
L
Sylvanus
Rekncrew
Sylvanus
5,009
1,019
902
2,540
11,937
8,154
0
1,620
10,205
15,398
0
W
Nike
Rirrum
Nike
6,260
737
0
2,650
9,189
6,559
44
1,669
7,460
1,094
43,648
L
4,337
684
381
775
8,155
1,418
0
1,453
6,446
27,390
0
W
Hercules
Spirerock
Hercules
5,693
2,339
0
2,754
9,471
5,482
166
2,551
6,852
0
14,262
W
Thanatos
Venommrr
Thanatos
16,299
5,381
0
11,580
14,360
7,669
0
3,214
10,976
0
48,348
W
Artemis
aultindo
Artemis
2,403
1,350
0
1,369
7,130
1,740
420
249
6,881
0
19,283
W
Merlin
xCoLishuN
Merlin
6,866
639
0
1,938
7,559
2,758
493
1,269
6,194
51,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,826
Gold Earned
33,518
334
Minions Killed
293
0
Camps Cleared
0
1,262,338
Distance Traveled
1,122,340
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,382
491
73
6
0
255,231
1
L
Nike
6,333
487
64
5
0
242,368
2
L
Cernunnos
7,369
567
69
5
0
195,068
3
L
Sylvanus
6,855
527
19
1
0
215,817
3
W
Nike
7,822
602
92
7
0
266,434
4
L
Ra
6,579
506
68
5
0
213,856
3
W
Hercules
7,180
552
21
2
0
283,783
3
W
Thanatos
9,125
702
80
6
0
292,137
2
W
Artemis
5,471
421
34
3
0
201,874
0
W
Merlin
7,228
556
107
8
0
218,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role