Player Matchup

Ra
Ra
BenjaTG
Ra
Level 67
God Stats
19W - 19L
1,500 SR
Queue Stats
307W - 256L
1,751 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MuchosBanana
Cu Chulainn
Level 8
God Stats
7W - 3L
1,525 SR
Queue Stats
17W - 6L
1,748 Elo+
Party 2
Jing Wei
Jing Wei
Negrx
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,558 Elo+
Party 1
Cerberus
Cerberus
PieceOfSkitt
Cerberus
Level 29
God Stats
71W - 34L
1,901 SR
Queue Stats
159W - 137L
1,751 Elo+
Party 2
Arachne
Arachne
xJunoz
Arachne
Level 23
God Stats
5W - 6L
1,500 SR
Queue Stats
62W - 53L
1,569 Elo+
Party 1
Team Averages
Level 30
1,585 SR
1,675 Elo+

VS

Team Averages
Level 15
1,638 SR
1,547 Elo+
Nemesis
Nemesis
DetectiveGoose
Nemesis
Level 6
God Stats
1W - 1L
1,755 SR
Queue Stats
4W - 9L
1,532 Elo+
Solo
Jing Wei
Jing Wei
Pepitobalacera
Jing Wei
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,461 Elo+
Solo
Sobek
Sobek
TheSloth24
Sobek
Level 18
God Stats
2W - 5L
1,735 SR
Queue Stats
61W - 71L
1,566 Elo+
Party 3
Sun Wukong
Sun Wukong
wheresmyxannies
Sun Wukong
Level 13
God Stats
0W - 2L
1,700 SR
Queue Stats
12W - 19L
1,467 Elo+
Party 3
Scylla
Scylla
whosJinx
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 49L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
9,143
653
6,243
7,210
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MuchosBanana
Cu Chulainn
12
4 / 1 / 2
7,997
571
6,688
4,270
3,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Negrx
Jing Wei
13
2 / 2 / 5
7,552
539
7,796
6,740
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PieceOfSkitt
Cerberus
12
4 / 2 / 5
7,849
561
7,003
10,077
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
xJunoz
Arachne
12
3 / 1 / 2
7,555
540
1,455
7,242
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,009
429
1,770
7,739
2,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jing Wei
13
4 / 4 / 1
7,440
531
5,762
9,244
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
8
0 / 5 / 3
5,974
427
3,646
11,468
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
wheresmyxannies
Sun Wukong
10
1 / 3 / 0
6,316
451
1,884
8,107
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
whosJinx
Scylla
13
2 / 1 / 1
7,609
544
5,533
6,325
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
7
7
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
0
4
3
0.38
W
Cu Chulainn
MuchosBanana
Cu Chulainn
4
1
2
5
W
Jing Wei
Negrx
Jing Wei
2
2
5
2.25
L
Jing Wei
4
4
1
1.13
W
Cerberus
PieceOfSkitt
Cerberus
4
2
5
3.25
L
Sobek
0
5
3
0.3
L
Sun Wukong
wheresmyxannies
Sun Wukong
1
3
0
0.33
L
Scylla
whosJinx
Scylla
2
1
1
2.5
W
Arachne
xJunoz
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,185
Damage
18,595
35,539
Taken
42,883
17,256
Mitigated
17,950
14,773
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,243
889
531
3,626
7,210
2,606
174
3,515
3,507
62,529
0
L
1,770
735
0
422
7,739
2,180
0
930
6,663
0
22,448
W
Cu Chulainn
MuchosBanana
Cu Chulainn
6,688
781
0
1,212
4,270
3,134
693
607
3,409
0
33,735
W
Jing Wei
Negrx
Jing Wei
7,796
4,109
0
2,815
6,740
2,076
560
1,311
5,363
0
39,723
L
Jing Wei
5,762
4,308
0
2,195
9,244
3,907
1,072
2,938
6,303
0
55,842
W
Cerberus
PieceOfSkitt
Cerberus
7,003
485
318
4,476
10,077
5,271
248
3,381
6,522
29,189
0
L
Sobek
3,646
429
0
1,651
11,468
5,453
0
4,186
7,230
9,480
0
L
Sun Wukong
wheresmyxannies
Sun Wukong
1,884
107
0
277
8,107
4,287
0
1,625
6,142
1,564
15,819
L
Scylla
whosJinx
Scylla
5,533
902
0
1,490
6,325
2,123
0
3,260
2,874
44,003
0
W
Arachne
xJunoz
Arachne
1,455
724
0
1,795
7,242
4,169
369
404
6,816
0
44,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,096
Gold Earned
33,348
395
Minions Killed
295
0
Camps Cleared
0
1,361,985
Distance Traveled
1,305,032
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,143
653
131
9
0
287,151
4
L
Nemesis
6,009
429
52
4
0
291,087
0
W
Cu Chulainn
7,997
571
75
5
0
234,401
3
W
Jing Wei
7,552
539
68
5
0
281,124
3
L
Jing Wei
7,440
531
92
7
0
241,027
2
W
Cerberus
7,849
561
49
4
0
280,866
0
L
Sobek
5,974
427
14
1
0
284,437
0
L
Sun Wukong
6,316
451
26
2
0
244,238
0
L
Scylla
7,609
544
111
8
0
244,243
8
W
Arachne
7,555
540
72
5
0
278,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role