Player Matchup

Yemoja
Yemoja
LoneWolf6511
Yemoja
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
321W - 315L
1,520 Elo+
Party 3
Heimdallr
Heimdallr
MR DeRP mAnn
Heimdallr
Level 59
God Stats
25W - 20L
1,269 SR
Queue Stats
975W - 934L
1,388 Elo+
Party 3
King Arthur
King Arthur
Mando713
King Arthur
Level 86
God Stats
2W - 2L
1,537 SR
Queue Stats
46W - 44L
1,461 Elo+
Party 3
Ra
Ra
RaginAL3999
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 76L
1,605 Elo+
Party 3
Ratatoskr
Ratatoskr
TJCHEESENIPS 23
Ratatoskr
Level 92
God Stats
14W - 9L
1,692 SR
Queue Stats
372W - 363L
1,432 Elo+
Party 3
Team Averages
Level 63
1,499 SR
1,481 Elo+

VS

Team Averages
Level 60
1,437 SR
1,539 Elo+
Scylla
Scylla
Tiny_Geese
Scylla
Level 67
God Stats
14W - 21L
1,171 SR
Queue Stats
126W - 105L
1,582 Elo+
Party 1
King Arthur
King Arthur
TrashPanda_God
King Arthur
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,755 Elo+
Party 2
Ymir
Ymir
dean9903
Ymir
Level 18
God Stats
2W - 2L
1,492 SR
Queue Stats
72W - 64L
1,507 Elo+
Party 1
Izanami
Izanami
kitigaru
Izanami
Level 128
God Stats
17W - 14L
1,506 SR
Queue Stats
96W - 101L
1,448 Elo+
Party 2
Pele
Pele
xChanaCastr0ph3
Pele
Level 13
God Stats
0W - 3L
1,515 SR
Queue Stats
4W - 7L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 1 / 11
11,008
524
5,595
10,430
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
MR DeRP mAnn
Heimdallr
19
0 / 0 / 9
12,050
574
10,702
7,594
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Mando713
King Arthur
18
11 / 2 / 5
12,688
604
15,312
20,855
15,187
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 1 / 9
12,971
618
16,314
11,198
5,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
TJCHEESENIPS 23
Ratatoskr
19
7 / 2 / 9
12,457
593
11,046
14,668
9,371
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Tiny_Geese
Scylla
16
1 / 6 / 0
9,963
474
5,861
12,703
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
TrashPanda_God
King Arthur
15
4 / 5 / 1
10,389
495
8,914
17,220
17,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
12
0 / 5 / 2
8,513
405
5,503
15,337
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
kitigaru
Izanami
13
1 / 5 / 0
8,396
400
3,849
17,417
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 1
8,326
396
3,025
14,642
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
28
Kills
6
6
Deaths
28
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
11
7.5
W
Heimdallr
MR DeRP mAnn
Heimdallr
0
0
9
4.5
W
King Arthur
Mando713
King Arthur
11
2
5
6.75
W
8
1
9
12.5
W
Ratatoskr
TJCHEESENIPS 23
Ratatoskr
7
2
9
5.75
L
Scylla
Tiny_Geese
Scylla
1
6
0
0.17
L
King Arthur
TrashPanda_God
King Arthur
4
5
1
0.9
L
Ymir
0
5
2
0.2
L
Izanami
kitigaru
Izanami
1
5
0
0.2
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,969
Damage
27,152
64,745
Taken
77,319
42,135
Mitigated
43,482
27,914
Healing
19,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,595
1,260
2,809
3,334
10,430
7,444
132
4,569
5,809
34,827
0
W
Heimdallr
MR DeRP mAnn
Heimdallr
10,702
3,314
0
1,059
7,594
4,418
3,426
3,148
4,446
0
95,515
W
King Arthur
Mando713
King Arthur
15,312
1,615
0
8,116
20,855
15,187
305
3,970
16,414
0
64,702
W
16,314
1,687
2,876
4,306
11,198
5,715
607
2,800
8,263
97,240
0
W
Ratatoskr
TJCHEESENIPS 23
Ratatoskr
11,046
3,025
0
5,414
14,668
9,371
0
1,214
13,306
0
93,093
L
Scylla
Tiny_Geese
Scylla
5,861
154
0
1,826
12,703
4,416
0
2,838
9,527
71,025
0
L
King Arthur
TrashPanda_God
King Arthur
8,914
1,246
158
4,503
17,220
17,611
198
3,520
13,328
0
48,895
L
Ymir
5,503
622
0
1,009
15,337
11,450
236
6,218
8,924
19,648
0
L
Izanami
kitigaru
Izanami
3,849
1,755
99
6,910
17,417
5,517
1,598
4,670
12,505
0
65,291
L
3,025
691
0
4,763
14,642
4,488
222
3,988
10,550
0
40,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,174
Gold Earned
45,587
607
Minions Killed
478
0
Camps Cleared
0
2,153,163
Distance Traveled
2,034,592
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,008
524
35
2
0
400,534
0
W
Heimdallr
12,050
574
159
8
0
412,961
8
W
King Arthur
12,688
604
114
5
0
430,878
0
W
Ra
12,971
618
166
8
0
467,898
6
W
Ratatoskr
12,457
593
133
6
0
440,892
6
L
Scylla
9,963
474
143
7
0
421,681
3
L
King Arthur
10,389
495
95
5
0
390,942
0
L
Ymir
8,513
405
37
2
0
419,011
0
L
Izanami
8,396
400
120
6
0
442,943
0
L
Pele
8,326
396
83
4
0
360,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role